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Panocek

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Everything posted by Panocek

  1. Panocek

    ST 0.9.5, detectability with AA firing

    Besides obvious nigh untargetable 1.3km detection destroyers, it will further reinforce usage of Fighters as expendable spotters Improves immersion with pew pew noises?
  2. And then new ship class will arrive that also denies DD concealment advantage. The best part will be, DDs will be expected to be a counter to upcoming submarines. "Counter" that at the moment have to overextend to drop depth charges and be proxy spotted, thus you can't just smoke yourself to disengage
  3. Panocek

    Results of Clan Season IX: Warrior's Path

    Which probably will mean rocket dispersion nerfs. Which doesn't solve anything besides increasing frustration on both ends - one gets spotted and damaged anyway, while other further trades skill for RNGesus shrine. That or FDR approach of long range rockets with long flight time. But that will probably make CVs completely inept against anyone who mastered location of P key in their DD.
  4. Panocek

    Azur+Hololive Collab with WoWs

    https://eu.wargaming.net/shop/wows/specials/18877 https://eu.wargaming.net/shop/wows/specials/18876 Hololive finally made it to the store in stable-ish condition?
  5. Panocek

    Tier VI Clan Battle Season Lineup

    With every CA getting 25mm plating, and then Pensacola being made out of 25mm plating... yeah, no. From BBs, Fuso/Bayern probably will be meta due to not having crippled speed and armored enough to withstand HE/UK CL spam. Former with 12gun fast reloading broadside, latter with overmatch on cruisers/BBs. Cruisers... Perth followed by Leander and Pensacola. Molotov as odd kiter/long range firewanker. Destroyers... Hatsuharu as spotter with best in slot concealment at 5.8km, followed by Icarus/Gallant at 6km detection and Fushun/Anshan as hybrid derpstroyers at 6.1km. Fushun unable to torp DDs but, together with Icarus, have excellent CV counterplay in shape of quickly reloading smoke. forgot about brit loliwagons.
  6. The only skill required is to press Battle button enough times. Thats it.
  7. Panocek

    Some STs Ruining the Games for Others

    With this you can ban half the playerbase, you know?
  8. No, because why, in WG eyes, players would want to stay at midtiers when they can skip them with Free Exp and then play tier 9+ ships, preferably premium ones
  9. Panocek

    IFHE for Tirpitz?

    I'd understand resistance for learning school stuff like physics, chemistry etc you don't find entertaining but doing research on something you, supposedly, have fun doing shouldn't be that hard
  10. Panocek

    IFHE for Tirpitz?

    And you don't get yourself too triggered because someone dared to not give you answer on a silver platter but, gasp, asked you to learn something yourself.
  11. Panocek

    IFHE for Tirpitz?

    Brief glimpse through tech trees with basic "is a>b? if yes, then worth. if no, then no" takes less time than typing that. And if you are then why are you concerning yourself with "number crunching" if X skill is good pick?
  12. Panocek

    IFHE for Tirpitz?

    For "manners guy" you're getting surprisingly triggered at the idea of doing research yourself. And no, checking armor schemes in this game isn't comparable to writing bachelor thesis, doesn't take weeks. And for short answer, investing into secondaries isn't worth it unless you consistently yolo within their range every battle. And then, only place where you get something out of value from IFHE would be 105mm guns, which become effective against almost all cruisers and few unarmored battleships. Otherwise, when brawling BB with actual armor for plating, you're better without IFHE to retain some fire chance. IFHE Secondary build puts too many "if" to be considered anything but meme.
  13. Panocek

    IFHE for Tirpitz?

    If you know better, why asking in first place.
  14. Panocek

    IFHE for Tirpitz?

    I'm just teaching you how to fish instead giving you one.
  15. Panocek

    IFHE for Tirpitz?

    Now compare numbers you've got with most common platings you will encounter. And then decide how often you get to actually use secondaries to justify spending basically all the points into those.
  16. Panocek

    PT - 0.9.6 - Balances changes

    Then compare plane stats between tier 8 and 10. There is surprisingly little difference there, if anything, you get more from 6th slot upgrade than by getting "tier 10 planes"... which almost universally have worse accuracy compared to T8 equivalent to "compensate for better payload".
  17. Given CB active clans are less than drop compared to randoms playerbase... Cancelling CBs or "do it yourself in training room" will probably be the case.
  18. Panocek

    Killing Venezia? Are you serious?

    Which sounds like rewarding ship design to me?
  19. Panocek

    Killing Venezia? Are you serious?

    Looking at Daring and what, 3 reload nerfs in a row, I doubt it would end at only 0.5s nerf. For reference, Daring reload nerfs essentially removed any dps boost you would get from adding BFT with points you would otherwise spend on IFHE and brought her theoretical dpm down to Gearing level. Which didn't fixed her outstanding utility and survivability due to all the consumables on board
  20. Panocek

    Rejoice - let the CV AP nerf come to pass!

    Issue with GZ bombers is their shitty accuracy, not ability to "counterplay". If you were to buff GZ bombs accuracy to make them viable, then no ship maneuver would help you, as GZ have circular drop pattern, thus any approach is good one.
  21. Panocek

    Bad patch!

    For server meltdown you need 32v32 Colbert though
  22. Panocek

    Killing Venezia? Are you serious?

    Its not like WG have expertise in failed concepts Though I guess large cruiser dispersion on Venezia to "counteract excessive salvo efficiency" would be a thing... but then everyone would just switch to next best in slot. And it always struck me why WG developed wheel anew with SAP, when they could go with Brit CL approach but in CA caliber. Because as of now, Brit 152mm "AP" have better pen at all ranges than fixed 54mm SAP while achieving the same "no overpen" goal. Heck, SAP shell damage is in line with tier 10 203mm AP shells and then short fuse, 20mm sensitive Venezia AP at 4800dmg might be a solution, for her heavy broadside.
  23. Panocek

    Bad patch!

    32v32 brawl on Big Race when
  24. Panocek

    Killing Venezia? Are you serious?

    Small nerfs after small nerfs after small nerfs. My guess would be "final" Venezia at 22s reload, 14s rudder shift. And none of these changes fix issue of extremely lethal first strike salvo on a fast cruiser with option to immediately disengage due to magic smoke. 75-80 angles shouldn't be there to begin with.
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