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quickr

Players
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    25232
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    [MORIA]

Everything posted by quickr

  1. @YabbaCoe @Seraphice Dunno who else to tag. Is anything being done to ease the use of captains, specifically those in reserves as well on ships? Why do I have to click on a ship of certain nation, then click on a captain just to see the cpt reserve for that nation? Why can't I see all the captains in my reserves? Why can't I re-spec captains in my reserves without slotting them into ships first? Why do I have to slot my cruiser captain on a DD to re-spec his DD skills? Is this system of managing your captains "difficult" on purpose or is it just a by-product of cpt rework? And can you do anything about it to make it easier to use? Hopefully this is constructive enough feedback for you. EDIT: For example Halsey is specced for cruisers as well as BBs and DDs. But I have to slot him in each of those ship types to re-spec his skills. Which makes no sense. Why can't I, when I open my captain details, respecc all his skills? Or just cruiser skill or just DD skills. You get my point? While we are at it, introduce a separate tab called "crew quarters" or something were I can see all my captains, both on ships and in reserve. And where I can manage them as I see fit. I honestly think this part of the game could have been made much simpler and easier to use.
  2. quickr

    Regarding captains and managing them

    I mean, Ok, it's a step in right direction I guess. Still, it's just a "view only" button. I still can't do anything with those captains, still need to slot them into ships to manage their skills. And it should be as simple as: 1. Open your reserves, go to "View all nations" 2. Click on captain to get that little "i" (information) button 3. Open your Captain from reserves and check all his skills in detail 4. Little "redistribute" button below each tab (subs, DD, cruisers, etc....)
  3. quickr

    Update 0.11.9: Submarines

    You got the perfect clan tag
  4. quickr

    Update 0.11.9: Submarines

    Nah man, it's only you. We are all playing since morning and laughing our arses how only you can't play.
  5. quickr

    Update 0.11.9: Submarines

    Even Dasha doesn't want to play subs so she uninstalled.
  6. quickr

    How strong is Des Moines now

    So does 99% other ships But yeah, DesM is still viable, strong and a solid pick.
  7. quickr

    Huron seems to be Lackluster

    Got it today, played 2 games. Good at bullying other DDs and slinging HE at BBs, but overall quite mediocre in my opinion. Like I said, don't expect much from free premiums and you won't get disappointed.
  8. quickr

    Update 0.11.9: Submarines

    I used to love wows
  9. quickr

    Update 0.11.9: Submarines

    "You gonna lose a leg and an eye, but hey, you'll make a killer pirate on Halloween"
  10. quickr

    Update 0.11.9: Submarines

    How dense you have to be? It has NOTHING to do with "new stuff" being added to the game. Community in general welcomes new maps, new game modes, new scenarios/operations, new surface ships (specially if they are historical, not drawn on napkin), new captains, etc.... You know, stuff that enriches the game environment. What every person with grain of salt between his ears don't want is mechanic (in this case subs) that has little to no counter. Most ships ASW is weak AF and it takes dozens of drops to actually hurt sub (which should have been most vulnerable vessel in the game but it turns out its the most tanky). If you got plane ASW you can consider yourself blessed, If you are in a ship that has to sail over the sub to drop charges, good luck. You'll probably get shotgunned to pieces. That is if you can catch up with the said sub, a 30knts+ speed monster. What a Fing joke. Not only that they are tanky AF they are also one of the fastest in the game. It's beyond insanity. Surface ship DCPs are overwhelmed as is, adding sub pings and homing torps add NOTHING to the enjoyability of the game. Well, except for the guy that is in sub. Game mechanic that empowers one player but sucks enjoyment from the other 12 is a crap game mechanic.
  11. quickr

    Update 0.11.9: Submarines

    All I know is, after next patch you are looking at new CV main. World of warships warplanes baby, lets go!
  12. quickr

    Update 0.11.9: Submarines

    Oh man, the opportunity of being shotguned from point blank without any counter is amazing. Just what the game needed.
  13. quickr

    Huron seems to be Lackluster

    Don't have it, yet, but I never expect much from free ships.
  14. quickr

    Matchmaker Discussion Thread & MM Balance

    This highly balanced MM Two unicum division, why MM can't split them up @Seraphice How hard it is to code it. It's rhetorical question, let me tell you: NOT HARD AT ALL
  15. I dunno what OP is trying to tell us. Oh and also, how come this guy uses C word and nothing happens, but when I use it i get banned? Any mods here to explain?
  16. quickr

    Bazan in Armory for Coal

    Gun boat with burst fire gimmick, pass
  17. quickr

    General CV related discussions.

    Thx for the tips, appreciated
  18. quickr

    General CV related discussions.

    Can't remember when was the last time I got fire with rockets. I just stopped using them for anything other that spotting and/or waiting for my torps/bombers to refill. They might be able but they are not willing is my guess
  19. quickr

    General CV related discussions.

    challenge? Oh god no. I suck at Cvs But I found torps easy to hit and I like HE bombs for dealing with DDs (as I can't hit crap with rockets). I feel like it's made for noobs like me
  20. quickr

    General CV related discussions.

    Having loads of fun in Hornet, ngl
  21. quickr

    OP newport

  22. quickr

    Balao trouble

  23. quickr

    more fun in game

    I fun shoot boom boom yes much fun
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