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About Astolfo_Is_My_Waifu

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  1. Can't wait to see that automatic ASW AI is either way too effective and always perfectly predicts where subs will be, or is as dumb as bread and can be cheesed by sub players. Not sure what justification exists for automatic ASW on CVs, let CV players focus on steering their vessel and defending themselves for a change.
  2. Astolfo_Is_My_Waifu

    Developer Bulletin for Update 0.11.8

    Enhanced gun feeder is 50% more effective, so -60% swap time instead of -40%. However, my above example was based on the assumption that all ships would have a shell swap time that was slightly shorter than their normal reload time, since it would not require a full reload to change shells, but this is not the case for some reason. Every ship except for italian BBs seems to have a switch time identical to their normal reload time, so this is actually just a universal nerf to shell type swapping. Even Italian BBs who have a natural 30% discount to shell swapping speed, with enhanced gun feeder can only reduce their shell swapping time to 28% of their reload time, which is worse than the 25% previously. Gun Feeder, as a skill, will be more comfortable to use if you do take it, but the actual benefits of taking it are reduced in terms of reducing shell swap time. Choosing to change your shell type early in the reload won't impose any penalty. Swapping the shell type of loaded guns will be slower than before, even for Italian BBs.
  3. Astolfo_Is_My_Waifu

    i got permanent ban

    The situation described makes the OPs account sound more like the perpetrator than the victim. The payment method used to put 500 euroes of doubloons onto the account requested a chargeback, not a refund. This is a common occurance when someones credit card is stolen and used to buy things, like for example if someone hacks into a paypal account and uses that account to buy some other game currency. If the legitimate owner of the paypal account requests a chargeback due to the illegitimate use of the paypal account, the game account that received the digital currency is locked (or in some cases deleted as this is almost exclusively the result of unauthorised use of someones payment methods) until the chargeback is cleared. It is curious that the OP is not the one who had their payment method hacked, but rather for some reason was the recipient of what was stolen... Like Pete says, I would have expected removal of the doubloons or an account rollback to be possible options to revert the account lock. If I were being cynical, I could accuse the OP of potentially using some sort of third party service that sells cheap "doubloon" gifts and bought himself 150k doubloons from a website that obtains them using stolen credit card details, and now is suffering the consequences as the victim of this sort of digital theft may have issued a chargeback to reclaim their stolen funds. This technique is used by a lot of keyseller websites, those websites that sell game keys for cheap, how do they get them so cheap? They buy them at normal price with peoples stolen paypal accounts, credit cards and other payment methods. A sadly effective method of money laundering. However, WGs ticket response states the OPs account is the one that was hacked, though I can't imagine how a malicious actor would profit from buying doubloons from a stolen payment method to someone elses hacked account, to sell the account on maybe? Maybe it really is some unusually complex method of vicious trolling. Either way, if WG propose the OP as the victim here then surely they can offer a better remediation than paying the 500 euroes... You would most likely accept five random gifts of 30,000 doubloons each from a total strange for no obvious reason? The gift email you receive does include a warning from WG not to accept gifts from people you don't recognise, as well as warning that if the sender cancels the gift the account will be blocked.
  4. Astolfo_Is_My_Waifu

    Developer Bulletin for Update 0.11.8

    Until we see them on the PTS there's no point assuming they aren't enhanced, and I don't think this will appear as a nerf to most ships either, every ship will benefit from swapping unloaded guns. Commanders with improved Gun Feeder could still have a skill which is 50% stronger than standard, for example a -60% switching time buff instead of the standard -40%. This would only work out as a nerf on ships whose shell switching time is more than 62.5% of their full reload time, so for example a ship with a switching time of 6.25 seconds and a reload time of 10 seconds would work out exactly the same (but still better under the new rules if you change shells mid-reload). Example with 10s reload gun which gets 6.25s shell swap time. Before: It would take 10 seconds to change the shell type of an unloaded gun. It would take 2.5s to change the shell type of a loaded gun (with enhanced gun feeder -75%). After: It would take 2.5s or the current remaining reload time, whichever is higher, to change the shell type of an unloaded gun. It would take 2.5s to change the shell type of a loaded gun (with enhanced gun feeder -60%). If the guns new shell swap time was less than 62.5% of the reload time, it would be faster in all circumstances. If the new guns shell swap time is more than 62.5% then the shell swap time would be worse except when changing an unloaded gun. The caveat here is that I am assuming that commanders with enhanced gun feeder get a -60% shell switch time modifier, something we will be able to check when the PTS is online in 12 hours.
  5. Astolfo_Is_My_Waifu

    Clan Battles: Sirenidae Season

    Season 17: (Note: 30 premium days OR 15k coal, not both) Season 18: Differences Increased steel from 11,000 to 13,200, about 25% more for every league except hurricane, same mission requirement Increased premium time from 30 days to 40 days, evenly distributed over the first four leagues, but the number of wins needed has increased from 30 (7 + 8 + 15) to 45 (15 + 30) 20 red dragon, 20 ourobos signals, 20 type 59 camo, 10 asian lantern camo, 10 spring sky camo, 10 mosiac camo replaced with 5 of each red booster. (According to the economic calculator, the total bonus for XP, CXP and FXP on the previous rewards converted into more than 5 red boosters, but provided zero credit bonus, so this is only a net gain of credit bonus.) 150k CXP is gone 100k FXP is gone The option of 15k coal is gone The 50 x six types of combat signal are gone One time bonus of: 3 of each special economic signals (total effective modifiers 50% credits, 150% xp, 533% Cxp, 900% Fxp) replaced with 3 of each blue boosters (160% credits, 800% exp, 800% Cxp, 2400% Fxp). In summary, WG have drastically reduced the variety of rewards available and the total amount of economic resources is much lower. Not only this but the number of wins needed for the premium time and boosters is increased by 50%. However, in exchange, the premium time is distributed more evenly with more available in total, and the amount of steel rewarded is increased by 25% at all leagues before hurricane, and the number of wins required has remained the same. For earning steel, this is better, for everything else, the total net gain of the premium time might also make players better off, but for players who already have months or years of premium time the changes are less beneficial for every resource rewarded except steel.
  6. Astolfo_Is_My_Waifu

    Sound Rework in Update 0.11.7

    I quite like the tacticle clicks for buttons, although I think the ticks when you hover over the parameter headers on the right side of the port are a bit much.
  7. Astolfo_Is_My_Waifu

    Dutch destroyer Tromp — Closed testing 0.11.8 (DB 353)

    A "Special" ship to be exact, there are several premiums that can be gotten at no monetary cost. Special ships do not have the increased credit income of premium ships.
  8. Astolfo_Is_My_Waifu

    Dutch destroyer Tromp — Closed testing 0.11.8 (DB 353)

    I might have pegged Tromp for a T5 cruiser over a T10 DD. It could work at tier 10, but I really doubt it will enter the game without first getting some buffs, she currently looks absolutely abyssmal.
  9. Astolfo_Is_My_Waifu

    Where did my extra permanent bonuses go?

    Assuming you would buy two t10 camos with identical economic stats. Previously you could buy a permacamo for 5000 dubs. For that you got a visual and you got an economic bonus. You could buy an additional permacamo for 5000 dubs. You would get an additional visual, but since the economic values of the second camo are the same your economic situation has not improved compared to when you bought the first camo. So, two camos with the same economic bonus cost you 10000 dubs (5000 + 5000). Under the new system you can buy a permacamo for 5000 dubs That can be a permacamo visual for 200 dubs and an economic bonus for 4800 dubs, so you get a visual and an economic booster. You can buy an additional permacamo visual for 5000 dubs. You receive an additional visual, but no booster, since you are still not improving your economic situation compared to after you bought the first camo. So, two camos and the one economic bonus cost you 10000 dubs (200 + 4800 + 5000), just like before. The differnence now is if you just want the one camo for the visual effect, it only costs you 200, and if you have paid for a permament economic boost you can combine it with any visual or none. But the cost and economic benefits of additional permanent camos are the same as before: there are not any additional benefits. Just like with the old system, when you buy another permacamo while you already own one, you are doing so only for the visual difference, not for the economic benefit, because you already had the economic benefit. So there are not "extra" permanent bonuses, only duplicates with the same modifiers. There are a few ships who have permacamos with varying bonuses, some are stronger than others, if you obtain a permacamo with better modifiers, the permament bonuses is upgraded.
  10. Astolfo_Is_My_Waifu

    New ships — Closed testing 0.11.8 (DB 350)

    The IJA don't know how to make a turret look pretty but they sure know how to make them turn. 6 seconds for 180 degrees, that's almost fletcher turrets.
  11. Astolfo_Is_My_Waifu

    Perma Camo 0.11.6 first buy bonus

    To reinforce what Isoruku already said, the first permacamo for each ship is discounted. If you spend 100 on a permacamo for Bayern, the first camo you buy for every other ship is still discounted. I already bought the discounted t10 permacamo for Venezia, but the permacamo for other ships still have a discount. However, the next camo for Venezia costs 5k.
  12. Astolfo_Is_My_Waifu

    Summer Days in the Armory

    Distant voyage containers are absolutely terrible value. You can buy them for 750 doubloons and they have a chance to contain "rare" camos which you can buy from the exterior tab for 100-200 doubloons each? WG hasn't thought this through at all. And since when are the 100 doubloon default camos considered "rare"?
  13. Astolfo_Is_My_Waifu

    Developer Bulletin for Update 0.11.7

    When you complete the dockyard, you will receive a Certificate if you already owned Puerto Rico before you completed the dockyard. Any phases you earn beyond the 40 required to complete the dockyard will award 250 steel: https://blog.worldofwarships.com/blog/340
  14. Astolfo_Is_My_Waifu

    Missing ships purchased on public test server

    The PTS is a controlled test environment, it is not a sandbox for players to make long term progress in. You should expect everything there to be temporary and regularly wiped. The rewards for completing content on the PTS are the resources and containers that are awarded to your live account, this is what you receive in exchange for the efforts that would be wiped/reset. If you wish to grind ships and keep them you should grind them on the live server, your account should be duplicated over to your PTS account on a regular basis and in this way you can retain what progress you have made.
  15. Astolfo_Is_My_Waifu

    How to Play: Torpedo Destroyers

    Rewards for spotting a target are shared with everyone else who is spotting the target, so you will only get half of the rewards if a second player is spotting the same target as you.