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SchwarzAdler

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About SchwarzAdler

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    Able Seaman
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  1. SchwarzAdler

    Tirpitz Brawler Setup

    For commander skill level 4 is it better to get AFT or manual AA first? Then getting the other or continue up to get manual secondaries or maybe the concealment is a rather big question...
  2. SchwarzAdler

    Tirpitz Brawler Setup

    Sooo, If I take the secondary gun battery upgrade for the range and reload speed (I tried it, it's great) should I take the AFT or the manual AA? Afterwards it will be manual Secondaries for sure, nothing else is useful for 5 points... Thanks again
  3. SchwarzAdler

    Tirpitz Brawler Setup

    Hello fellow Captains, I come here again to ask for advice from those of you who are more experienced with me, especially with that beauty called Tirpitz. I couldn't resist to the latest free-of-superfluous package and had to get her. What I would like to know is how you would setup this ultimate moneymaker to get the best from it. Remember I like to close in and maybe even use the pesky torps on the poor enemy ships. At the moment I have: I- Main Battery Mod I II- Secondary Battery Mod II (I have been using the main battery accuracy one, I would like to know from you whether it would be better to actually keep the main battery one since dispersion doesn't seem very good, but as a brawler I like this one a LOT) III- Damage Control System IV- Not yet bought (rudder shift time or the one that reduces the time you get fire and flooding effects? Here I cannot choose, really.) V- Not sure it is worth it, in any case I would say the one to spot further As for commander skills: I-Basic fire training II-Turret Turn time reduction III- Superintendent IV- Here I am not sure. I would ideally get both AFT, then the Manual Secondary fire and only at the end the Manual AA. Is it too much? If good in which order should I get them? V- Manual Secondary Fire as for a Brawler is a must. I guess this would be more or less the best possible config for a Brawler. I await for your suggestion/recommendation, I am sorry if not all name of skills/upgrades are correct, but I play the game in another language. Thank you very much!
  4. SchwarzAdler

    Comrade Stalin sends reinforcements - Soviet cruisers revealed

    [edited], as you said would be correct if it was Bulgarian. But it is Russian we are talking about. I speak both languages fluently.
  5. SchwarzAdler

    Comrade Stalin sends reinforcements - Soviet cruisers revealed

    It is Щорс, not Шорс, it is named after a Red Army commander killed in 1919... So it is pronounced Schors, not Shors... It is like a "sh" from shooting immediately followed by a "ch" of chariot... When I started learning Russian years ago it took me some time to learn how to pronounce
  6. SchwarzAdler

    New Ship line sneakpeak: Russian/Soviet Cruisers

    Honestly I don't see much of a problem, ш is "sh", щ is the same but followed immediately by a ch like in "charriot". Imagine saying Sh-charriot xD
  7. SchwarzAdler

    Make credits fast

    Btw whan flash question: what percentage of the orginal price do we get back when selling a ship? Without any upgrades, the ship only.
  8. SchwarzAdler

    Make credits fast

    In general, could we say the net credits gain per hour would be higher if playing the Murmansk instead of Atago? I played up to Mogami (I could unlock Ibuki already) and I think I am experienced enough with that kind of IJN cruisers. Thing is, every time I take my Amagi, I literally open up every Atago, probably because they are foolish enough to show me their beautiful citadel...
  9. SchwarzAdler

    Make credits fast

    I saved around 100k to rush to the C hull. I head it is even better because, as a secondary guns lover, I get more guns with the same range plus very decent AA. From that I guess I will have to earn in battle the 220k experience separating me from the mighty Yamato I really loved everything from Kongo till Amagi, which is my favourite so far. I got a couple of very decent games with 200k damage on her, on average I guess I do around 70k. Hope Izumo really doesn't suck as much as I have heard, I really love battleships.
  10. SchwarzAdler

    Make credits fast

    Indeed that is the point, I am 10k exp away from Izumo (yeah, that floating piece of ****) and I need 5 mil to buy Fubuki. Since my targets have been Yamato and Shima all along, I guess I wouldn't be dissapointed if I climb up.
  11. SchwarzAdler

    Make credits fast

    Hello fellow Captains, I wanted to ask a quick advice: I am in need to make some credits to buy some ships, but I often find myself very low on them. What would you recommend to make some credits? At the moment I am using the Murmansk with +20% credit flag which can earn me even 350k without premium. My question is: am I doing it right or if I would buy, say, the Atago, I would be earning much more money? Thanks for your help! SchwarzAdler
  12. SchwarzAdler

    Izumo Grind

    But anyway on a Yamato it would be kinda useless to have that skill, am I right? I still have 5 points to gather till 19
  13. SchwarzAdler

    Izumo Grind

    Yes but what if you keep shooting as you would do every 26 secs on a Tirpitz? I think you would be detected pretty fast anyway. I got the skill because when I know dds are torp walling bbs, I tend to be on my guard and keep angling and changing course very often, so the Vigilance skill could help me avoid many torps if I am not literally getting them at 90 degrees (very improbable), but giving me the chance to dodge some more than just a couple. Btw, if I play ranked my kills will not count for the Kongo/Myoko challenge, am I right? That would be a pity, 2 months to get those ships and 1 and half to try to get as high as possible up ranked games is not that much after all
  14. SchwarzAdler

    Izumo Grind

    Even now without vigilance I am often able to dodge torps surprisingly good... But it is true lately they are coming so suddenly! I think I will go with Vigilance because lately I really found myself surprised by torp walls too often... Now that you said about the reduction of torp detectability it all makes sense... Since I do not use premium consumables, the skill recommended by Tyrendian would save me 12 secs, but I still think it would be better to be able to see those pesky torps from more far away But what about other level IV and V commander perks? Completely useless on BBs? And what are the upgrades you mostly use on your IJN BBs? Atm I have installed the one to improve the resilience of main turrets and, of course but mainly to mount them later on Izumo and Yamato, the one to improve the range and accuracy (lol, accuracy) of secondary turrets. As for the rest I don't know, rudder shift time sounds good as the possibility to reduce by 15% the time you get fires and floodings. And what about the damage control system modification? The 250k one, is that good? Hey, thanks for you help very much!
  15. SchwarzAdler

    Izumo Grind

    Let me ask you something since we are talking. About IJN BB commander skills. With Amagi at the moment I have: I- Basic Firing Training I-Basics of Survivability II-Expert Marksman (traverse speed) III- Superintendent (love having 4 times repair IV-Advanced firing training (Sorry but I want the Yamato shooting at 10km with the secondaries and pulverize any dd foolish enough to get that close) I have 3 points to spare. Please recommend how to spec further, how you would ideally continue from here Thanks!
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