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Panocek

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Everything posted by Panocek

  1. Panocek

    Atago perma camo changed

    Missing "color palette", clear sign of unlocked alternate colors. Base Atago camo on your screenshot doesn't have it. Yamamoto Campaign or Yamamoto Collection? They are two entirely separate beasts
  2. Panocek

    Atago perma camo changed

    Then again, remove mods, client in safe mode, WG support. In that order. No one is going to fix it for you
  3. Panocek

    Atago perma camo changed

    MVP question - have you actually completed Yamamoto Campaign Collection? Alternate colors are tied to it IIRC.
  4. Panocek

    Atago perma camo changed

    Then check port filters, just above ship carousel if its disabled (though camo is visible, so shouldn't), remove mods, launch game in safe mode. If that fails, attack WG support.
  5. Panocek

    Atago perma camo changed

    Oh. Then if its gone from Camouflages menu, then either remove mods, run game client in "safe mode", if that fails, bother WG support about it, no player can help you if its gone from your account. And are you sure this camo doesn't have alternate colors?
  6. Panocek

    CV Rework Discussion

    Thats tied to connection quality, something WG have no impact with. Routing change between WG server and client or even plain WiFi hiccup on user end.
  7. Panocek

    Atago perma camo changed

    Atago never had alternate permanent camo besides one you get with the ship, maybe you mean expendable anniversary camos, which match "white" description?
  8. Panocek

    CV Rework Discussion

    True. At least WoT crew system is still stuck in 2010 If flak would be tied to Sector, then it still would be in game, except this time requiring at least some player input to activate. And even if you evade all the flak, it slows you down, thus you spend more time within AA range -> more casualties. And I don't think you can make flak work - I guess you can sort of fix flak around islands, but you can't fix packet loss/lag. That and in current iteration, if it spawns the way it spawns now its borderline useless. If it would spawn closer, with less time to evade it could easily surpass dps on flak heavy ships. Beauty of binary systems - it works or it doesn't
  9. Panocek

    CVs unplayable - demand refund

    Its Wargaming we're talking about...
  10. Panocek

    CV Rework Discussion

    Well, tonks are about to get friendly fire removed in upcoming patch... So it is something?
  11. Panocek

    So how is this balanced?

    Obviously it is an issue for BBs only, as rest of the ships are ded at endgame
  12. Panocek

    CV Rework Discussion

    Speaking of new Sector thingy dingy, I wonder if it couldn't be compensated by removal of flak. It doesn't do much against anyone with access to keyboard, while is significant factor of neutering less skilled players ie WG main audience. On other hand, activation of Sector could spawn single wall of flak (or keep spawning flak) within reinforced zone, which may or may not be evaded, so there is some counterplay to counterplay.
  13. But... but... 94mm HE pen memes when you meet odd Atlanta At least AP carries some overmatch potential.
  14. There there is/was Lancaster in the files... And then there is this
  15. Panocek

    CVs unplayable - demand refund

    Next will be AA dps recalculation, which will be overall buff to plane ttk... Then rework of Sector thingy oh, you mean CV buffs...
  16. The purpose of these changes was to make CL more vulnerable. On other hand, reinforced amidship is there to enable some ricocheting with skill applied. And pretty much every T10 cruiser except Minotaur and Wooster have 30mm plating already, so no big change there.
  17. Panocek

    CV Rework Discussion

    No one stops you from, you know, spotting stuff in first half of the game, when blobkrieg is in full effect.
  18. Panocek

    CV Rework Discussion

    Carriers merely returned to place where they were before REEEwork. Place where you need to have significant game understanding to do decent in them... which defeats whole point of REEEwork.
  19. Panocek

    CV Rework Discussion

    *laughs in Shokexingtonprise* heck, even that floating autism of a carrier, Implacable have better torps. Primo: HE can citadel, provided you find armor thin enough Secundo: GZ have 4450*2*4=35600 potential damage. In comparison: Shokek: 39600 Implacable: 47000 HVARxington: 48000 TiTsington/Saipan: 32400 Enterprise: 34200 Kaga: 17600 So she is rather average, beaten even by supposedly weak Shokek rockets, while HVARs and Implant are in league of their own. 39mm HE pen is noice, but if I want to spank high armor ships, I strap TiTs on Lexington and with them I can spank pretty much anything that isn't T10 CV armored deck for barely noticeable damage output reduction. Then she have absolutely garbage tier planes, even Kaga ones are faster with pretty much the same hp pool. Any "penetration" be it AP or HE is recoverable in 50% (UK BBs can recover 60%, 75% if UK BB citadel change gets through), overpens, fires and floods are 100% Torpedo hits to citadel area are counted as citadel damage. Which cruisers can recover up to 33%, 50% for Brit cruisers. Hence "in best case scenario - third"
  20. Panocek

    Recommend me a destroyer line

    Assuming you find volunteering cruiser showing broadside at <8km. On other hand IFHE on Zed23 enables her to disturb BBs and cruisers with HE
  21. Panocek

    Recommend me a destroyer line

    German BBs have only superstructure and segments of bow/stern to be actually damaged by these cruisers HE, so fires are your main source of hurt... something ye olde Kebab can provide as well.
  22. Panocek

    CV Rework Discussion

    Enty always was OP and any nerf WG thrown at carriers only highlights her OPness. Half, or in best case scenario - citadel hits - third will be recovered due to magic of heal party consumable. While CV is reduced to spotter at best. And whole "counter", as in rock paper scissors isn't a thing in this game in a long time. Otherwise I wouldn't be able to happily farm T10 BBs in a Cleveland or Mogami with basic use of islands oh so conveniently placed around, while battleships wouldn't be one of the best CV counter simply by virtue of having more dakka on board.
  23. Panocek

    Recommend me a destroyer line

    These damage pinatas cease to be to spongy when you apply basic angling... And if anything, their all around armor scheme prevents them to be farmed by small caliber AP, something you can't say about... well, any other all-or-nothing armored BB
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