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Panocek

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Everything posted by Panocek

  1. By time Khaba turns around her FAT booty she will eat multiple salvos. And lowering zoom a notch usually solves aiming issues for me. And then Gearing can cockblock Khaba from entering "victory sensitive" parts of the map, like caps And then "balanced build" Gearing have 2.7s reload and full torp reload. The moment Gearing leaves hydro range and waits for Zed smoke to dissipate, its Zed who will have fun and engaging against Gearing. But then such balans 6km hydro+smoke combo shouldn't exist to begin with. Hydro is of little value when you have 400m worse camo and at least 4kts speed disadvantage during pursuit or cap contests. On Daring (and Jutland) AP is your bread and butter. These tea piercing munitions have improved ricochet angles for a reason So if you can see 21mm Gearing plating, you're probably safe to use your own AP. If not, you should have nice chunky bow/stern available for HEblasting.
  2. Panocek

    WARNING- dont buy LONDON

    Doing basic research about stuff you're about to buy? Are you insane, from 20th century or what?
  3. Panocek

    WARNING- dont buy LONDON

    Its "no skill, retarded gameplay,12k salvo, multiple fires, Reeeeeeee" when you're on receiving end
  4. Reaction time with torp speed upgrade changes by 0.4-0.5s at best. Maybe its enough against randoms spending more time on alt-tab than in game.
  5. At short range, Gearing can blast Khaba. And with Khaba questionable firing arcs, the moment she can use all four turrets, Gearing can use AP with disturbing effect against 50mm plating. If Khaba angles, then she halves her firepower AND presents bow for HE, while Gearing can stay "AP safe" when using all three turrets. Similar story with Khaba, at short range Gearing can dismantle Grozovoi. Precisely why you don't go balls in when facing possibility of Zed52, so you can gtfo as soon as possible. And then short 11km range gives you chance of getting undetected when Zed hydrosmokes. Shima outkiting and outspotting is modus operandi for ALL T10 destroyers. Daring is in even worse position when dealing with Shima
  6. Panocek

    AA builds worth it anymore

    Back in RTS day you had to combine DFAA with WSAD to actually "win", as you could land some ordnance on not maneuvering/beached ships though DFAA.
  7. Gearing uses literally the same 16km torps in 2x5 launchers with faster reload per launcher. On top of that Gearing can not only fend off, but go out and bully any DD with her guns short of Daring and Harugumo
  8. I fail to see how Somers with 1/3 less dakka and three quad launchers having LONGER reload than quints on Gearing, on top of that having literally NO anti air to clean up fighters is considered "10.5 tier"
  9. Panocek

    soooo.... RN "Heavy" cruisers

    "Heavy" in heavy cruiser refers to guns bigger than 155mm, not armor plating
  10. Biggest bias so far is towards turret traverse mod, so ships with so-so gun traverse can actually keep guns on target when WSADing my way in (or out). Doesn't quite make sense on fast turrets by default tho. I mean, I can't spin turrets fast enough to lift the ship off the water in emergency, can I?
  11. 7% here, or 5% there. Improvements be like
  12. 5% speed improvement is still only 5%. But if you have nothing else worth picking on then 2nd best option after torp speed would be not bothering with upgrades in 3rd slot whatsoever.
  13. Panocek

    Nerf Thunderer

    Event containers often have coal among rewards. Whale hard enough and anything for coal is within reach.
  14. I wonder if having 1.5 Akizuki per broadside have something to do with it
  15. Midway/Haku/anything literally not brit can actually hope to inflict harm with secondaries. Brit 113mm on other hand...
  16. Panocek

    Nerf Thunderer

    IFHE is irrelevant for Smol, while 16mm deck will result in more overpens from overmatching battleship guns.
  17. You would be hard pressed to notice 2kts difference on Midway/35kts torps, so aerial torp speed upgrade is case of "least useless" than "most useful".
  18. Panocek

    Nerf Thunderer

    Just like WG is nerfing Smolensk?
  19. Panocek

    Changes to IFHE and plating

    I'd keep 30mm on T10 as well, but amount of 30mm overmatching guns is already substantial. Giving 27mm plating to T8 CA would make little to no difference. Also 25mm all-or-nothing armored BBs could see buff as well, its not like anyone considers NM or Yolorado seriously these days. So 30mm plating for those could apply as well.
  20. Panocek

    Changes to IFHE and plating

    Manual AA change into Massive AA had opt-in free respec, with button for it hidden well into dozen pages long article. So expect another shenaniganery from WG when IFHE change arrives. Here are my thoughts and suggestions for IFHE REEEwork, so you guys have something to bother St. Petersburg with "player feedback" section of weekly report @MrConway @Crysantos @Sehales First, "main goals": CL able to damage other cruisers without IFHE is nice idea, but I have massive issue with this part this part of "main goal" throws under the bus tier 6 and 7 light cruisers, which can and will meet tier 8 and 9 respectively. Thus IFHE will remain mandatory not only to damage battleships, but also other cruisers when uptiered. Idea is sound, but proposed values have little to no final impact, as there is no shortage of BB caliber guns capable of overmatching "reinforced" plating. My suggestion would be splitting CL and CA in terms of protection - former being "high dpm glass cannons" without any armor reinforcements (maybe even using 13mm/16mm plating on entire ship except citadel and turrets) while heavy cruisers get plating on central part actually thick enough to ricochet most BB guns. In ideal world, Wargaming wouldn't release so many battleships capable of overmatching 30mm plating, thus heavy cruisers could happily stay with 30mm as they have now. But alas, Republique, Thunderer, Kremlin, Georgia and Ohio are a things in this game, thus uparmoring CA central part to 32mm could serve "main goal" better. In return, 27mm plating would be gone from cruisers - its VERY not fun to play against hightier US/German CA when you're stuck with 380mm guns. That way, cruiser player can actively mitigate damage with angling and maneuvering, while BB player have weakspot to aim for. On other hand, Wargaming already broke seal of "no guns bigger than 460mm", thus if 32mm plating for CA would happen, shortly afterwards we would have splurge of battleships capable of 32mm overmatch, bringing us back to square one I'm not very fond of idea of certain ship type being entirely reliant on having single captain skill to be able to inflict direct damage to the most common ship class in this game. One option to make IFHE truly "optional" instead "mandatory" would be: -IFHE skill trades fire chance for increased HE shell damage -DD and CL caliber guns have significantly lowered HE shell damage, but also have HE penetration increased sufficiently to damage thickest basic plating they can meet with normal MM spread. Example: Tier 5, Omaha gets 25mm HE pen to damage 25mm plating used on tier 7 BB, but tier 6 Dallas gets 32mm HE pen to be able to cope with tier 8 BBs. Same would follow with guns on destroyers. With that out of the way, let us proceed into next bits Splitting HE pen increase between tiers is massive mistake, as it, once more, throws under the bus tier 6 and 7 CLs. Depending on how HE pen would be calculated, these ships could lose ability to damage 32mm plating. If its "152/6*1.25", then result would be 31.66mm rounded up (because math) should give 32mm penetration. But, if its "25*1.25" then we end up with 31.25mm, which no way is enough for 32mm plating. On "positive" (depending who you ask), 155mm guns probably will retain 32mm penetration even with 25% bonus (155/6*1.25=32.29, or 26*1.25=32.5). Perfect for removing 155mm guns from Mogami and selling tier 7 premium Mogami class CL Nerfing fire chance on the skill is okay, first thing I can't really complain about. Well done WG? Second thing I can't b!tch about, as current "penetrate armor thickness lower than shell's penetration" can be confusing at times. You guys are picking up the pace or what Unnecessary change, as it only brings confusion and causes artificial gap between tier 7 and 8 CLs. As if access to 5th upgrade slot and Radar consumable wasn't big enough Brings even more confusion and as mentioned before, proposed plating remain insufficient for the goal of "making cruisers more resistant to battleship salvos if the positioning is correct" TL;DR for "least effort needed" approach: -HE pen equal or higher to deal damage -IFHE: 30% increased HE pen, -50% fire chance -152-155mm guns keep 1/6 HE pen rule on all tiers -tier 5 to 10 CL get 16mm bow, stern, deck and amidship (no reinforced plating) -tier 9 and 10 CA get 32mm deck and amidship plating, bow/stern doesn't exceed 25mm -tier 8 and below CA get 30mm deck and amidship plating, bow/stern doesn't exceed 19mm optional -German 12.8cm and 15cm unified at 1/4 HE pen -IJN 100mm guns get 1/5 HE pen, Harugumo loses BB AP pen "feature"
  21. Panocek

    AA builds worth it anymore

    DFAA is barely relevant on "THE" AA destroyer, Friesland. What makes you think US or RU destroyers with DFAA, having half dps or less will be any better?
  22. Panocek

    Possible german cv line

    Beauty of carriers is you "balance" CV hull with planes you want to fit into specific tier. So cold war CV with WW1 era biplanes... because why not
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