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Everything posted by Panocek
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There is already Georgia, as T9 battleship. Same with Yoshino and Smolensk as T10 "cruisers". Neustrashimy is in game too as DD. So again:
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Because your topic is soooo constructive and on point WG already started their meeting how to introduce your demands before even 0.8.9 arrives
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Imagine having one of the best AA in the game yet the tier 8 CV just dabs on you
Panocek replied to mantiscore's topic in General Discussion
And how many of these planes were fighters? -
And yet, we had already three Freemium ships unavailable for purchase for cash, at least not directly, released and then subsequently removed instead "just nerfed". BTW, what happened to this gem of a principle? https://worldofwarships.eu/en/news/game-updates/the-horn-section/ JB, Salem, Black and Yoshino removal when
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Neither of the "offending" Fremium ships were nerfed, simply removed, which applies to Missouri, Musashi and Kronshtadt.
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Belfast, Kutuzov, Musashi and Missouri also were fine
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I'd just switch game. Recently I have streak of DoW2 coop mode, Last Stand
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AFAIK she already has as well the same shells, including AP fuse settings. She trades 0.1 sigma for MUCH more comfortable turret traverse.
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Doesn't bring more credits and you can't put captain on her without retraining. I mean, you can but with skills not working. For ships in question, look for gameplay style you would want or if you need "captain trainer" for particular nation/ship type instead "muh credits". Nothing puts off more than being "forced" to grind with a ship you don't particularly like.
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Favorite shipgirl (Kancolle,Azur lane, Arpeggio of blue steel,Haifuri)
Panocek replied to Kancolle_Kongou's topic in Off-Topic
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113mm guns by default have 18mm penetration, that is sufficient only for Neptune/Minotaur hulls, Colbert/Smolensk bow and stern as well generic cruiser and DD superstructure. IFHE extends that to 24mm, which enables you to touch 19mm plating used on BB superstructure and more importantly, DD hulls. You can live without IFHE just fine, relying on AP and fires. But the moment you have bow/aft on DD, your options are suddenly limited when it comes to dealing with said DD.
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Just like RTS carriers?
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ST - Co-op matchmaking, 14 Ranked season and other improvements
Panocek replied to Tanatoy's topic in Development Blog
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Personally I run PT-LS-SE-CE-SI-IFHE-AR in roughly that order and I've used the same captain on Jutland. BFT for 2s reload memes could be used instead SI or SE, but 0.2s reload I find not worthy of three points. And radar cruisers are proper pain in the arse when you try to play for the objective and have no hard cover handy, as speed is way too inadequate to disengage from radar cruiser. IFHE is nice to have, but most of the time I find myself using AP. But when you face someone aware how AP shells work, you're stuck in somewhat akward situation, unable to do much in the way of damage without it.
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if you can't get along with Ryujo, you will have hard time with next nippon carriers, as its copy/paste gameplay, only difference you get increasingly better rockets for anti DD work, one AP bomb extra per run (with accordingly increased dispersion) and ordnance hit bit harder overall.
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Favorite shipgirl (Kancolle,Azur lane, Arpeggio of blue steel,Haifuri)
Panocek replied to Kancolle_Kongou's topic in Off-Topic
two additional Yamato class? (yellow and green stripes) -
Video of Missouri pew posts ago. 2.2k base exp, 669k base credits. And that was in 2017, when Missouri was available. Mid 2017, 4k base exp, 887k base credits. Early 2018 vid, 2.8k base exp, 586k base credits.
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Favorite shipgirl (Kancolle,Azur lane, Arpeggio of blue steel,Haifuri)
Panocek replied to Kancolle_Kongou's topic in Off-Topic
Nagato and Kagero, as torpedo fox twins don't buff CA torps -
WG had no qualms putting entire game upside down, repeatedly and change premium ships alongside REEEwork, including reduction to AA effectiveness. Then Duke of York change happened during "global citadel raise for UK battleships"
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Favorite shipgirl (Kancolle,Azur lane, Arpeggio of blue steel,Haifuri)
Panocek replied to Kancolle_Kongou's topic in Off-Topic
Both Saint Louis and Roon aren't going to be cheap as gold PR heavy cruisers. And Roon with her shields and stacking reload buff is boss fleet material, while Saint is more for mob clearing with her early battle buff. And so far, Ibuki seems to be best pick of PR vanguards in my book due to having nuke tier torps on CA hull, while Roon/Saint can be partially replaced with Mogami retro, Baltimore or even Portland retro. -
Ayygle works just fine with captain you would set for silver FR DDs as such, her torps are nothing to sneeze at either since she got range buff to them https://wowsft.com/ship?index=PFSD506&modules=11111&upgrades=143200&commander=PCW001&skills=2417132545&consumables=111&lang=en PT-LS-EM-SE-CE would be the order. AFT is handy on tier 8+ DDs, on Ayyygle (and silver DDs up to tier 7) its kinda a waste though.
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Stat wise, Ayyygle would be the best DD for Operations due to one of the best gun dpm, truckload of hp and smokes, unlike other FR destroyers. Main issues - very slow shell velocity making 8km+ gunnery against nimble targets... frustrating and ATROCIOUS firing arcs, also she SCREAMS for Expert Marksman (skill you would want on FR destroyers anyway). I'd get her for coal for other reason too - to not get her from Supercontainers
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Personally I'd focus on IJN lines, as they give very different experiences (from Akizuki onwards that is) and also cover two archetypes of DDs - torpedo boats and gunboats. Germans aren't bad, but due to subpar concealment and mediocre HE damage output it will be you doing the carrying, not the ship If you spec ship from "torpedo line" into gunboat (EM, BFT, gun reload upgrade on tier 9+) you also get quite serious cap contester, as you still have concealment advantage and buffed guns can bring plenty of hurt, even more so as you have 2/3 of your guns in the rear, handy when kiting away. PanAsia ends at Gadjah Mada, as next ships are basically inferior USN equivalents. They can get the job done... but whatever they do, USN does just as well, if not better. If you want to play for the win, concealment and gunnery to bully your way through caps. As gunfire support for capping teammates, then Russians and French works best as they can actually hope to extract themselves out of sticky situation. And "fun DD to play"... well, for me its whatever I feel like doing for the moment. Bullying my way through caps? Z-52, Lightning, Gearing, Daring. Open water shenanigans? Kiev, Tashkent, Kleber. Gun hose? Daring, Kitakaze. Wanting a challenge? Z-23.
