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Everything posted by Pandafaust
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Secondaries : Cruiser HE power at 10 km or not ?
Pandafaust replied to Beastofwar's topic in General Discussion
It's IFHE so in this case is actually effective (for secondaries). It shows as a "non-recommended" skill because the system assumes that you're getting it to improve the HE pen of your main guns (which would be pointless) -
Secondaries : Cruiser HE power at 10 km or not ?
Pandafaust replied to Beastofwar's topic in General Discussion
@Beastofwar the Massachusetts is indeed a fun ship to play as full out secondary spec, but that's not to say that it's more effective to do that than it is to trundle out in a survivability spec. The secondaries would still be perfectly adequate, and overall damage is increased by (a) living longer and (b) having better accuracy/survivability/reload of the main guns. Even in a great battle where you can keep the secondaries churning constantly, the MB will still comfortably outdamage them. This is fine though! The game's meant to be played for fun, not to find the most optimal build and strategy for every ship. The target acquisition mod though is pretty dire, it has such limited utility that I can only think of a rare handful of games when it would have been more useful than concealment. Seeing smoked-up DDs at 3km rather than 2km is not commonly required. -
Just for info, those are the stats for@AliceSynthesisThirty, who might want to check the security of their account .
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Is this how CVs are intended to be "balanced"?
Pandafaust replied to KielYourself's topic in General Discussion
Is there something Wrong with Your shift Key? It seems to Be randomly putting Capital Letters throughout your Posts. On a more serious note, the proper use of sector control is a massive aid when trying to defend against CV attacks. It's always very noticeable when trying to attack someone using it if you're in a CV, and similarly it noticeably mitigates against repeat/follow up strikes when in a surface ship. I'm always happy to see a CV in game no matter which ship I'm in, as I'm comfortable in my ability to deal with them and know there's a good chance my opposite number won't have the faintest clue how to play against them. -
the hippo in the bathtub aKa the naval elephant in the room
Pandafaust replied to MrWastee's topic in General Discussion
At the risk of overloading the port UI system, would it be an option to have a splash screen on the first load-in to the game after Naval Battles become live notifying the user that NBs are available, with the selectable option to enable/disable (similar to the current daily login option to choose Honour/Glory)? At least that way people need to make a conscious decision not to enable Naval Battles, but it also prevents the issue of accidentally using them up without realising you'd get if it was enabled by default. -
Which forum members have you seen in random battles?
Pandafaust replied to Cobra6's topic in General Discussion
In fairness 12 of them were in a single flak wall, so I'd imagine it wasn't his favourite match. Aye though, good teamwork all round. -
Which forum members have you seen in random battles?
Pandafaust replied to Cobra6's topic in General Discussion
Had a game with @Bear_Necessities, @Mr_Tayto and @Roisbheinn divved up on my team. Sadly the enemies didn't last long enough for me to rack up much damage in my currently most hated ship, the Udaloi - but at least it was a Naval Star! -
Which forum members have you seen in random battles?
Pandafaust replied to Cobra6's topic in General Discussion
Just bumped into @CptMinia out Yoshino-ing around the place whilst I was in my Hakuryu. Did what I could, but sadly my efforts were not enough to avoid the loss and I ran out of time to kill the last of their team. -
Which forum members have you seen in random battles?
Pandafaust replied to Cobra6's topic in General Discussion
No problems - I had a team unfortunately full of people who went into anaphylactic shock if they got into a cap circle so despite my 4 solo caps in a bloody Udaloi, (that most stealthy of DDs), we bled out on points. Well done on being the only DD from your team to not die! -
Ranked Battles - Rigged MM even worse than in Randoms
Pandafaust replied to nerderklaus's topic in General Discussion
@nerderklaus given that your winrate in ranked is currently sitting about 13% higher than your equivalent winrate in tier 10 random, shouldn't you be praising WG for rigging the matchmaking in your favour? To save you the effort of digging it up, my tier 10 winrate is pretty dire compared to my winrate in ranked so far this season, but the point still stands. On a more serious note, I've never seen evidence of rigging in the MM system, and I also see absolutely no reason for WG to bake it in rather than just relying on randomising teams (with mirrored class/tiers of course). -
Confusion regarding upcoming v0.8.4 WoWs and CV changes - are dive bombers nerfed or buffed?
Pandafaust replied to Leo_Apollo11's topic in General Discussion
It looks to be the case that they've just used the wrong word - clearly "cruising speed" is normally taken to be the default plane speed without using boost, but in this instance they're using it to describe boost speed effect. It'd be like having a statement such as "due to rockets being too powerful, fighter speed has been reduced". That said, this is WG so it's entirely possible I'll log in to find that cruising speed really has been increased. -
Terrain suggestions on the cv rework
Pandafaust replied to fanzengxuan's topic in General Discussion
I'd contest the point that a DM has an AA range which is much less than its air detection range. This is also news to me. Hyper bombing sounds fun, is this where the pilots have had a few too many coffees? The idea of cloud cover blocking line of sight between ships and planes is interesting, but I'm not sure how practical it is to implement (given that smoke already has infinite height iirc) and how easy it would be to understand for average Joe Potato. -
Confusion regarding upcoming v0.8.4 WoWs and CV changes - are dive bombers nerfed or buffed?
Pandafaust replied to Leo_Apollo11's topic in General Discussion
Do you know, I think you're right - I've had a bit of a browse and I can't find any mention of a change to the cruising speed other than on the 0.8.4 update notes, and it does seem a mighty coincidence that the cruising speed would be updated by the same values as the new boost speeds. Looks as though they've just screwed up the wording. -
10/10 post, would read again.
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Confusion regarding upcoming v0.8.4 WoWs and CV changes - are dive bombers nerfed or buffed?
Pandafaust replied to Leo_Apollo11's topic in General Discussion
"Semi" is very much the key word in that sentence - the bombs have just as much chance of dropping at the other extreme of the ellipse that you'd have just moved further from the DD. I'd also note that the ellipse was only a guide at best, as bombs can still fall outside it entirely. That said, the change in ellipse shape is minimal - I think any benefit DDs feel depends on the statement that bombs are dropped from a higher altitude, so would cover a larger area. Haven't seen how much higher they're dropped from yet though . -
I'll be honest, I don't for a moment believe that you've managed to play for an entire day in a BB and got solely zero damage penetrations. That said, I've explained the two reasons you can get the zero damage pen result, so . . . enjoy the rest of your day.
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That was either modules absorbing the shells (most likely option) or pens on damage saturated areas.
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Resetting AA sector management immediately
Pandafaust replied to Colonel_Boom's topic in General Discussion
@Beastofwar is your belief therefore that the auras stack, and AA dps is applied per plane rather than per squadron? Bit of a bizarre choice there, because it would mean Jean Barts would be pumping out some decent AA when you're directly overhead (clearly not the case), and also if you hit no flak bursts then all of your planes would die at exactly the same time . . . -
Isn't this just the old bug of two people simultaneously hitting the same target? Used to see it quite a bit where people would hit a ship with a main battery volley and it would show as them killing it with e.g. torps despite them not having torp launchers. It's just a bit special in this case as you presumably had a 0 dmg pen (either saturation, shatter or module damage). Anyway, free little xp bump at worst .
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@bzerkur I wouldn't worry about it, sometimes the tickets are processed by people who presumably don't have English as a first language. Reported a particularly obnoxious team attacker a couple of months back (a gearing that hit me with 20 torps, so pretty obvious) and got a message back telling me that I shouldn't team attack in future, and that I could play again when the ban was lifted or some similar nonsense.
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Tiers 7 tp 10 totally unplayable.
Pandafaust replied to DocStrangeFruit's topic in General Discussion
Just for info, smoke does block line of sight for aircraft. -
WG please stop messing with my choice of harbours...
Pandafaust replied to Deckeru_Maiku's topic in General Discussion
I'm intrigued - what do you punch through it? -
0.8.4 PSA: another code for a day of premium
Pandafaust replied to Norris_of_Quirm's topic in General Discussion
Cheers, Chuck .- 9 replies
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- waiting for authorization unable to log_in
- disconnection before and after the match
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Which forum members have you seen in random battles?
Pandafaust replied to Cobra6's topic in General Discussion
Just saw @Bear_Necessities taking his Lexington out for a wander. Fortunately I was on the same team in the shokaku, so a little bit of tag teaming and the enemy team folded up like an improperly prepared souffle. -
You can use it as many times as you want. It'll only work once though
