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quickr

Players
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    25232
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    [MORIA]

Everything posted by quickr

  1. quickr

    Submarines: the next step.

    Exactly what @xxNihilanxx said, subs spent 70% of their time attacking merchant convoys, other 30% they spent sinking. I don't see the appeal in subs unless they buff them considerable, making them something they are not. And where's the joy and fun in that?
  2. quickr

    ST - Submarines

    "Guys we have this thing, called Naval Training Center. It's still new idea and needs to be tested, but we would like to hear your suggestions and opinions. Oh, also, it will be implemented into the game in the next patch" At this point I don't trust anything you guys say or write, specially SubO, who solemnly promised fix to the gun bloom, "cos community wants it", 8 fu**ing months ago!
  3. quickr

    Submarines: the next step.

    "We'll do it properly this time" "It will be tested in separate game mode for months, we won't rush it" "We'll do our best to give you best and balanced end product possible" "Your opinion matters to us"
  4. quickr

    ST - Submarines

    But you did "your best" and we are still live testing it, 8 months later. I just can't see this as something good for the game. Sorry, i just can't. All the latest releases and announcements make me highly pessimistic that subs will be a good addition to the game. Sure it's in separate mode, but it won't be long until you find a way to bring them into randoms and start selling those sweet premiums, right? What is the basis for introducing subs into the game? Fun element? Was the separate Halloween (was it Halloween? can't remember) mod so popular? Did players write numerous post on forum and reddit how they want subs in the game? Historical reference? Subs were primarily convoy sinkers, merchant raiders.
  5. quickr

    ST - Submarines

    Like you did with CVs?
  6. quickr

    ST - Submarines

    Well this is it for me than. It was good while it lasted
  7. quickr

    cruiser detecting destroyer without mod

    Neither. It's you not paying attention to the map. Something else spotted you. Upload a replay.
  8. quickr

    Why is Mogador performing so bad ?

    Wows numbers suggest Mogador is not performing badly at all. And I would hardly blame 2 mogadors on your team for being crushed in that match you posted.
  9. quickr

    Huge increase in chat bans

    Repression is always simpler than finding a solution to a problem.
  10. quickr

    French Destroyers Event: the Full Guide

    I have to say; 1000 doubloons for 12 hydra flags and some credits is a bit underwhelming to say the least. I've opened bag of chips that was more rewarding than this I honestly misread it and thought early access mogador is guaranteed + whatever you get extra. But this, this is a joke.
  11. quickr

    Tokens

    Nowhere did i say he should buy container or gamble i just stated that those containers can drop FR DD mission, and by playing FR DD he can get 250 tokens. I didn't buy a single premium container nor do i intend to. I was gifted few and won one or two on a giveaway.
  12. Ships reviews can easily be put in this section: https://forum.worldofwarships.eu/forum/499-ships/ For anything else there is this section: https://forum.worldofwarships.eu/forum/494-videos-streams/ If anything, forum is "too big". Most of us only use "gameplay" subforum to post stuff. Like you for example. Posting this, that has nothing to do with gameplay, here. Some, not all.
  13. quickr

    Probihit premium ships in ranked

    That's a mindset of around R10 player. For more you'll have to adopt different mindset I'm afraid.
  14. quickr

    Tokens

    They drop FR DD mission, which, upon completion, gives you 250 tokens I got 3 FR DD mission, 2 out of premium ones, one out of regular one. Oh that reminded me @Jethro_Grey... if you finish the french destroyer event, you'll get sciroco, which also has a 250 token mission.
  15. quickr

    Probihit premium ships in ranked

    It's kitakaze or go home really. Jutland worked for me till i hit R5. I hit brick wall at the moment, finding hard to progress. Might switch to kitakaze as well.
  16. quickr

    Best ship for ranked?

    1. Whichever you feel most comfortable playing but at the same time brings some utilities that benefit your team 2. Kitakaze/jutland/black 3. Anything that has radar . . . 99. ibuki
  17. quickr

    Probihit premium ships in ranked

    Wait till you get to R5 or lower...best ships to rank out are silver ships....
  18. quickr

    Best range to position Yamato at?

    I'm so glad a clanmate pointed me to this thread. This is comedy gold
  19. I've got 3x prem. dmg con. consumable.
  20. quickr

    My last post.The plain truth about this game

    He is on to us, boys! The jig is up!
  21. quickr

    PT Summer season container came :)

    I'll trade you mine dunkek for T61 anytime
  22. quickr

    PT - Research Bureau

    If you ask me, totally missed idea, waste of development team time and effort which could have been better used. But no one is asking me so I'll shut up now. Oh, @Sub_Octavian , remember that Gun bloom fix you promised 6 months ago?
  23. quickr

    browsing for clan :)

    I have a suggestion, try here: https://forum.worldofwarships.eu/forum/509-looking-for-a-clan/
  24. I'm sure people will come up with some awesome ideas as rewards. I can't think of anything else but camos, flags, coal or steel. But what I would like to mention is another idea and sorry for not remembering whose idea it was: don't make us give up on tier 10 ships. Make a "regrind" so that you got a bar you have to fill with each ship you revisit. If I have to give up Des moins to regrind it all over again, no matter the reward, i probably won't do it.
  25. Purely speaking for myself here, obviously. What I would want is for you to focus on fixing existing issues and bugs. Take a breather, slow down with pumping out so much new stuff. Specially stuff than no one from community asked for. This NTC thing was a waste of resources when you could have done so much other things, QoL things that would improve player experience. Improve chat, improve UI, finish the damn CV/AA balance if you can, work on training room to be less pain in the arse to use. When it comes to new stuff I would like to see more historical operations, scenarios and campaigns. Another Good example is "demount all flags" button. You said on live stream it's not important, it's back somewhere waiting for better times. Why not now? Why not work on stuff that people actually asked for no matter how small or insignificant you might think it is. Players are full of great ideas if you would only listen to them. We all love this game, that's why we are so vocal about stuff, cos we care. Stop alienating yourself from community.
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