Fedajkin1989
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Everything posted by Fedajkin1989
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Here is something I don't get, the cost of an elite tier 9 ship is actually more than the tier 10 (CV are an exception) Take Iowa and Montana as an example Iowa purchase price: 15 500 000 C hull upgrade: 5 000 000 Gun fire control system 2 100 000 Engine 1 200 000 Grand total 23 800 000 and that's if you skip the intermediate B hull upgrade for a cool 3 500 000 Montana: 20 800 000 no other modules to buy Maybe it's just me but I find this pricing rather odd.
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tier 9 more expensive than tier 10
Fedajkin1989 replied to Fedajkin1989's topic in General Discussion
I suppose it's better than having the tier 10 cost 30 000 000, but it is still strange, imagine a fully upgraded tier 9 in WoT cost 7 000 000 -
you must have the module that increase range installed, it doesn't show up in the stats, but it's there, with the range upgrade you should have around 17km range
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Very sneaky WarGaming, very, very sneaky......
Fedajkin1989 replied to T3ddyBear's topic in General Discussion
wow, when I read your post I thought maybe they removed the stat for the number and percentage of draws but you could still at least calculate them yourself by looking at number of wins and defeats, but no, they actually just show the number of wins and no info on losses/draws. GG WG good solution, that will end the discussion on draws for ever. -
Top arty player from WoT explains you the current state of (ridiculously OP) CV´s in WoT terms
Fedajkin1989 replied to NextToYou's topic in General Discussion
It does actually, if you are in a USN CV with just one torpedo squadron and you hit a BB with just one or two torpedoes then you just wasted around 4 minutes (20% of the max battle time) to deal a relatively insignificant amount of damage (between 10 and 25% of that BBs health, most of which he can gain back with the repair ability). So yes, even if you don't evade all the torpedoes there is a big difference between taking 4 or 5 hits and 1 or 2. The thing I find rather funny is that the CVs as they are currently really show how WoT would look like without the hated RNG, i.e. really good players absolutely dominating since the torpedo bombers which are the main source of damage have very little RNG involved in them, -
I'm sure I can't be the only one who noticed this, there are way too many drawn games in world of warships. In WoT after over 20k games I have 1.77% draws. In here (granted it is a much smaller sample) I have 10.6% draws. Thats more than one in 10 games ending in a draw. Something need to be done with this. Already there is a good mechanism in the domination (or whatever the name is) mode where even if you don't reach 1000 points the team with the most points wins if the time runs out. We really need something similar for the other game modes.
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Premium shop is open for WoWs, I hope that means open beta today, otherwise it's pretty silly that I can buy stuff for a game I can't play yet.
