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Panocek

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Everything posted by Panocek

  1. So far from bumping around B3 I get enough FurryKakos to LB them several times over and them some. Also you know Saint Louis grind if full effect if even Atlantas got into 98lvl+
  2. Tbh I'm more interested in Scharnhorst sisters, dropping on Bx/Dx maps. Should be of noice assist for Bismarck... if she ever drops
  3. Apparently KGV has her own quest/story... which starts extra top kek with her pink haired sister
  4. I think sun is on right position, just top UI gray overlay highlights clouds, giving impression of sun doesn't computing with horizon
  5. Panocek

    ST, new ships

    Only way to make 457 viable on Conqueror is to remove 419mm simply by virtue of 12 guns outgunning 8, especially as 457 give only 30mm overmatch option.
  6. Panocek

    ST, new ships

    Conq/457 does have 2.0 sigma. Basically Conq alternate guns turned into separate ship.
  7. Surprisingly decent IIRC, as with upgrades you get only mild hp/speed improvement and two planes extra per TB. And you could argue, stock rockets/bombers are better if you get deplaned in regular intervals due to shorter restock time. Its not like you can check base stats yourself in the port
  8. I'd get PoW simply to complete KGV class backline for reasons. But then, her skill doesn't quite compute with RN ships in the same fleet. Still, going for blonde Enty via daily builds is lesser waste of cubes
  9. Kitakami is shelved until time comes when playerbase gets gud enough to not kill half the team in "friendly fire". Work on hybrid ships like Tone *should* start in second half of the year "and we will see where we will go with that" Polish ships are bouncing back and forth between "Pan European" and separate nation about every quarter.
  10. 4 (four) teams game mode announced on le stream, DDs only unless my ears deceive me in "post apocalyptic" theme
  11. "There are no plans for special skills for Jingles, he is special on his own"
  12. Odd, excel table says CV are balans camrade.
  13. inb4 "slower reload and worse salvo weight as balans to increased penetration and overmatch" after all we can't have german bote molest glorious Kronshtadt, its enough she got touched in inappropriate places during her construction time
  14. Panocek

    CV Rework Discussion

  15. Considering 380mm guns we have in game have more penetration than any other large cruiser guns including Stalinpleb AND at least some overmatch options...
  16. Panocek

    Hakuryu's alternative torpedo bombers

    Only one option for (non stock) TB, while mod 8 will presumably will be reimbursed with Free Exp and credits
  17. Detaching attack wing, while rest circles and await further instructions would be good enough, though it would require "skill" to not leave them next to Minotaur or somesuch... which explain why WG didn't went that way
  18. They never worked as designed. With initial version Flying Shima was so much more efficient and I guess it was the case again on PTS. Besides, for poking from afar "short" range 6km torps are already good enough, as you barely skim into long range while you get 6 attacks instead three on faster torps.
  19. Panocek

    Fastest way to Make Credits?

    On other hand JB have one of the best AA in game, so it can at least make CV go for someone else. And I don't see why Moosashi shouldn't benefit from Yamamoto captain. She is literally Yamato, so generic tank/camo build should work just fine
  20. So, downtime has ended. And as I was sitting on odd 200 cubes, I've went with single 10ship pull...
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