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Everything posted by seyyah
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you can always check visiblity range of your ship in dock, if youre spotted meanwhile theres nothing you can see in those ranges consider enemies are invisbile to you...
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right click will make turrets turn towards where you were last aimed and keep them there, so useless in terms of being an effective lock ctrl+x will lock them to look at a certain side, not make them stay still, again useless... Shift+x will lock them again at one point, even more useless.... What people asks is a method to lock turrets at their first positions where front ones looking forwards and rear ones looking backwards...
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Where are we going to doesnt matter as long as the where we want to be is same....
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Maybe Ise class in hybrid modification... will be rather hard to control but might be intersting...
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Want to test your knowledge IJN classes?
seyyah replied to chamorro's topic in Age of Armour Warships
27/29 i simply dont know much about CVEs... 3 mins... Missed 22. and 23. rest were really obvious.. and yea Fuso sisters hadnt converted into BBV ^^- 16 replies
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- IJN
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Biggest problem is, during many of these battles one side didnt knew what the enemy had in their hands untill they are put into the field, like, in Midway IJN was didnt expected that many carriers, as they didnt knew their encryption got solved by USN, and so on... Also there have been many surprise attacks where enemy was totally unexpected to come, these wont work in game as we wil know what we are up agaisnt from the start, so other than large numbered battles which was a direct confrantation or some battle scenarios like "Battle Plan Orange" which had been used as base for a reenactment try , could be done at most.... unless developers make a totally specialized mathmaking system for this purpose... KRBeC, on 02 February 2015 - 03:30 PM, said: In WoT there were historical battles in certain time. Not sure how popular those was (I was trying to several times, mainly cause it required tanks I did not had in garage nor wanted to purchase just for sake of historical battles), WG should know whether it was popular enough to return to it (in WoT or other game). Anyway the problem is, that you dont always have enough friends to make preaaranged training battle to try out your favourite historical battles. Making it a game-mode would allow you to enjoy it even if playing solo. Not mentioning the fact sometimes you would also welcome specially crafted map for it, or release of some restriction (e.g. if you like battle for Midway and needs lot of carriers in battle). Those battles in WoT, were all huge sized encounters... If you want to have a battle with limited models class and fized factions its easy as wargaming already made such system, but that will lack the part of being historical, where you wont have the similar setups as they had during those times. of course results will change or people wont have fun from it XD
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If you want to do historical battles you can always arrange a reenactment yourself...
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For all anime people out there! Ive found a new series for you!
seyyah replied to smiffe's topic in Off-Topic
So did the Kantai Collection also a collab with Aoki Hagane... Though we will be seeing more than enough mods and skins from both of them after game goes open XD And yes please not start a discussion for it here XD Forum might not be able to handle that XD
