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Everything posted by Panocek
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Anno 1800, surprisingly little modern BS haunts that game despite 2019 release. Far Cry 5 for some singleplayer/coop sandbox shenanigans also works. That and I've started digging out older games, BF3 still holds strong
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WoWp was dead on arrival and turned into testbest of wonky in 2015 or so, so its not like "specialization" thingy killed it. Best part is, due to filling games with bots gameplay quality is, unsurprisingly, higher than WoT/WoWs.
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Well, as supertester you should know by now logic is optional, whether it comes to game development or forums WG delivers
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Discussion thread for "some interesting info around the world"
Panocek replied to Deamon93's topic in General Discussion
No change to Ayyyoba as she have 25mm amidship and top kek deck already, no gun change as well. Also T6-7 CLs will need IFHE to deal with that, as usual. HE rule gets changed Same story with Myoko. So that is actually a nerf compared to current non IFHE'd CLs Mogami and iBucky gets slight hull upgrade, which will be extra wonky as they already have odd combo of 25mm and 30mm platings. -
Discussion thread for "some interesting info around the world"
Panocek replied to Deamon93's topic in General Discussion
Well, these tiers are reserved to PvE plebs anyway, so no big loss there My Helena though... -
Discussion thread for "some interesting info around the world"
Panocek replied to Deamon93's topic in General Discussion
Obviously, you're not supposed to have fun in Buddy or Harugumo Dunno what to think of IFHE changes... aka how to sell more battlecruisers and justify some extra napkin designs which happens to have 240mm+ guns ... which affectly only Minotaur, Des Moines class and Wooster, as rest of T10 cruisers have 30mm+ plating already. -
Every ship have built in credit multiplier. But Missouri one is extra high, about 40-50% more than T8 premium Though I don't consider performance of Missouri to be "broken", only her economy. Not really on HE part, as HE hits register as TDS hit on Iowa anyway On Missouri they register as straight up shatters, both result the same. Yamato resistance... Not really as well, as when you're angled whether shell ricochets off TDS or main armor belt behind, result will be the same - ricochet with no harm done, unless shell would enter stern/bow section. Outside of ricochet angle 38mm won't save you
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The way I understand it, it gives instant welcoming gift of you and then dps gradually ramps up, works for some time then goes off for cooldown. Basically 2nd, free DFAA?
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ST, Naval Training Center, free Premium Consumables and improvement of the matchmaker.
Panocek replied to Tanatoy's topic in Development Blog
Which is why its going to be implemented with even bigger boosts. inb4 Yamato with 200k hp. Rasputin, is that you? -
ST, Naval Training Center, free Premium Consumables and improvement of the matchmaker.
Panocek replied to Tanatoy's topic in Development Blog
Ship stat improvements for regrinding, especially with current numbers? Hell no. Unique camouflages, badges? Why not. Maybe +5%hp for completing "prestiging". Tops. -
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Balans is of achieved, now go and buy yourself an Enty
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What you're missing is E-25 concealment, outstanding accuracy and DPM. Especially as E-25, due to being premium evaded global nerf to TD concealment when firing (WG consistency lesson 101). Add to that extraordinary mobility of this little bugger and you end up with TD keeping pace up with light tanks if not outright outrunning them, beating them in concealment and outgunning them outright. But hey, it has tier 6 gun, so it must be balans? Yes, thats why it got preferential MM, so it can't see higher than tier 8 unless failplatooned. Then at later date its gun due to "systematic change" got improved penetration as E-25 started with 138mm pen instead current 150mm Everytime I've played E-25 only constraint was ammo capacity On CV news, info on new Sector thingy
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Da camrade
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Well, you're missing all the digits WG made from re-releasing premium carriers
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Considering you barely see signal flags in game, rings or other badges of kill stealing prowess painted on barrels, bridge or what have you would be noticeable only in port.
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Just look at World of Tanks, this concept originated from there and is still in full effect. Tonks also don't have premium T9+ vehicles. There are reward tanks, but they don't have any economy boosts. Though I wouldn't say it keeps potatoes from high tiers. If anything, it makes them whip credit card out for premium account and T8 tanks to keep money rolling. That and one difference between WoT and WoWs - tanks have considerable ammo cost, capable of easily surpassing tank repair bill if battle was intense enough and/or one's aim was atrocious enough. Ships ammo cost is laughable at best.
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38mm citadel on deck is of balans flaw camrade. Bigger question, who or what forced you to play RNGer?
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And what difference does it make? (A Smiths song for 0.8.5.1)
Panocek replied to gustywinds's topic in General Discussion
The same reason CV struggle in randoms - higher plane casualties, combined with low reserves of T6 -
Randoms Though my cap and Conqueror kill equalized points at last second.
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MM is fine, player population it has to manage... Not so much.
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I've meant as if you started playing today
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You talk like you're WG player from today morning... And counter to Musashi are Haku and Midway bombs + TiTs, because it sure as hell will take a while to drill enough holes through her TDP with aerial practice torps.
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That is whole single ship, hidden behind pay/coalwall. Out of how many T4 boats again?
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Doesn't stop you from farting around CV or camping BB to get the bonus. Besides, on principle laying smoke is mostly rewarded, as you blind teammates who rely on your spotting, so you get paid for it anyway
