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Corun

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Everything posted by Corun

  1. Corun

    Fom Tier 6 on, no more fun

    First, here is the missing "r" from the header. Up to Tier 5: Fun From Tier 6 on: - You cannot avoid Torpedos from Aircraft Carriers with a Cruiser - You cannot kill Squads with a fully anti air skilled cruiser - battleship can make 90% dmg to cruisers with a lucky shot, way too much - cruiser projectiles are flying to the moon, then slowly fall down to earth - from tier 6 on teamplay is needed, and that doesn't exist in 90% of the games - ... This game eargently needs more balance I really had Fun up to Tier 5 and I felt good with every kind of ship. From Tier 6 on Fun is gone. It's a feeling not more. And Games without fun are not played a long time by myself. It's Beta, so I hope they work on this
  2. Corun

    Player's Skill Level

    The problem ist not the MM or missing skill based MM. The problem is, that this game is designed for Teamplay and there is none in random matches. Everyone plays: "Don't die, hit often"
  3. Corun

    Fom Tier 6 on, no more fun

    It's not the MM and it's not the upgoing multitasking needs. The main reason is, this game is balanced for teamplay and that's the mistake, cause not even 10% of the players in random fights play their ship role. And there is only one rule for everyone: stay alive as long as you can, hit the enemy as often you can. And that has nothing to do with teamplay or the role of your ship. In WoT this is still ok, cause it's faster and has more dynamic, but here it's a design mistake. For Clan vs Clan this would be a very good game, even in the state as it is. But for random fights and this setting, it's no fun in high tiers. But it's Beta. There's still hope
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