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Everything posted by Nechrom
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It's fine:
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Seeing as low caliber HE shells were reduced in effectiveness versus heavier armor you could say that the Murmansk got an indirect nerf, I mean how could it not. It's still the most cost efficient premium credit grinder in the game, especially if you don't run a premium account. There was no slicing in half of anything. You just remembered wrong or got worse.
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My experience with online game dailies in general have not been so negative. Usually they are either "required", meaning you get something from them that you wouldn't otherwise be able to get, or they are straight up the most effective use of your time for gaining more currency. Taking two Blizzard games as an example: WoW dailies have often been the only way to gain reputation with certain factions (and sometimes other unique currency) while also being a decent way to keep the gold flowing after reaching max level. HotS dailies give lots of currency, more than the sum of currency you get from the battles you do to complete them. In contrast WoWS dailies only value is as tiny bonus rewards. So going out of your way to complete them is very inefficient. You're often way better off just doing a single battle in a ship you are comfortable in than forcing yourself to use a ship you might not be as good in, doing something you wouldn't otherwise be doing; hunting planes, trying to get torpedo hits, poaching kills etc.
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I guess it can't hurt to post again: Nechrom on European server High level overview Mostly plays medium-tier destroyers and is excellent in them Rarely uses torpedoes Key vehicle - Hatsuharu
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Tenryu and Omaha with the B hull are probably your best bets, but I've had luck with the Murmansk as well even if it requires more precision since it has fewer torps. Basically anything that can turn fast enough to only expose the sides for the brief moment it takes to launch the torps.
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CLs are also very easy to get torpedo hits with. You can often get pretty aggressive with them.
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New patch will sell all of your modules in depot whether you like it or not
Nechrom replied to anonym_gCiyicUsNYGl's topic in General Discussion
But in that case it's the same with WoT. You could easily use upgrade/module/equipment interchangeably if you didn't go by what the UI calls them. I don't think there are better names for them that wouldn't cause confusion. Since modules include such a broad variety of items, from fire control systems to entire hulls, I really don't see how you could avoid this issue. -
New patch will sell all of your modules in depot whether you like it or not
Nechrom replied to anonym_gCiyicUsNYGl's topic in General Discussion
No, upgrades are under the "Upgrades"-tab. The "Ammunition & Consumables"-tab contain exactly what it says. Those are both sub-tabs under the "Modules"-tab, the modules are there regardless of what sub-tab you have selected. -
New patch will sell all of your modules in depot whether you like it or not
Nechrom replied to anonym_gCiyicUsNYGl's topic in General Discussion
Those are called "Upgrades". -
I just ignore dailies with such small rewards. Not worth it.
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At that point in the game I would also just throw it to save on repairs. Sad but true. Doing that at the start though...
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I hate doing that though. I'd much rather enhance my XP gain for free than pay to not have to use a certain ship.
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What I like about the +50% XP signal is that you are forced to play specific ships a lot less. I like to finish the XP grind as fast a possible so I can move on to using whatever ship I like for the credit grind.
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Reminding me of warships.today, I remembered that my description is quite hilarious:
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New patch will sell all of your modules in depot whether you like it or not
Nechrom replied to anonym_gCiyicUsNYGl's topic in General Discussion
They only said they'd keep one of each module for ships you currently own. So if you've sold a ship then all modules related to that ship will get sold once the patch goes live. -
I remember when this thread was about the Imperator Nikolai.
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Looks like Aoba to me.
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New patch will sell all of your modules in depot whether you like it or not
Nechrom replied to anonym_gCiyicUsNYGl's topic in General Discussion
The more ships you've sold and the more modules you've unlocked on your current ships, the more credits you'll get. So you'll get the most if you have few port slots but have unlocked a lot of ships. If you tend to keep most of your ships then you'll not get much credits. -
New patch will sell all of your modules in depot whether you like it or not
Nechrom replied to anonym_gCiyicUsNYGl's topic in General Discussion
That sounds frightfully expensive even without having to buy the modules again. But at that point it comes down to personal preference. If you don't re-buy ships then you would rather get credits for the modules you'll never use again. You can't make everybody happy. -
New patch will sell all of your modules in depot whether you like it or not
Nechrom replied to anonym_gCiyicUsNYGl's topic in General Discussion
When would you ever use modules that doesn't fit on a ship you currently own, except for when you're re-buying a ship you sold before? -
New patch will sell all of your modules in depot whether you like it or not
Nechrom replied to anonym_gCiyicUsNYGl's topic in General Discussion
To make modules that you don't use have a use again, as credits. -
New patch will sell all of your modules in depot whether you like it or not
Nechrom replied to anonym_gCiyicUsNYGl's topic in General Discussion
Modules... not upgrades. -
Learned to play what? DDs? Because that's what we're talking about.
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Whatever man, whatever. I'll just go with your argumentation technique: L2P
