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LittleLILI

Beta Tester
  • Content Сount

    63
  • Joined

  • Last visited

  • Battles

    117

About LittleLILI

  • Rank
    Leading Rate
  • Birthday 10/01/1958
  • Insignia

Profile Information

  • Gender
    Male
  • Location
    (southern) Africa, (far) Asia and France...
  • Interests
    walk in the forest with my little dog, read SF, play with my nephews, eat French pastries, dream that I play golf, play games without being too serious...
  1. LittleLILI

    game starts without me

    It is true that a SSD, and fast memory are a nice path for speed ! I dream of it... But... I also have the same issue with WoW, especially with the 1st battle, and I come alive around the 18th or even 17th minute... I do not have this problem in WoT though, and it is ok since 2011. Having an Alienware (M17X-R2) with 2 video cards on Crossfire and an IS7- X range should be ok for this game, still not using fully multicore potentials... WoW definitely needs a better file/memory management. However, this game is still very very new, and I guess it will be polished step by step...
  2. LittleLILI

    Hack/Cheat and toleration

    exactly. Mods FORBIDDEN if in-battle. Mods ALLOWED if in port / training, and for global comfort/display/information...
  3. LittleLILI

    Any Silent Hunter players?

    thanks for this thread... I discovered that I have the DVD for SH3 stored in a box... since 2006!... and I never played it!!! still in it's box... i try to find my dvd reader, download the 1.4GB of Grey Fox, and the week end will be SH3 !!!! Thanks !
  4. Il faut avouer que ce jeu semble beau, semble avoir des similitudes avec la lumière/design de WoWs, et la période (voile) ne vient pas en concurrent de WoWs mais en complémentaire... Je garde ce jeu en mémoire et regarderai les prochaines ouvertures d’inscriptions...
  5. LittleLILI

    Aren't battleships kinda underpowered right now?

    Superb... We have a thread saying Aren't battleships kinda underpowered right now? And another one with: BB players are killing this game ... and how do you want us to provide devs with a good feedback? They will nerf BB in 0.4.431 and buff in 0.4.6 and nerf in 0.5.2 and buff in 0.5.5 and ...
  6. LittleLILI

    Modded sight for sniper mode.

    I understand what you mean. Obvious is ... well ... not obvious... I am afraid the only viable way to say "no" to in-battle mods, is Wargaming taking the lead and providing players with a set of official in-game features, optionnal and activated at will through the Settings, thus giving a chance to all player to enjoy battles the way they like... Or, unlock some "official" mods as a level is also unlocked...
  7. LittleLILI

    How to switch targets in torpedo mode?

    well... not always. by instance, for moving you use the sequence WASD. On an AZERTY, if you use W.A.S.D, you will be in trouble as you would need to hit ZQSD ... ... and I don't tell you what it is on my thai girlfriend's keyboard - can't read and find the X or anything else !
  8. rigolo ! mais en touchpad, c'est moins évident...
  9. C'est justement ce que j'essaye d'apprendre avec mes destroyers japonais, car j'ai tué plusieurs fois des cuirassés en 1 salve. Mais c'est aussi un suicide complet le plus souvent, car pour toucher en salve groupée, il faut etre pret du cuirassé (par exemple le prendre au coin d'une ile...). La salve étroite va partir et toucher, mais le BB m'explose ensuite et souvent le kill est posthume... Malheureusement je n'ai pas encore déterminé si l’échange vaut le cout, 1 destroyer vs 1 cuirassé. Surtout en mode Domination ou Standard (ou beaucoup de joueurs en navires lents font le tour de la carte et ne peuvent revenir á temps pour une décap...)
  10. LittleLILI

    Modded sight for sniper mode.

    No mods at all in battles, with a locked/hash client for having all players with same interface BUT - mods as much as you wish in port. - Wargaming improving a lot more the in-battle interface (ex.: high visibility of reticle/lines, better minimap,...) I would rather prefer this...
  11. LittleLILI

    Remove the cap system...

    In WoT, capping is the last resort, because most tanks can go back and defend. In WoWs, if you are on a side of the map, you can be too far for coming back in time because things are much slower. I am sure you have seen (or be in) a group of ships chasing by instance a CV, and way too far and too slow for coming back in time to your base... Capping is then a valid strategic choice punishing the players trying to go around without watching the minimap for evaluating the risks.
  12. LittleLILI

    Marine Nationale : Ma proposition

    Il y a eu de tres nombreux navires de services pour les hydravions. Par exemple, le Langley qui est dans le jeu a été un CV pour hydravions a partir de 1936/37. Mais il est vrai que le role des CVS n'est pas vraiment celui d'un CV... ("...On 25 October 1936 she put into Mare Island Navy Yard, Calif., for overhaul and conversion to a seaplane tender..." http://www.history.navy.mil/research/histories/ship-histories/danfs/l/langley-i.html)
  13. LittleLILI

    Remove the cap system...

    And now, imagine that this ship has Rommel or Yamamoto aboard sailing to another assignment.. he is still alive then.. is not it worth a draw (or a future defeat ?...) ;)
  14. Ce debat me rappelle celui qu'il y a eut pour Diablo III (Blizzard), avec les salles de ventes aux encheres (auction houses) en credits ou euros d'armures et armes. Du pur pur P2W (pay to win, payer pour gagner) Cela a tellement tué le jeu que Blizzard a fait marche arrière l'année dernière et supprimé les 2 auction houses. Je n'ai aucun problème pour qu'ils gagnent de l'argent, au contraire ! Mais effectivement, Wargaming pourrait avec WoWs revoir l'opportunité des éléments qui changent les capacités de jeux selon les capacités financières.
  15. LittleLILI

    Piastres

    Ces DD ne sont pas faciles à jouer ... mais ils ont un vrai potentiel qui est difficile (pour moi) a exploiter car c'est un jeu en apnée et focus mental qui est 2 a 3 fois plus long que dans un tank, et donc plus exigeant... faire des breaks pour "ressourcer" est une bonne idée... mais si on les compare a WoT, c'est comme jouer un T49 ou même un hellcat (d'avant les 2 nerfs)! Il y aura beaucoup d'appelés, mais pas tant que cela d'élus. Si on la la capacité de les jouer, autant apprendre maintenant car l'apprentissage est dur... (comme les CVs...) retour au sujet: gardons peut-être les piastres pour l'open bêta, il y aura un wipe avant, donc les piastres gagnées ne seront probablement pas conservées ensuite, sauf si ce que dit darkreter3 se fait.
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