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Everything posted by WolfGewehr
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Indeed, long story short; clans killed Forumites channel. It still exists, but it's more likely to get a supercontainer than see anyone there. Problem with these discords easily is that soon there is like 50 of them if we don't coordinate. For example, there is already this discord called "World of Warships EU forum" Use it?
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On the lower right corner in port, there is this cogwheel. Press it to check the filters; likely your filter settings are hiding the spacecamos at the moment.
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Super Container Loot Thread [ topics merged ]
WolfGewehr replied to ThePurpleSmurf's topic in General Discussion
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Discussion thread for "some interesting info around the world"
WolfGewehr replied to Deamon93's topic in General Discussion
Or you were subconsciously thinking about Alaska -
Discussion thread for "some interesting info around the world"
WolfGewehr replied to Deamon93's topic in General Discussion
? Stats and pic says 4x3, like on MK. -
ST, Pan-Asian cruiser Irian, tier VIII Hit points – 41200. Plating - 25 mm. Main battery - 4x3 152 mm. Firing range - 17.5 km. Maximum HE shell damage – 2200. Chance to cause fire – 12%. Maximum AP shell damage - 3300. Reload time - 8.0 s. 180 degree turn time - 25.0 s. Maximum dispersion - 154 м. HE initial velocity - 950 m/s. AP initial velocity - 950 m/s. Sigma – 2.05. Torpedo tubes - 2x5 533 mm. Equips deep-water torpedoes that can't hit destroyers. Maximum damage - 17900. Range - 13.5 km. Speed - 68 kt. Reload time - 136 s. Launcher 180 degree turn time – 7.2 s. Torpedo detectability - 0.8 km. AA defense: 16x2 37.0 mm, range - 3.5 km, damage per second - 147. 6x2 100.0 mm, range - 5.0 km, damage per second - 117. Maximum speed - 32,7 kt. Turning circle radius - 760 m. Rudder shift time – 10.3 s. Surface detectability – 13.7 km. Air detectability – 9.3 km. Detectability after firing main guns in smoke – 7.0 km. Available consumables: 1 slot - Damage Control Party 2 slot - Hydroacoustic Search 3 slot - Torpedo Reload Booster All stats are listed without crew and upgrade modifiers. The stats are subject to change during the testing. The visual model of the ship may change too. Please note that the information in the Development Blog is preliminary. ST, port Zipangu update. The Zipangu port is getting an overhaul: night time, improved landscape and new sounds. Please note that the information in the Development Blog is preliminary. Discuss here
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How do we help players like these?
WolfGewehr replied to Bear__Necessities's topic in General Discussion
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What Were Your Greatest Gaming Achievements Today ?
WolfGewehr replied to Hanszeehock's topic in General Discussion
Today was cruiser day. 28k base xp to go for Moskva's LU. Be it big or small, we don't discriminate. All cruisers are welcome. From one extreme ballistics to another; time to lob shells on enemy via orbit. -
Target Aquisition System Mod 1. Do you use it?
WolfGewehr replied to Captain_KriegWurst's topic in General Discussion
How Why E: @DFens_666 I call you for mindreading hax! -
Well, usually threads in News & Announcements autolock after seven days, so I guess they just managed to derpherp with no one really paying attention to that.
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Funny and sad game situations shown with map screenshots.
WolfGewehr replied to albinbino's topic in General Discussion
- I'm sure I dropped it somewhere here - God damn it Sam, let it be the last time! Finding Gluebottle, in cinemas now -
Do you agree with this upcoming dev change?
WolfGewehr replied to ___V_E_N_O_M___'s topic in General Discussion
Yes. No. Flip a coin? -
Cobi Bismarck, available now! - Discussion Thread
WolfGewehr replied to The_EURL_Guy's topic in News & Announcements
Why am I not surprised -
An attempt was made. Afk Alabama didn't really help.
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ST. Balance Changes. British battleship Dreadnought, tier III - The surface detection has been increased from 10.26 to 12.26 km - The visibility after MG fired in smoke has been increased from 8.06 to 9.37 km These parameters have been adjusted to bring it in line with the visibility of other Tier III battleships. German battleship Prinz Eithel Friedrich, tier VI - The surface detection has been increased from 12.78 to 15.08 km - The visibility after MG fired in smoke has been increased from 10.97 to 12.92 km - The MG traverse speed has been reduced from 6 to 4 degrees per second - The MG recharge time has been increased from 26 to 28 seconds According to the test results, the battleship Prinz Eitel Friedrich showed too much efficiency in battle due to the low detection, MG fire rate and traverse speed, which were comparable to cruiser stats. For this reason, these parameters were changed to be closer to the values of other battleships. Please note that the information in the Development Blog is preliminary. ST. Balance Changes. American cruiser Wichita, tier VIII - AP shells have been replaced from Mark 21 (Baltimore) to Mark 19 (New Orleans) -- AP Shell damage has been reduced from 5000 to 4600 -- The initial velocity of the shells has been increased from 762 to 853 meters per second - Surface Detection has been increased from 11.34 to 12.06 km - The visibility after MG fired in smoke has been increased from 6.79 to 6.29 km - The rudder shift time has been reduced from 7.6 to 6.06 seconds - Radar settings have been returned to the standard values for US tier VIII cruisers: -- Range has been increased from 8.49 to 9.0 km -- Work time has been increased from 25 to 30 seconds At the moment, this cruisers gameplay looked too similar to the Baltimore owing to the performance of the MGs and maneuverability, yet far superior in stealth. Acceleration of the rudder makes Wichita more maneuverable, and the change of AP shell reduces the weight of the salvo, and allows for less pre-emption of the targets movement. The concealment of Wichita was excessive, so it was slightly reduced. With increased Radar range and operation time, similar to other American cruisers tier 8, the cruiser will not lose her effectiveness against destroyers. Please note that the information in the Development Blog is preliminary. ST. Balance Changes. British battleship Vanguard, tier VIII - Consumable сhanged: " Repair team" -- Cooldown: decreased from 80 (120) to 60 (90) seconds -- Recovery efficiency: increased from 0.5 to 0.6 % per second - The citadel size has been reduced - The rudder shift time has been reduced from 16.2 to 9.72 seconds - The AP shell detonation time has been increased from 0.015 to 0.033 seconds - The detection range has been increased from 14.76 to 16.04 km - The visibility after firing MGs in smoke has been increased from 13.51 to 14.73 km According to the test results, this battleship was too vulnerable to the AP shells of enemy battleships. Improvement of shells, reducing the size of the citadel and the acceleration of the rudder shift time will allow Vanguard to live longer and manoeuvre better under fire. At the same time a faster rudder shift compensates for the uncomfortable MG firing angles. AP shells of the battleship often exploded without reaching the citadel of the target during the test. With the new fuse timings, AP shells will detonate more often in the citadel of targets, however, the number of overpenetrations will also increase. Please note that the information in the Development Blog is preliminary. Discuss here
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[Possible Spoiler inside for Season 3] Watched "The Man in the High Castle" the other night...
WolfGewehr replied to AnEvilJoke's topic in Off-Topic
Oh well, I guess what I could do during the weekend then. Thanks for the headsup anyways, ate the first two seasons during summer and was left hungry for more. -
Yama's LU is the only one I really bothered to grind, don't really care about LU's for the rest of my TX ships.
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Funny and sad game situations shown with map screenshots.
WolfGewehr replied to albinbino's topic in General Discussion
Maybe Legos would suit that brickhead better The golden rule is that you never torp from second line + always take the responsibility for your torps. I guess that guy is one of those who never finds any fault on his own actions and just complains about others. Overall to take Acasta of all DDs into ranked... a bit questionable. Still not as great as what we saw with @havaduck ; double Acasta division on our team! "Just a game for me", one of those "I play 4 phun" guys I see. Sure this game is just a way to spend freetime for me as well, but still I don't deliberately f*ck around. Well done Acasta. -
What Were Your Greatest Gaming Achievements Today ?
WolfGewehr replied to Hanszeehock's topic in General Discussion
Made my personal damage record on Moskva. She's still a nice ship -
What Were Your Greatest Gaming Achievements Today ?
WolfGewehr replied to Hanszeehock's topic in General Discussion
"That's a great start!" Carried a friend to R1. He needed one star and the match went a bit downhill after the initial success, but stronk Giulio in right hands is stronk -
Super Container Loot Thread [ topics merged ]
WolfGewehr replied to ThePurpleSmurf's topic in General Discussion
Tried my luck. -
Did you get a Bonus Mission from the Great 8 Containers?
WolfGewehr replied to DFens_666's topic in General Discussion
Got nothing from my containers. Abruzzi would have been the only interesting drop, but nope. -
T̶̠͕̭̱̙͙̥̂̑́͊͊̔͐̒̀͂́̉̾̓̍͒̽̕͝h̶̨̡̡̭̰̩̤̻̮̫̞̟͚͉̰̬̽͌̊̏͗̀͂̊̅̎̓̓̄͝ͅą̵̛͙̮̰͈͖̥̺̠͉͔͈̪̘̰̣̥̒̈́̄̀̈́͗̉̀̑̿̕ť̸͕̥̣̤͇̣̱̟̱̦̥̤̝̹̪͎̼̬͚̔̍́̄̋ ̷̬̰̺͙͇͉̏̃̅̀͌̉̎̚l̵̻̰͓͌i̴̡̨̛͔͔̘͙̪̝̱̫͓͔̪̠͍̒͋̃̏͛̃̾̏͑̔̍̇̎͝ͅn̶̢̳̩̘̠͓̩̲̫̺̥̮̖̤̅͗̽̍̕̚͜ķ̶̨̙̯͖̝̣̣̗̺̼͕̝̄̽́͐͋͌̾̈́̏̔͐̊͊͘̕͜ͅ ̴̧̨͍̪͇͈̪͖͙̟̞̈̒͊̎̍͐r̷̡̹͖̬̼͕̬̽̇̇̊͋́͛̏͊̕̕͜͝͝͝e̵̡̖͉̫̪̟̳͇͎̰̖̅m̸̲̰͍̻̤̬̪͚̥͓͈̆̋͛̈́̉̾í̴̢̯̠̺̗͇̞̹͎̦̱͇͗̏͒̄͜ņ̶̛̮̪̫̦̮̹̼̰̤̯͔̤̫̼̖̠͒̐̇̆͠d̵͇̰͇̞̦͍͙̩̣̪̙͖̈́́͒s̶̲̮̻̺̼͓͗̌̽̊́̿̓̀̊͑͑́̐͆͛ͅ ̴̜̋̔m̸̳̜̪͖͎͍̦̫̥͙̹̣͉̺̉̒́̎̊̈́̏̉̋̓̀̋̏̂̆͌̕̕͜e̵̡͙͙̭̙̻̣̮̳̳͋̿͆̀̅̆͊ ̴̛̛̻̔̐̆͆͂̑̇̆̑͑̃͒͛͊͝a̵̡̡̛̳̖͉̜͆͊͋͋̐̓̂́͑̿̇̉̄̉͑̏̓b̶̡̨͕̖̼̭̘͔̲̝̣͔͚́͒̇̉́̃͗͠ö̶̡̟͉̟̦̥̳̩̰̳͕͍̬̣̣̱̗͈́̾̎͆͌̈́̇̇̚͝u̵̯͋̽̂́̈́̈́̈́̓́̿̅t̶̢̛̛̞̯̱̙̼̟̪͒͐͑̈́̄̉̚͘͝ ̶̛̖̫͖̩̠̣͈͑s̴̻̺͊̊̈́͌̋̏͊̇́̒̈́̽́̿̓̑̍̕̚ͅo̴̗͛͒̓͊͂͌̅͒̉͛̍̈̽̈́̌͘̕͠͝m̷̩͙̺̭̣̝͔̱̙̯͂̀̓̍́̓̊̍͆̿̈́͑̉͆̐̀͠͠͝ͅę̴̼̩̭̝͊̂̃̈́͌̉̀̔̎̒̀̿̆͘͠ț̷̢̨͕̠̗̗͗͛̿̅̌͌̅̃̆̌̈̕͘͠h̵̢̛̗̙̳͕̖̫̗͚̹̻̭̩̜̺͇̔̈́́̔͗́̉̅͒͋̅̈͒̓͜͝͝í̵̧̧͓̖̥̦̺͙͉̰̰͍͎̩̋̂̓͗͊̚͝n̸̡̢̝͉̰̮̬͈̝̪͗̔͌̽̃̂̓̈͘͜ġ̶̑͗̊͂̾̔̀̇̍̓̅̒̑̈́ͅ
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What Were Your Greatest Gaming Achievements Today ?
WolfGewehr replied to Hanszeehock's topic in General Discussion
Game didn't want to give me easy wins today.
