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__Helmut_Kohl__

Beta Tester
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Everything posted by __Helmut_Kohl__

  1. __Helmut_Kohl__

    F.Sherman Depth Charges

    Also the guys you pinged there have nothing to do with this, I believe.
  2. __Helmut_Kohl__

    Aslian modpack element, content question

    Well, if the author of this mod feels that this name would be more realistic and immersive, isn't that basically the same? The ship did not exist anyway, so all options are made up. Yeah the name also is in the replay files. But to me that doesn't really change anything about this discussion.
  3. __Helmut_Kohl__

    Aslian modpack element, content question

    Mind to elaborate further why you think there is a substantial difference between the addition of other symbols of the time and the application of this specific name (and also why this is not art for you anymore)?
  4. __Helmut_Kohl__

    What is a good player in a CV game ??

    A strange game. The only winning move is not to play.
  5. __Helmut_Kohl__

    Ransomware by Wargaming

    A roll-back of the account to a point before this all happened seems like the only reasonable solution indeed. I believe WG can roll-back to many points in time without issue. Don't know for sure though.
  6. __Helmut_Kohl__

    What is a good player in a CV game ??

    CVs really ruin a lot of the DD play around caps, which is much more fun without them. As long as you stay aware of the enemy planes though, you can still do your thing.
  7. __Helmut_Kohl__

    What is a good player in a CV game ??

    I honestly never had a big issue with the CV players you usually meet in Randoms. That is because I know CV play and I know how to not be an easy victim for them.
  8. __Helmut_Kohl__

    What is a good player in a CV game ??

    Best advice you can get against CVs: Learn how to play them yourself. This way you also learn exactly how you can make their life harder.
  9. __Helmut_Kohl__

    Support carriers closed conceptual test

    God no. Everyone hates the stun effect in Word of Tanks. Stop adding frustrating mechanics.
  10. __Helmut_Kohl__

    Does SAP has same overmatch mechanics as AP shells?

    I think it does.
  11. __Helmut_Kohl__

    Best mod ever !!!

    Is that from the Aslain pack? Which category is it?
  12. __Helmut_Kohl__

    People NEED to stop reporting CV

    Who cares about reports anyway?
  13. __Helmut_Kohl__

    Marceau versus Forrest Sherman for Coal

    Sherman for me. Melting stuff with SAP is a lot more fun for me than HE-spam. Apart from that, I prefer to have the better ballistics.
  14. __Helmut_Kohl__

    Sevastopol?? Iced or not.

    I doubt that they will release a Russian ship under the name Sevastopol any time soon. So either namechange or development hell, if they don't want bad PR.
  15. __Helmut_Kohl__

    Predictions for how WG will screw over the playerbase with superships.

    Why is this one so important, apart from the fact that people like to blame WG for not sticking with their announcements from a few years ago? The 508mm and 510mm guns in the game have actually not changed anything compared to 460mm guns.
  16. __Helmut_Kohl__

    Predictions for how WG will screw over the playerbase with superships.

    They will probably also introduce TXI reward ships for resources like steel/RB/coal at some point. I think everything is just moving one tier higher, making it easier for them to bring out new ships.
  17. __Helmut_Kohl__

    After the Schlieffen Hype has settled...

    You forgot to mention the Hydro, which keeps enemy DDs and their torps in check. Yes, Schlieffen is good at pushing in. But it seriously sucks at everything else. Schlieffen's stats do not show this balancing to be particularly strong. Probably because those early yolo pushes are often useless and without them the ship is not influential until lategame.
  18. __Helmut_Kohl__

    After the Schlieffen Hype has settled...

    You need to quickly focus down any BB that decides to yolo in. Schlieffen players are just way more likely to try the yolo early on, which is why it is a good idea to pull their DCP on sight. And overall Schlieffen stats are really not showing what you said.
  19. __Helmut_Kohl__

    Vampire Depth Charge??

    TX Vampire II has them. Are you talking about the Tier 3 Vampire? I think Tier 3 ships do not get them in general, as they cannot even meet Subs (starting at T6)...
  20. __Helmut_Kohl__

    No 0.11.2 this week?

    Maybe it is this, even though it actually says "the battle" would end: The NDA will usually be lifted within the last week before the release of a ship, but not more than 1 week before as it would be in that case.
  21. __Helmut_Kohl__

    No 0.11.2 this week?

    https://worldofwarships.eu/en/news/game-updates/update-0112-italian-destroyers-part-1/ Wow, that took them long enough, even after increasing the price for FXP ships through the so-called "Research Bureau".
  22. __Helmut_Kohl__

    No 0.11.2 this week?

    From what you posted it is still clear to me that PTS will end before Wednesday morning for NA, so the update can be put out on Wed for NA, as usual.
  23. __Helmut_Kohl__

    No 0.11.2 this week?

    It seems to me that we will get the update this week: TX Italian DD came out of NDA today and the 3rd PTS round is ending on Tuesday for the US server.
  24. __Helmut_Kohl__

    they get sallary for this??

    If you want to reverse further, you have to hold shift and set multiple short waypoints behind.
  25. __Helmut_Kohl__

    Halland front gun not shooting when pointing forward.

    As we know by now, Russian's military tech is just a fantasy for the most part.
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