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Everything posted by Panocek
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IJN main DD line are torpedo boats pretty much, though Hatsuharu and Shiratsuyu from alternate line are worth mentioning in terms of torpedobeats. Alternatives would be Germans - big and not so stealthy but fast torps, both in speed and reload. From tier 8 onward though pretty much every nation DD carry at least competent torpedo armament, even Russian Gunboats have 8km range. USN Fletcher is also gold standard of a hightier DD, having pretty much anything you could possibly want in a DD with Benham being premium alternative, although grossly overpriced if going by amount of loot boxes surprise mechanics you have to purchase unless you grind your soul away in marathon. Brits I find to be so "generalist" they are almost bland. Pan Asian have solid tier 6 and 7, having both solid gunpower and torpedoes, although of deepwater variety.
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Favorite shipgirl (Kancolle,Azur lane, Arpeggio of blue steel,Haifuri)
Panocek replied to Kancolle_Kongou's topic in Off-Topic
No cheeks for you to pinch Not sure if true, but they do make some monies -
Since when Republique, Yamato or Kremlin are carriers?
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If Hill is "OP", then Nicholas should be broken with reload, camo and hp advantage over gold twin.
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Without spending some time in training room you won't find out You still need to hit citadel hitbox
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If its closing to you, but still showing broadside, then under front turrets. If angled away, then rear turrets. Ship armor isn't shoebox, it narrows down on both ends. with angle like this, you're most likely to ricochet off if you were to aim under smokestack. But aiming for front citadel bulkhead, under first turret... doable.
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Why is "Manual Fire Control for Secondary Armament" like it is?
Panocek replied to Admiral_H_Nelson's topic in General Discussion
Or stash chock full of flags/paints due to picking signal crates for years and all the missions/tasks/whathaveyou WG throws at you. -
Did they fix the zero damage pens?
Panocek replied to The_Shungite_Wizard's topic in General Discussion
First trials of new SAP ammunition circa 1944, colorized -
Why is "Manual Fire Control for Secondary Armament" like it is?
Panocek replied to Admiral_H_Nelson's topic in General Discussion
Because you put all available standard issue, mark 1, eyeball on that specific target -
TiTs on Midway simply because HVARs are borderline useless. On Lex TiTs can be frustrating a bit due to only 6 rockets per run, so HVARs even with accuracy nerf might be more useful. On other hand, 68mm HE pen on TiTs is not something to be taken lightly
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Why is "Manual Fire Control for Secondary Armament" like it is?
Panocek replied to Admiral_H_Nelson's topic in General Discussion
But run out of ammunition and was eventually overwhelmed by wave style assaults of samurais in canoes. imagine shock, when WG would realize you don't need to purchase ships to look at them, you simply can install tech tree mod and spin camera that way -
Did they fix the zero damage pens?
Panocek replied to The_Shungite_Wizard's topic in General Discussion
Nah, RU CV feature will be ability to drop torpedoes directly on the ship, thus 2nd RU BBs will have countermeasures for that -
Did they fix the zero damage pens?
Panocek replied to The_Shungite_Wizard's topic in General Discussion
Which should net overpen damage... https://worldofwarships.eu/en/news/game-updates/update-085-rogue-wave/#gameplay Not sure, but I think I've had cases of knocking out AA mounts with Minotaur, which last time I've checked doesn't have HE Also one would guess ribbon on the right applies for AP bombs penetrating weather deck, but are stopped by main armor deck ie Enty vs Yamato... Nope, it is hint for 2nd RU BB line with torpedo bulges on deck -
Why is "Manual Fire Control for Secondary Armament" like it is?
Panocek replied to Admiral_H_Nelson's topic in General Discussion
But it would be hard to appreciate new goodies without taking them for a spin... -
Why is "Manual Fire Control for Secondary Armament" like it is?
Panocek replied to Admiral_H_Nelson's topic in General Discussion
TBH only "skill" WG customer should have is skill of finding "battle" button. And inserting credit card credentials in correct order -
I Hayate i to Holenderskie beztorpedowe cuś z "Europejskiego" drzewka.
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Salem to jest Des Moines z turbo apteczką i upośledzonym radarem, alternatywnie z DFAA i sonarem. Yoshino jest unikatowy, ale nie widzę w nim nic, to "do klanówek czy innych turniejów by się przydało". A w randomach bebeczki podpalać to i Zao umi. Moskva jest w sumie lepszym wielkim krążownikiem. Jeżeli nie masz na co innego wungla wydać, to może być. Jeżeli szukasz zarobków to premki T9. Jeżeli szukasz okrętu który potrafi "wywierać presję" a nie tylko hobbystycznie łapać cytki ponieważ z powodu to odradzam.
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In case you haven't noticed, GZ is speschul case
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WG's ongoing process of CV balancing and the Social Justice question
Panocek replied to FixCVs_Nautical_Metaphor's topic in General Discussion
But then, how you would test new mechanics on live server? -
All Battleships should come with their designed speed (instead of only the Soviet ones)
Panocek replied to DanSilverwing's topic in General Discussion
Azuma/Yoshino 40kts speed when? Aimbot for hightier USN to show off their superb radar assisted gunnery when? Single torpedo delivering crippling damage when? Are you certain you want to go "realism" route? -
Considering with full DoT reduction build flood lasts what, 22s? so unless you get caught between Umikaze trio, capable of permaflooding you all the time 22s reduction of Boosted engine is going to be definitely short term inconvenience... especially as you've pointed out, French BB going full Frenchkrieg
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-implying you can move slower than bow on camper In that regard, fires are more dangerous, as +2km spotting distance can have much higher impact than speed penalty as they might prevent you from going steath at distances you would normally disappear
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It is not a joke, it is of balans camrade After all, you can't have German ship picking a fight with glorious Russian one in a game developed by Russians for (Belo)russian company
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Blobkrieg always was in game and if anything CV REEEwork made is even more prevalent. How many people still instaDCP their floods despite nerfing them to be as threatening as single fire?
