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ollonborre

Beta Tester
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About ollonborre

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  1. ollonborre

    ARGH at all those torpedos

    This is both true and false. The amount of torps on some lines stays pretty much the same from tier 6 and up, what changes is how hard they hit and/or the reload. So in a sense you see more fish as on some DD's (KM and US) you can get low cooldown but low damage on the former and high damage and low-ish cooldown on the latter. However the tools to detect, knock out, counter and avoid all together both DD's and torps also rises exponentially the higher up you go with more and powerful Hydro, radars, speed, CV's, Dakka and sheer tankiness on certain vessels.
  2. ollonborre

    Slot 4 Upgrade for Aircraft Carriers

    Personal preference really. I went with bomber survivability on the Lexington but torp bombers on the Shokaku and Haku, because with AP bombers you can slingshot and reduce AA vulnerability that way. Maybe some CV gods can give you a better picture but this has been my reasoning on the matter.
  3. ollonborre

    AA skills on AA cruiser

    BFT. DPS is what brings planes down nowadays reliably as flak can be dodged and I have not really been getting much use out of the massive AA skill.
  4. ollonborre

    Tier 4 CV sealclubbing has to STOP!

    It is. In a vacuum the Yubari has the best AA at tier 4 and especially when you factor in defensive AA. That however does not say much as the general AA level at tier 4 is basically non existent, but I did manage to kill 2-3 times the number of planes as any other ship on my team in the games I played today so.
  5. ollonborre

    Smolensk - Why I prefer rangebuild

    I run my Smolensk with the Kebab 4x3 build+AFT(basically my Kebab had little use so that is why I did not bother to respec out of SE), and reload mod. I do find the ship to be pretty toxic and yet in the Mino for example which I find to be its closest competetior I manage a better win rate. Go figure.
  6. ollonborre

    USS Arizona...

    Even with the mediocre accuracy thanks to the number of shells she still feel very accurate and consistent. One of my favourites at tier 6.
  7. ollonborre

    Why do you like to play CVs?

    Meh I mean I tried the old RTS CV's and found them glitchy and generally boring. Tried the rework CV's and found them more fun, and if nothing else it is another class of ships to both master and learn to counter so I guess that is why I play them.
  8. ollonborre

    Superintendent - Is it worth it?

    Considering that I tend to run out of consumables even with SI I tend to use it on almost every ship that can find benefit from it (heals and smokes mostly). So unless the ship needs/I want some very specific skills SI is pretty much a given on my higher tier ships. EDIT: Survivability expert is also mostly a waste on anything that is not a DD. The extra 3500 HP is at tier 10 is great for a DD, not so great for a cruiser (even the lower HP ones) as the effective HP is often lower than a heal with dreadnought flag. Pretty much every other 3 point skill is more worth it than SE in that case.
  9. ollonborre

    How to french DD? - Builds and Playstyle

    The main reason is a low stealthfire window on the torpedoes, and that torpedoes in general are an unreliable damage source since they often rely on the mistakes of your intented target. Guns on the other hand offer consistency, since you have a larger control on your gunnery and there is a larger room for error and misses.
  10. ollonborre

    WG please show the RN Cruisers some Love

    The Neptune for me was the big stumbling block in the line (I don't count the Emerald, it used to suck but after the buff I don't know). The combination of a raised citadel, bigger size and worse detection came as a bit of a shock compared to the Edinburgh which I did like, so the adjustment period took a while. And since I spent most of my first games getting blapped I played it less and less so when I did dust it off I had almost forgot how to play it and back to blapping we went. In the end though I decided to power through it during a 200% weekend, and while I still don't really like it I accept that it is atleast not a weak ship, just awkward to make work as it breaks the progression in terms of stealth mostly. Minotaur is 100% worth it though and just fun as all hell.
  11. ollonborre

    [-RM-] Red Mist (Recruitment)

    Come join -RM-, where even results like this don't get you excluded from the clan
  12. ollonborre

    Current state of play

    Well I mean when you can have games like this and still not end up last tells you something: But really things have gone more south since the Steam release in general, but that is a price to pay for more players picking up the game and the veterans rotating out I guess.
  13. If the ship is fun to play or I'm trying to learn it I can stick with it for some time. If the tier 10 turns out to not be that fun to play I either jump down to a previous ship that was fun or get something else that is interesting. Repeat until I only have a certain amount of ships that I play on a regular basis.
  14. ollonborre

    Premium Ship Review: Shinonome

    Way to go reviving a 4 year old thread with a quote from another thread. That is some [edited]backwards necroing.
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