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ZWC

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    239
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    8069
  • Clan

    [-NYX-]

About ZWC

  • Rank
    Chief Petty Officer
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  1. ZWC

    Brawls in Update 0.10.0

    Well thank lots for this welcome good reply. Very helpful for this clan-commander that is clearly a rookie to the brawls. One thing that is very confusing though,... and totally not logic. Specially if you still have to figure out how everything works... After all, I don't want to mess up towards my clan mates right at the first time of trying this mode... The Prime-time setting.... Logic we have to play at our own time set. matter of fact,... I had no option to make a mistake here... But a simple "participate" button looks far less confusing as a "choose one out of days" , just to participate all 5 days. anyway. thanks a lot. this was very helpful and could've been written in the portal article, just as easy.
  2. ZWC

    Brawls in Update 0.10.0

    Sorry but I did read that.... you give no answer here. Maybe because it's so obvious to you , you overlook the fact that people starting this kind of event have very simple questions. I had to save a prime-time day. only one was possible .... but why only save one date if you can play all ! , once you saved that day? - May the group differ each day? (no explanation on this and if so how the rewards are distributed)- I looked at the schedule and I had to set a prime-time.... so I did on Friday.... even we actually can all days.... Why was this necessary? - I see we may start at Wednesday. but what does that Prime-time counts for than? (in my case the picked Friday)- If the group is incomplete we can take others till 7 players... No rookie explanation on this. for a ROOKIE at this mode this leaves you in the dark... because it;s not just 1 battle we play . - Does it have to be the same group of players all the time and if not.... how to mix? in relation to the rewards?- If it has to be the exact same players... what if one can't play and have to step out. (for a moment or day) some simple actions I must do will bring big questions to me because I don't have a clue. and nowhere in the portal article there is this real easy rookie explanation how this work. step by step
  3. Spot on, only WG is not the ringmaster here.... Amazon and other like that just want as much souls they can digitize . candy to lure, and on top of it,... you pay to get onto their database. Especially gamers should be wiser.
  4. Hah! yes, but lesson learned. 2 of my friends did loose that Tiger-II and I do recall something of the same happened to some WoWs friends of me... (not sure but there is that Asian BB they lost.) Well, I don't like the general idea of special treats for paying outside the game itself. WG should cherish their long active players a bit more. and just for free. Thanks for the reply btw
  5. Isn't that a have to pay to be member account? As long as you pay , as long you'll be member... When you stop paying for membership , you lose all you had because of it.... Don't like this way of business.
  6. ZWC

    Brawls in Update 0.10.0

    @TheWarJaC Well I maybe dumb, but I cannot read anywhere how this works.... - I asked my clan if there were members wanting to participate , some say yes, so that's good. but may the group differ each day? - I looked at the schedule and had to set a prime-time.... so I did on Friday.... even we actually can all days.... Why was this necessary? - I see we may start at Wednesday. but what does that Prime-time counts for than? - If the group is incomplete we can take others till 7 players... must I invite them or is there a auto invite? - Does it have to be the same group of players all the time and if not.... how to mix in relation to the rewards? - If it has to be the exact same players... what if one can't play and have to step out. (for a moment or day) Where is it written , how all rules and options work? @TheWarJaC basically I ask what I as clan commander must do to make this work. And if 14 or more want to play this.... How to split groeps. Thanks ZWC
  7. ZWC

    Brawls in Update 0.10.0

    Don't you think 1,200,000 Elite commander XP as reward would've been on the right place. or 500,000 for the tier 8 and 700,000 for completing the rest.... Just an idea
  8. ZWC

    FenYang with only 17mm HE-pen???

    Akazuki didn't got the big nerf and stayed better turret/guns FenYang is a Akazuki, but with standard turret/guns edit. typo on name Ak .. zuki so that part was good. I just typed "a" where I meant "i" Aka TS uki is a totally different name. and ship Sorry for that typo. Anyway Akizuki used to need the HEpen skill and there was a update so the line didn't anymore. FenYang is the old way... so it does need the HEpen skill
  9. world economy as we know it like we got 2 extra skill-points for an extreme price that we have to use to get close to our old skills.
  10. ZWC

    Dead Eye

    Well I will not be one of them, that's for sure. for now I hope we still will have a player-base by then,... hahaha Sure ain't fun atm
  11. ZWC

    Dead Eye

    what I say here is that I abhor (detest) players that take the easy way. And do blame them. Players eager to win all the time, are to blame. They mostly e-peen their way how good they are while not seeing they are the downfal of many games. Yes, this is how it will go. That's the result of e-peen characteristics. Although I go along with your logic,... I do not wish for players to loose money.... even when they not really my type of players. even when it is clearly their own fault. I myself only will build up 5% of my ships and only 1 or 2 commanders per nation will be skilled-out. Same for all upgrades. Because I'm sure WG will alter much after free resetting.
  12. ZWC

    Special captains and new skill tree

    That's what I said. you cannot use it ever
  13. ZWC

    Dead Eye

    Well the reason I don't like to play it, is because of this, and because I will stick to play how I like it... even when this mean being the duck, I know how this skill even more make HE spammers (Conc and Thund ) look like lowlife players to me, but they are not to blame. Yes, playing it that way is a good way to still have fun in gaming, and perform good still. Sad thing is that being in a Thunderer willing to play an active role,.... will still put your name behind the Thunderer.... And I always pity those lousy players. I mean the players that always take the easy way out and never take "hard to handle" ships. HE spammers and OP radar hill-hugging Game used to be much more tactically skilled based. When a DD used her smoke to help others....
  14. ZWC

    Dead Eye

    Kind of agree here. the skill is nice as long as the BB player sticks to actually playing the game they used to. To me the problem is not in the skill but more in the ships that were already broke.... HE spammers and OP Thunderer I have Thunderer to and the ship does force most players to play the lousy style. That was already the case Well DE benefits all normal BB's and you can still play tactically right for your team at the same time. Sadly the diversity in play-style is taken away . Putting yourself at a disadvantage (meta wise) is logic, for the main thing should be fun rate in playing. So play what you like most. My favorite play-style is taken away now RPF on BB's is gone. Don't get me wrong,,.. I could do without if RPF was gone for all ships... But DD's and Cruisers still have it. so there is an other reason to keep some distance ,,,, sad how they turned a few play-styles totally backwards.
  15. ZWC

    Special captains and new skill tree

    Well the 2 von Jütland commanders got a specialize DD skill that doesn't fit ANY German DD Why have a specialization on a skill when you cannot use it ever! ? (I know there is a new German DD line coming.... but now it's free to try skills) Than there is this lost option. To me the removal of RPF on BB's is a huge downfall
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