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Everything posted by Nechrom
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Remove dom from random battels, 70% of people dont play to win.
Nechrom replied to Hjemismanden's topic in Archive
Yes, remove the only dynamic mode so that we only have "camp to win" battles. -
Those UI changes... Really looking forward to 0.5.6 now. I really have a hard time seeing the upgrade between the Furutaka and the Aoba now. You get better RoF, range and AA, but you lose a lot of turret traverse speed, accuracy and those great torps. Plus you of course also get one tier worse MM.
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I think it's a really fun and unique ship. The best role to take is support for BBs. Unlike in higher tiers it's not a thankless job, both because you'll actually be out-ranging the BBs and also because the low tier maps are small enough to give you plenty of target opportunities with your massive range. You'll also get to mess up DDs trying to go for the BBs and provide AA cover in tier 4 battles.
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I liked her before it was cool.
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And how many bullet lengths would you say that they travel under water? Now scale that up to shell size and you'll see that a big naval gun shell can travel quite a distance under water.
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#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Nechrom replied to havaduck's topic in General Discussion
Except that's not even close to what he wrote. He says that players who grind a lot at the start will be rewarded by this system, which they are. In no way can this be interpreted as him saying that all you have to do is grind a lot at the start to complete everything. If the 100k XP missions was the bottle neck for full completion, then you might have a point. But I seriously doubt that you'll finish every other mission while just doing the weekly 100k XP missions. -
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Nechrom replied to havaduck's topic in General Discussion
I don't believe you. No one would willingly talk to someone who is using an Apple product. -
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Nechrom replied to havaduck's topic in General Discussion
This is only true if the only purpose of the event is to get 1000 diamonds. Having different missions cater to different types of players makes a lot of sense since that enables almost anyone to get at least something out of the event. The reason why you don't have every single mission count from the start of the event is the same reason why we have daily missions, to incentivize playing regularly. -
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Nechrom replied to havaduck's topic in General Discussion
I'm on schedule. Hope I don't experience burn out. -
So, any news on when the bugged AA dps will get fixed on the Molotov?
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I wouldn't be able to tell if the server went down since I'm getting kicked out to the log in screen almost every time I join a battle and sometimes even when going back to the harbor after a battle. Has been this way ever since 0.5.5. Not using any mods, just to be sure.
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Would't be so sure. Neither would be able to citadel the other if angled and the Pensacola still has a slight firepower and health advantage. But I'd say that the Indianapolis should be the better ship in general if you put both in many different situations, not just 1 v 1. The visibility range, gun range and added armor being key there.
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Dear WG. Stop giving out kill missions. Thank you.
Nechrom replied to Nerf_Harder's topic in Archive
I'm looking to do 500 battles over a month, which means I don't care in the slightest if I lose a few kills here and there. I think people need to relax a bit if they get worked up about supposed "kill stealing". -
Albany is only good in tier 2 battles where 152mm guns are rare, the moment you encounter tier 3 there's nothing you can do. The power jump in guns from tier 2 to 3 is crazy, which makes tier 2 cruisers basically useless. A tier 2 DD on the other hand can still be useful in higher tier battles.
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Looks like a Pensacola with the main drawback fixed (visibility) and with longer range guns. A bit less maneuverable and one less gun, but I think it's a fair price to pay for the positive differences. If I'm not mistaken it should also have better armor than the Pensacola.
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#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Nechrom replied to havaduck's topic in General Discussion
The missions are all tracked on the GNB web page. They don't show up in-game. -
Don't you mean 5 / 0.5 Mbit? 5 Mbit downstream would put you at a theoretical 625 KB/s but probably closer to 500 KB/s in practice.
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Am I missing something here? Isn't it completely obvious that if you tighten the spread of guns, then you need to aim well to have them hit the target? It's not aiming for you, it just makes the guns more accurate. It's like saying that a sawed-off shotgun is more accurate than a choked hunting shotgun because it's easier to hit with the sawed-off.
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#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Nechrom replied to havaduck's topic in General Discussion
The battle where I got that score was just a random one where I didn't try to get a high score (more than normally). If you just focus on capping and try to stay safe you can get a lot more. If you manage to get North it's just instant profit. I'm not saying it's something you can get reliably, first you need to get a Domination battle then you need to have two pretty passive teams and lastly you need to win (which you should if you cap that much). -
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Nechrom replied to havaduck's topic in General Discussion
If you remember my example a few pages back you'll see that if you focus on what actually awards XP, you can get monster scores very easily. -
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Nechrom replied to havaduck's topic in General Discussion
Wow, that's awfully... generous? -
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Nechrom replied to havaduck's topic in General Discussion
Staff post: -
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Nechrom replied to havaduck's topic in General Discussion
Looks like it counts progress from when the event started rather than when the "week" started. -
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Nechrom replied to havaduck's topic in General Discussion
Definitely not impossible to do. Fairly easy with any DD actually. -
#GrandNavalBattles Grand Naval Battles event thread (post your stuff here! instead of openening multiple threads)
Nechrom replied to havaduck's topic in General Discussion
June 8. Presumably the last weekly mission (100k XP) will run until June 13.
