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  1. I know and that what exactly we missing all. Combat bonuses should remain on camos. That's why they called camouflage and not highlight...
  2. In order to make camouflages an exclusively visual customization, their combat bonuses are also separated from them. The 3% detectability range by sea bonus previously present on all camouflages is now built into the default parameters of all ships. The 4% increase of dispersions of shells fired by enemies attacking your ship will be entirely removed; In short, there's gonna be no point to mount ANY camo after this as we won't get anything back in return after spending credits, real money or whatever resources we've got. Such a shame... Most of the expendable camouflages you have or will receive will also be purchasable for credits; Well, buying is one thing, but can we sell in the same time? For fair "prices"? (probably not knowing how things going at weegee nowadays). I'm asking this cause some of us got a fair amount of expendable camos which are ugly but useful atm but not many willing to paint their ships those so called "colours" just for fun...
  3. LonesomePolecat

    Ship's Log: Superships

    Splendid. Now I wonder this one below how comes to the superships? These are is the coordinates of a museum ship ROKS Ulsan - FF951 in Ulsan , South Korea. These coordinates appearing in update news since a while I reckon. Are these just Point of Interests? Hints to discover museum ships? Or something else?
  4. LonesomePolecat

    Launch Day Calendar: November 2021

    Krasny Krym was launched as Svetlana in 1915 and re-named (and completed and commissioned) after the revolution. That should be remembered ...(especially forthe the original Svetlana in the game as well).
  5. LonesomePolecat

    Dry Dock: California

    Agreed... She should have Massa secondaries (as she had initially before ...)
  6. LonesomePolecat

    Dry Dock: California

    In English please (...) Thnx ;)
  7. LonesomePolecat

    King of the Sea XIII: International Finals Results

    From the viewers point of view: will the Tier VII ship crates contents updated any time soon or remains the same as it was before the update?
  8. LonesomePolecat

    Random mechanics and drop rates Devblog

    Well, it seems certain level of the company management completely axed lately due to the consecutive and ever brewing s#itstorms. Lesson learned and the new management willing to change in the right(ish) direction. We'll see. Something similar just happening in WoT as well.
  9. LonesomePolecat

    Submarines, additional explanations feedback (DB 228)

    Regarding the effectiveness of the subs (or the lack of it!) 1: This comes from multiple factors: their spawn point is wrong. They are often in the middle together with the main units. They are slow ships therefore lagging well behind losing they main factor in battles: to ambush. Their spawn point should be closer to the flanks and more forward. And on the opposite side! Why? 2: Thats because when subs eventually meet the enemy, that enemy most likely the enemy sub. They both submerged at this point to avoid detection. From that point most sub player start to chase the enemy sub deep under in many fruitless attempt to catch it. They ignoring the actual battle situation in the meantime and fail to inflict any meaningful damage. Shifting the subs spawn point to the opposite flanks (not to in front of each other) and more forward would help the players to fulfil their role better: to be a hunter not the hunted. 3: DD’s: for some reason DD captains in coop tended to ignore subs and started chasing distant targets putting the job onto BB’s ASW planes or cruiser artillery. But I consider this as a coop thig… Bear in mind these findings are all based on what I’ve seen in mainly coop battles in the last 2 months. Pls also note while I’ve tried both ASW and submarines, but played mostly ASW.
  10. As Moskva last year. Yep. I've never had Moskva in my port but I've researched (just didn't buy it for some reason). After the relevant update I've found the new freemium Moskva in my port vhile Al Nevsky (the new T X of the branch) needed to be researched from scratches thou.
  11. LonesomePolecat

    Waterline: What's Happening Next?

    Sorry to say but this is Indonesia... or Monaco... or Pokemon maybe... edit: I was wrong this is in fact a Poland ball ... my bad (why it is upside down then...nevermind)
  12. LonesomePolecat

    PSA: Recent community incidents and our actions

    And this the reason for us to stay and warn the newbies (at least some of them) giving them a heads up before too late...
  13. LonesomePolecat

    PSA: Recent community incidents and our actions

    Short term effect. Oh don't get me wrong, I'm absolutely with you! I'm gutted. But uninstalling a game means nothing more then pressing Alt+F4 during game. It is more of an emotional thing. You can uninstall on a platform and (re)install on another. BUT. Is anyone considering to close their actual account? Coz only that what weegee will notice. Will they care? Probably not but definitely notice coz those players...sorry whalers are lost for good. I'm not there yet, just taking a break, only wondering if anyone did it or considering it... (...) In the meantime let's complete the complaint form and submit it to PEGI as advised above. Probably this is the best we all can do atm.
  14. LonesomePolecat

    REMOVE SUBS from COOP please!!!

    ASW Cruisers doing also well. And to my own surprise, BB's like Missouri () with ASW airstrike doing rather well!
  15. LonesomePolecat

    Co-Op games are stupidly bad

    I don't know but it feels like weegee screw up coop on purpose as they did it with operations before. More and more ppl leaving randoms or competitives behind and just playing coop to chill or vent or I dunno. But there's a lot of random-main player around coop lately that's for sure. It started after the CV rework and more noticeable since the cpt skill rework - ppl came and test and then stayed for good. And now (at least it feels like) weegee want these ppl back to random and/or competitive hoping they pay more there - haven't realising PvE ppl can and will pay as well if it's worth...