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Eerieness

Beta Tester
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About Eerieness

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  1. Eerieness

    AFK ships, replace them

    "The ones Im after are the ones NOT moving an inch inside the first 2-5 mins, being replaced.". If your, or mine for that matter, team-mates choose to sail for the edge and dc, bad luck. for the team. Ive probably had them myself. Constantly seeing ships standing idle for some mins; THOSE are the ones Im after. Clear?
  2. Eerieness

    AFK ships, replace them

    I posted this on several tops so ppl would read em... And your example of ppl hiding on the edge, them moving there isnt AFK-ing, thereby dont make them eligble for the AFK-dc-rule. The ones Im after are the ones NOT moving an inch inside the first 2-5 mins, being replaced. Cant be that hard to understand...
  3. Eerieness

    AFK ships, replace them

    yes I duplicated it since some players stick to one thread.... With SSD-disks and win 10, a rebooot doesnt take more than 1-2 mins, so 5 mins is more than enough to get back in. My computer is 3 years old, max lag/wait is 20 sec, but when ppl idle for 7-10 mins, its time to swap em out...So 5 mins are pretty fair imo.
  4. Eerieness

    AFK ships, replace them

    Edgemap-disc? Never heard of... Being afk for for 2-4 mins, alot has happened, so clearly not a loss for the joiner, although the ship that DCed could have gotten in pos and done some damage. Would you have accepted 2 ships staying idle on your team, a CV and a BB, or preferring them being replaced after 2-4 mins by active players?
  5. Eerieness

    Afkers, replace them after some mins...

    As I explained to the danish lad missing out on a CV or BB on tier 5-6 really has an impact....So half the team AFK is ok for you? 12vs6 is ok?
  6. Eerieness

    AFKers...

    784 games, no Dcs...Maybe you need a new ISP of gaming-rig. And YE I reposted on tops...
  7. Eerieness

    Afkers, replace them...

    Yes, I reposted this alot of places beacause its a serious issue. Missing a BB or CV on higher tier really has an impact on the outcome. And the reason for repost is some ppl only reads some threads. Even 2 mins, replace them.
  8. Eerieness

    Afkers, replace them...

    Who wouldnt want an active ship on his team? What has really happened after 5 mins on a map that you, if joined, couldnt catch up to? 5-10 mins seems like a headstart ;)
  9. So many times ive seen ships being afk for 5-10 mins...Cant there be a rule that if you disconnected, and 5 mins passed, some other ship takes your place? Seems fair, more so at higher tiers, if some tier IX or tier X suddenly dont move, disconnected....
  10. Eerieness

    Afkers, replace them...

    So many times ive seen ships being afk for 5-10 mins...Cant there be a rule that if you disconnected, and 5 mins passed, some other ship takes your place? Posting in all classes so all can see
  11. Eerieness

    AFKers...

    So many times ive seen ships being afk for 5-10 mins...Cant there be a rule that if you disconnected, and 5 mins passed, some other ship takes your place?
  12. Eerieness

    AFK ships, replace them

    So many times ive seen ships being afk for 5-10 mins...Cant there be a rule that if you disconnected, and 5 mins passed, some other ship takes your place?
  13. Eerieness

    Nurnberg C hull

    So, go for more AA, and lose torps, or keep B-hull? Curr AA-rating is 41, and it gets to 56 with C-hull, but then less torps...
  14. Eerieness

    AA rating calculation..

    So my question are: How are the rating calculated? Are like 100 aa guns at 2.4 km more worth on rating than 24 at 7.2 km or what? Is it the caliber and range, or caliber and numbers, or range and numbers? and caliber?
  15. Eerieness

    Texas

    Well I do increased range on guns, and capt on aa. Believe me Ive had lots of [edited]closing in on my "range", and having the extra degree on the turrets comp to NY, really pays off. Besides, stay with other BBs if you choose to go aa, and support. But I find more games with no CVs than with, so I find longer range more useful.
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