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Everything posted by __Helmut_Kohl__
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Also the guys you pinged there have nothing to do with this, I believe.
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Aslian modpack element, content question
__Helmut_Kohl__ replied to Northern_Nightowl's topic in General Discussion
Well, if the author of this mod feels that this name would be more realistic and immersive, isn't that basically the same? The ship did not exist anyway, so all options are made up. Yeah the name also is in the replay files. But to me that doesn't really change anything about this discussion. -
Aslian modpack element, content question
__Helmut_Kohl__ replied to Northern_Nightowl's topic in General Discussion
Mind to elaborate further why you think there is a substantial difference between the addition of other symbols of the time and the application of this specific name (and also why this is not art for you anymore)? -
What is a good player in a CV game ??
__Helmut_Kohl__ replied to Krikkio82's topic in General Discussion
A strange game. The only winning move is not to play. -
A roll-back of the account to a point before this all happened seems like the only reasonable solution indeed. I believe WG can roll-back to many points in time without issue. Don't know for sure though.
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What is a good player in a CV game ??
__Helmut_Kohl__ replied to Krikkio82's topic in General Discussion
CVs really ruin a lot of the DD play around caps, which is much more fun without them. As long as you stay aware of the enemy planes though, you can still do your thing. -
What is a good player in a CV game ??
__Helmut_Kohl__ replied to Krikkio82's topic in General Discussion
I honestly never had a big issue with the CV players you usually meet in Randoms. That is because I know CV play and I know how to not be an easy victim for them. -
What is a good player in a CV game ??
__Helmut_Kohl__ replied to Krikkio82's topic in General Discussion
Best advice you can get against CVs: Learn how to play them yourself. This way you also learn exactly how you can make their life harder. -
Support carriers closed conceptual test
__Helmut_Kohl__ replied to CV_SUB_Report_Blacklist's topic in General Discussion
God no. Everyone hates the stun effect in Word of Tanks. Stop adding frustrating mechanics. -
Does SAP has same overmatch mechanics as AP shells?
__Helmut_Kohl__ replied to CaravellaCaravan's topic in General Discussion
I think it does. -
Is that from the Aslain pack? Which category is it?
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Who cares about reports anyway?
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Marceau versus Forrest Sherman for Coal
__Helmut_Kohl__ replied to Puffin_'s topic in General Discussion
Sherman for me. Melting stuff with SAP is a lot more fun for me than HE-spam. Apart from that, I prefer to have the better ballistics. -
Sevastopol?? Iced or not.
__Helmut_Kohl__ replied to ________________Morrison's topic in General Discussion
I doubt that they will release a Russian ship under the name Sevastopol any time soon. So either namechange or development hell, if they don't want bad PR. -
Predictions for how WG will screw over the playerbase with superships.
__Helmut_Kohl__ replied to DDMafiaAssociateMember's topic in General Discussion
Why is this one so important, apart from the fact that people like to blame WG for not sticking with their announcements from a few years ago? The 508mm and 510mm guns in the game have actually not changed anything compared to 460mm guns. -
Predictions for how WG will screw over the playerbase with superships.
__Helmut_Kohl__ replied to DDMafiaAssociateMember's topic in General Discussion
They will probably also introduce TXI reward ships for resources like steel/RB/coal at some point. I think everything is just moving one tier higher, making it easier for them to bring out new ships. -
After the Schlieffen Hype has settled...
__Helmut_Kohl__ replied to Kutfroat's topic in General Discussion
You forgot to mention the Hydro, which keeps enemy DDs and their torps in check. Yes, Schlieffen is good at pushing in. But it seriously sucks at everything else. Schlieffen's stats do not show this balancing to be particularly strong. Probably because those early yolo pushes are often useless and without them the ship is not influential until lategame. -
After the Schlieffen Hype has settled...
__Helmut_Kohl__ replied to Kutfroat's topic in General Discussion
You need to quickly focus down any BB that decides to yolo in. Schlieffen players are just way more likely to try the yolo early on, which is why it is a good idea to pull their DCP on sight. And overall Schlieffen stats are really not showing what you said. -
TX Vampire II has them. Are you talking about the Tier 3 Vampire? I think Tier 3 ships do not get them in general, as they cannot even meet Subs (starting at T6)...
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Maybe it is this, even though it actually says "the battle" would end: The NDA will usually be lifted within the last week before the release of a ship, but not more than 1 week before as it would be in that case.
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https://worldofwarships.eu/en/news/game-updates/update-0112-italian-destroyers-part-1/ Wow, that took them long enough, even after increasing the price for FXP ships through the so-called "Research Bureau".
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From what you posted it is still clear to me that PTS will end before Wednesday morning for NA, so the update can be put out on Wed for NA, as usual.
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It seems to me that we will get the update this week: TX Italian DD came out of NDA today and the 3rd PTS round is ending on Tuesday for the US server.
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If you want to reverse further, you have to hold shift and set multiple short waypoints behind.
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Halland front gun not shooting when pointing forward.
__Helmut_Kohl__ replied to BanzaiPiluso's topic in General Discussion
As we know by now, Russian's military tech is just a fantasy for the most part.
