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Crowarior

Beta Tester
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    35
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    [VMBS]

About Crowarior

  • Rank
    Able Seaman
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  1. Crowarior

    Combat Missions of Update 0.8.8

    Looks like CV population is back to pre-rework lvls... Nice job WG.
  2. Crowarior

    Ranked: Seasons and Sprints

    "Only best players will get rank 1 rewards" In the words of Mr. Trump: WRONG! Only most persistent players that can take all the crap that ranked battles has to throw at them will get best rewards. And unfortunately I am one of those people...
  3. Crowarior

    Hit the Tier VI Milestone in 10 Simple Steps

    Agree on the first comment. Game came out in 2015 and you still dont have basic tutorial that explains game mechanics to new players like HE penetration rule, overmatching, angling, when to use AP or HE, what each class should do etc... This game is incredibly difficult for new player and from my experience the biggest problems in the game are HE BBs, pushing to hard and getting focused down easily and leading shots. This game NEEDs comprehensive tutorial for new players. It's not simple and braindead as WoT is.
  4. Crowarior

    Ship Scuttling at Scapa Flow

    Why didn't they sink their ships in german port lol? Just wasted crap ton of coal, could have bought georgia for that...
  5. Crowarior

    Change the way you play with 10 Handy Tweaks

    >WG: Hey, this will make you better player! >Also WG: We will disable this by default and hide it in the options menu and you wont discover this until you are 2000 battles potato.
  6. Lol... Russian BBs. The line no one wanted and it will only increase the powercreep even further.
  7. Crowarior

    Tighter grouping of shells from same turret?

    Usually, I would get hit directly by a shell and then I would lose engine/steering.
  8. Crowarior

    Tighter grouping of shells from same turret?

    HE has splash? I've never seen that in-game.
  9. Crowarior

    Tighter grouping of shells from same turret?

    I have 30 second reload and crap dispersion. If you cant hit the enemy switching to HE wont make a difference.
  10. Crowarior

    Tighter grouping of shells from same turret?

    That doesn't even make sense. Why would you punish players for getting close to the enemy and doing what BBs do best? Now you miss DDs at close ranges and that should happen. And they will be even harder to deal with after armor changes in future update.
  11. Crowarior

    Tighter grouping of shells from same turret?

    Yes and no. I was trying to come up with something that would improve consistency and reduce RNG and some sort of short range buff for BB dispersion.
  12. Crowarior

    Tighter grouping of shells from same turret?

    Well, at least they should buff close range accuracy for battleships then because right now even at 0m distance you dont have pinpoint accuracy. Just now I completely missed perfectly aimed salvo at >6km because of RNG and its so frustrating when that happens. You would think that getting close would improve accuracy but it's the same crap at long range.
  13. Crowarior

    Tighter grouping of shells from same turret?

    Funny thing, just today I had to study distributions because I have exam tomorrow. What a coincidence. BTW, do you maybe know how sigma effects the dispersion? Horizontal dispersion is basically "sigma" in normal distribution but what exactly does secret in-game sigma value do?
  14. Crowarior

    Tighter grouping of shells from same turret?

    Basically he is saying that my proposal is already in the game but it is only noticeable at very close ranges. Tell that to german BBs, because everytime you shoot shells go everywhere but the spot you were aiming at lol. I guess there is no way escaping RNG and making BBs more consistent...
  15. Crowarior

    Tighter grouping of shells from same turret?

    Honestly Im just salty at this point that I miss BB salvos from 6km because of retarded dispersion....
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