funnylumpy
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Everything posted by funnylumpy
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As topic says there is several issues with this game that is quite annoying. 1 - ship drift.., this game is the only game that has warships that drifts sideways this is not Tokyo Drift.. please fix this the ocean give resistance and it is physical impossible for a ship to drift sideways unless it is flat bottom. 2 - Detonation and Ship Rudder. These two parts is micro possiblity to damage with shells as it was very rare happenings during ww1 and ww2. The fact that there is 5 detonations in one battle just makes this stupid and just random. Same goes for ship rudder a shell wont damage ship rudder with shells unless strike of luckm also this happens way to often compared to what it would be expected to do. These two should be very low change to happen and it won't ruin the gameplay if it happens rarely.. as it is now it happens way to frequently and it ruins the gameplay a lot. 3 - Engine failure, should only be possible if people use AP not HE shells.. this also happens way to freuqnetly and most of the players use HE shells. I know this is not a simulator, but at least give it some realism it will improve the overall impression for the game.
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Yeah there was many breech on routines during battle of juntland and one of them as you mentioned and another was overstocking of shells which proved very fatal for some of the ships.
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Funny guy.. Yes I read tons of history and I know the weakness of the battlecruisers. We don't have them ingame yet. Doubt we will ever see them either except maybe Hood as it was the UK navys pride.
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You seem to misunderstand my point. The drift is very clear when you are playing some cruisers and any destroyers and are close to land or other ships. The BB and CV acts like they should, or at least as far as I have experienced as close to how they should act. If you still don't get it play some ww1 and ww2 sims then you get it. Seems like people forget I talked about shells not torpedoes. As Bismarck and most ships that had engine and rudder failure was struck by torpedoes, those ships that was shelled so much and recieved lucky strike from shells that penetrated the hull damaging engine, brigde or other vital component. I didn't not say that torpedoes should be done anything with. Just ease up at the rudder, engine and detonation as these things happens too frequent even with flags. My friend recently gave up because of detonation happens so frequently. Often I get hit and I loose engine or rudder I fix it and got hit again and loose it again 2seconds later. Point is it happens so frequent I almost never have a battle where it doesnt happen. Unless I play CV then I rarly get that attention before a win or loss occurs. I get wows is an unrealistic aracde game, it can still be made that certain things doesn't occur as frequent as it does. At least it seems more plausable. The drifting is the most annoying.
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As the title says... this balancing was totally a flop.. A lot of japanese ships has been nerfed as they weren't shitty enough. The CV matching sucks even harder, Zuihox2 vs Bogue x2 happens all too often. 8 fighters vs 24 fighters... does someone think in the dev section?? think Not.. Tons of crap that is totally seriously unfair is that cruisers has greater range than battleships, if you ever tried some simulators you know that this is full of crap. I was stupid enough to buy the Mikasa and it is a tier 2 BB and it has 14 6inch secondary and the St. Louis is way OP as those guns is basically the same as St. Louis main guns but has far far greater unlogical range than Mikasa... You should also rename this game to World of Torpedoes, I bet 90% of kills overall is by torpedoes so far. Reduce reload time or put ammo on it. The DD is way to powerful compared they should. Also nerf Detonation... it is fakking annoying... even with +100% vs detonation I still detonate... This game is not near ready for release at all.. grunt over
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I am happy they make a game like with warships... however there is so many things that makes this game really annoying and frustrating. 1 - team balance is very poor, especially when it comes to battleship with short range is really annoying, worst is the CV balance which is really crap. In very many battle there is 1 CV vs none or 2 vs 1 and it most fights the ones with CV edge wins. And other times there is too many destroyers on one side and BB on the other side. 2 - Torpedo gallore is first of all unrealistic as torpedoes was not as powerful as they are in this game and sure you can dogde some but if you are in a BB which would not get a scratch if hit in bow as the torpedo slided and di NOT detonate. This is historical error on wow crew and should be fixed. At least nerf the torpedoes somehow. Make it ammo like airplanes that one does not have unlimited with torpedoes. 3 - Make some more realistic maps instead of fake island maps with insane high mountain peaks on them which we cannot shot over. Also make some pacific maps with flat island as there was plenty of those in the pacific theatre. 4 - The Mitaka gold ship is super crap and is always teamed up in fights it has no chance to fight. I was stupid enough to buy this ship and there was no info how bad it really was. 5 - Firing the cannons is just luck, often the spread is so wide you would not expect to hit anything especially with certain ships, which makes those who are good at aiming sold short. At least for dualm triple and quad turrents make the spread more close to each other as they come from same turret. 5 - There is loads of minor issues, but those is not that annoying at this moment. EDIT: also I feel cheated out as we who played WoT or Planes that you made doubloons so we cannot use the gold. Also I think it is in the right place to offer all who played your other games and spent money in them something for this one as a token of appriciation that we stick with you. EDIT2: Detonation happens way too often it is feaking bull.
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First of I would like to say thank you for the effort of making a warship game and the details on the ships are awesome and nice. After playing it for a week there is something that strikes me instantly as annoying and ilogical. Torpedoes, they are OP deluxe, When you turn and head against them they detonate as they hit you direct on the side which was the most effefective and damaging for any vessels. The torpedoes that comes on angel on 30 degrees or lower should have a chance to not detonate at all. Optionally is to make the torpedos to do less damage on hit infront. As it is now it is not fun as torpedoes are flying everywhere. Other things I would like that is when crashing into team mates deals more damage than know as well as crashing into land. Too bump car feel to it now, people should learn to be aware where they go and if we make mistake then we should suffer. ^^ thanks
