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GhostRiderMax123

Players
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    3782

Everything posted by GhostRiderMax123

  1. GhostRiderMax123

    Change Conqueror's name to King arthur

    HMS Incomparable Or MegaZao....im not fussy
  2. GhostRiderMax123

    Radar spoting

    ^^this. So very true
  3. GhostRiderMax123

    Radar spoting

    Radar isn't an issue really as smoke has to have a counter. Personally I have learned which ships have radar and I avoid them if I can. On the subject of radar it would be nice if it didn't go through island's the same can be said for hydro.
  4. GhostRiderMax123

    Is the CV player is the team Babysitter?

    It's times like this im glad that my Missouri and her capt are built for AA I've had CV's attack me with one squadron at a time before....it did not end well for them. speaking of AA I should really get around to unlocking the DM....
  5. GhostRiderMax123

    Nelson - passive gameplay and camping intensifies!!

    only 1 battle in her so far but I'm begining to like her. just about to take her out again :)
  6. GhostRiderMax123

    I'm a Sealclubbing Scumbag

    I have a Belfast with a 19 point capt who has a stealth/IFHE/DE build. yes I need help.......
  7. GhostRiderMax123

    [HEART] Hearts Of Oak

    Our fleet engagements sure are fun :D
  8. GhostRiderMax123

    Kongo tier V one of the worst BB's in game?

    She's a good solid ship but due to her speed you can get out of position very, very quickly and the other team will punish you for it. A good leason is dont show your broadside to anything.
  9. GhostRiderMax123

    What is the worst thing about Belfast and Kutuzov?

    I do think that Belfast could do without the radar. or at least make the player choose between radar or smoke. I will happly admit that Belfast is OP. I mean I used her to grind out the XP needed for her 19 point capt and the Missouri and now I'm using her to grind the xp for the Nelson
  10. GhostRiderMax123

    Possible fix for long range BBs - No lock at long range ?

    Reward pushing instead of hiding at the back camping. Although to be honest I'd put this hand in hand with a cap of 3 BB's per team. 5 BB's per team is to much really I'm also on the fence about hydro on BB's.... it's nice to have if you on a BB but a right pain if your in a DD. A better system might be to reward pushing? I.e. sitting in the map borders earns you 50% of what you would normally earn now unless you are within a set distance of the other team. The centre of the map and the area around caps could earn you 50% more than normal as this could reward pushing ect. The area inbetween would earn you the normal amount. This option would count for all ships although I'm not sure how CV's would play into this unless you based it on the location of their aircraft? Most of this is based on my own opinion really and is mostly based on things I've seen in game.
  11. GhostRiderMax123

    Possible fix for long range BBs - No lock at long range ?

    There does need to be more inventive for BB's to tank. Although come to think of it a few of the new RN BB's will be masters of this due to the new lol heal. The thing is at long ranges the chance of a hit is low (ish) more often that not if i do hit something at the 20-23km mark that something has been sailing in a straight line and normally another BB.
  12. GhostRiderMax123

    Disconnected from server

    ah the male mind everyone
  13. GhostRiderMax123

    Disconnected from server

    I can log in and play matches but cant div up.
  14. GhostRiderMax123

    Disconnected from server

    for some reason I dont think I want to know that that means :/
  15. GhostRiderMax123

    Disconnected from server

    +1 back in but cant div up.
  16. GhostRiderMax123

    Argument to replace HMS Iron duke already

    Can they not nerf it....
  17. GhostRiderMax123

    Argument to replace HMS Iron duke already

    HE is a powerful tool ;)
  18. GhostRiderMax123

    Balancing Changes - What to do?

    Well aren't you kind..... the issue at hand is not the BB itself (although some changes might be needed to a few of them) the real issue is the shear number of them per match and the effect that has on game play. I've had a number of matches now were each team has only had two or three BB's and to be honest they were fun. And the standard of play was so much better.
  19. GhostRiderMax123

    Balancing Changes - What to do?

    The best thing they can do with BB's is to put a hard cap on them and limit them to three per side.
  20. GhostRiderMax123

    IFHE brutal nerf to 152/155mm cruisers

    I'm not very fond of this idea. I'd go as far as to say that I'm against it. This is just a nerf to cruisers and an indirect buff to BB's
  21. GhostRiderMax123

    From the Dev Blog... Smoke!

    Cant say that I like this idea. It just seems to have more disadvanages than advantages to be honest. It also seems like a nerf to a certain tree and to other ships or are other changes going to be made to compensate?
  22. GhostRiderMax123

    Wtf?

    wow.....
  23. GhostRiderMax123

    British battleships incoming

    Might go and see her come in. If I can be bothered to get up early enough I like the tree as is. Dangerous comment I know. It interests me.
  24. GhostRiderMax123

    British battleships incoming

    Probs just after the current event to to unlock the T3 to 5 Brit BB's
  25. GhostRiderMax123

    Another Nail

    Honestly the better thing to do regarding BB numbers may be to just set a hard cap of 3 per team.
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