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Everything posted by __Helmut_Kohl__
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NoZoups easy deadeye skill counterplay!
__Helmut_Kohl__ replied to Jethro_Grey's topic in General Discussion
That was long ago when 0.6.0 came out. I think he took the video with the false information down though. -
NoZoups easy deadeye skill counterplay!
__Helmut_Kohl__ replied to Jethro_Grey's topic in General Discussion
I think Notser was at least man enough to simply admit his mistake after that IFHE Des Moines video... -
I just remembered having that enormous TiT reticle after the change and I never touched them again. Guess Saipan with 3 planes per TiT attack flight would be awesome then. But WG just released the Pan-Asian Version unchanged, so maybe they think it's fine as it is...
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Edit: I just checked the reticle on Saipan and it does get pretty small - guess I confused it with Midway then...
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The TiTs have a HUGE ellipse, if you compare them to Enterprise for example. WG did not just turn the original TiT ellipse to make it horizontal, they also nerfed the dispersion on them.
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NoZoups easy deadeye skill counterplay!
__Helmut_Kohl__ replied to Jethro_Grey's topic in General Discussion
It's probably as bad as Notser's IFHE Des Moines video... -
NoZoups easy deadeye skill counterplay!
__Helmut_Kohl__ replied to Jethro_Grey's topic in General Discussion
Typical Zoup - he usually doesn't have his facts right. But with twin babies it's understandable at least... -
Even if OP has the wrong reasons for his statement: The dispersion nerf to Tiny Tims hit Saipan pretty hard and it wasn't in the best place to begin with. I think it does in fact need a bit of love...
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You mean this? You can actually use this to your advantage though: keep moving your rudder to stay under 60 only go faster if you want to look out of your smoke for a brief moment.
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I think "Dazzle" is a great addition to Emilio. Also "Swift in Silence" and that consumable action time skill. But yeah, that is all for the yolo stuff...
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How did it go so far? I was actually thinking about doing the same, but I was wondering if there are too many radars...
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What most people have been missing is that Fen Yang has the same AP ricochet angles as Daring and Des Moines. But yeah I also think the overall package is only really strong against CVs, and that only for T8...
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He will tell you that Slava has the penetration that Shikishima actually should have had, and he is probably right.
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[OPINION] Removal of steel ships from sale should be told with more time
__Helmut_Kohl__ replied to Vivi_Ornitier's topic in General Discussion
How much time would you have in mind for the average player to earn enough steel though? Even a year might not be enough for the majority of players. -
I am actually considering to keep Dead Eye off all BBs but Slava/Thunderer/Vermont, as I don't really need it and I do not want to respec all captains if WG decides to nerf the skill, as soon as the free respec ends...
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not fun to play with midway after this update too much AA
__Helmut_Kohl__ replied to U156dasboot's topic in General Discussion
I thought the tradeoff for better concelament was supposed to be a longer time for the planes to return (it's a 4p skill after all). As it is, the skill is apparently "unusable"... -
not fun to play with midway after this update too much AA
__Helmut_Kohl__ replied to U156dasboot's topic in General Discussion
@OP don't use the Hidden Menace skill, apparently it is bugged and will make you lose a lot of planes. -
Top Grade Gunner works very well together with the increased detection of Heavy HE/SAP though. LM Henri or Venezia can capitalize a lot on this combination for example.
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For COOP there is probably no better ship than Pommern. Just push into the bots with your hydro, secondaries, torps and 12 guns.
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WG, you better do something about Siegfried and Flint
__Helmut_Kohl__ replied to Ydoum's topic in General Discussion
Had Flint in a box and didn't even play it yet. To me Flint in 2021 seems just like a much worse alternative to the Belfast tbh. :D -
What's your opinion on the torpedo arming distance reduction skill btw? Was wondering if it could be worth it on FDR (not only to drop closer to the target, but also to have the torps still closer together when they arm), but didn't have a chance to try it yet.
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This. I will not waste my time going after the planes of some potato CV in Randoms at least...
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Well, I was using CE too, but as I don't go for caps until late game, it mostly just means I will have to cover 1-2km more distance with my planes.
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How will a concealment difference of less than 2km change your whole playstyle though, considering how fast planes cover that distance? Personally, I hate the buggy autopilot too much to get really close before the late game anyway...
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In cumulation with the Legendary, it could have made Audacious somehwat interesting to play at least. Guess that's out of the window...
