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About Helgey

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  • Birthday 10/22/1956
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  1. Supertest FAQ

    Well clearly Fammie dont know how things work, as he is saying straight out that we are the one that is ballancing the ships.
  2. Clan flags / emblems form

    On your picture of the Texas you see the gaff in the aft just beneeth the antennas rhats where she was flying colours at sea. Usually when ship is in a foreign port she flies flags as follows: Main mast starboard side all way out : visiting country's national flag. Under way with pilot in foreign waters : as above with pilot flag on port side, Also on main mast she flies the comander's standart, atleast in Norwegian navy, the lengt and size ahows comanders rank, She will if there is an admiral onboard fly the admirals flag. All other haleyards ar used for various signalflags, including her callsign.
  3. Clan flags / emblems form

    By chance so am i, was at sea for 40 years, incl 2 years in the navy.
  4. Clan flags / emblems form

    The reason why tha aft tlagpost is empty is that on a navy ship you carry the naval flag in the mast while underway, when the ship go alongside the flag is transfered to aft flagpost. So in this WG got it correct as we are never alongside :) but i would like to have a clanflag in the aft flagpost but then they will have to do some editing on the shipmodel. and if we check out how many ships there is in game atm it will be a lot of work in reprogramming.
  5. Update 0.6.9 Feedback - Bug Reports

    Today from around 1430 i have encountered latency issues, at times geting ping up to 500+ at times the ping disapeared compleatly. Resultin that vessel froze and then juming several hundred meters foreward.
  6. Normal penetration damage on DDs

    The German DD's have a much broader beam, this makes them very vourneable for AP shels as the AP fuse have time to arm before the shell exits through the other side making it an overpen, if you hit a DD straight on the bow with AP youll get normal shell dmg due to the travel time within the body of the DD.
  7. i can see the next post comming up like this: Cruisers should not getting any money/xp for sinking DD's cause most of them have radar / hydro and thats unfair against the DD's Or again the BB skippers wil make a new on the OP of cruisers he spam setting them on fire. I do like running my Cruisers and if you are a good cruiser driver you are able to dodge shells quite often, if your mot to close to the BB's.
  8. Update 0.6.3 Feedback - Bug Reports

    1. DescriptionLoss of HUD elements ingame, port is laggy 2. Reproduction steps Restarting game client 3. ResultGame running normal 4. Expected resultAll HUD elements to be functioning as expected 5. Technical details Patch 6.3 after installing micropatch 31.03.2017 NOTE: Did an integrity check on client no errors foun.
  9. HM.. i think my Sims will have fun now
  10. Super containers

    The SC's are a random drop, so you better start praying to RNGesus, and the generator for the RNG is on your machine and not on server, had 2 XC's the first week after release and then it was compleatly dried up until yesterday, think the droprate is less then 1% as it should be, you might get luck at times and get 2 in a row but then you ARE lucky.
  11. Public Test 0.6.0 - General Feedback

    First impression on the new skill tree : somewhat confusing ( i do not like the option for the carriers to launch flights while burning) to be honest if a carrier was burning ALL awailabel damage controll crew + extras was fighting the fire, if the fire was caused by shells or bombs hitting flightdeck you got craters in it and launching planes was impossible more or less, a carrier that was hit by one torpedo would list due to wateringress in free spaces and you would get what is called a free surface effect which is making it almost impossible to launch planes,
  12. Public Test 0.6.0 - General Feedback

    You are running on the 6.0 cause otherwise you would not be able to log in. The udate this time was small and mostly for the new skill tree they are trying to impiment.
  13. Why cant we agree to test out the new skills in the PTS before spamming HE all over, been regularly playing on PTS and to be honest have not seen many EU players in there, so guys please come and join up in the PTS so we can get a proper test of this system before throwing the HE.
  14. Remove. Radar.

    Keep radar in game but they need to make it work as it does IRL. Radar CAN NOT see through mountains , radar do loose range in bad weather, the normal civ radar sets (as im used to use) have problems in heavy rain (X & S band). Radars in the timeframe of the game used magnetrons to create the pulses and they are easily countered as the german antiair radar operators found during the war. So why not give all vessels radars and chaff consumables as most of the ships had on a later stage of the war.
  15. Public Test 0.5.16 Feedback - Bugs

    1. Description After leaving division i was unable to get ready status for battle, 2. Reproduction stepsCame out of battle and division split up. Tried to get into new battle with same ship but was unable, tried changing ship with same result, not able to start battle. 3. ResultDisconected from server and reconected and was able to join battle. 4. Expected resultIn-game experience which should have occurred if no bug is present.Should be able to join new battle with same ship.