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Lin3

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About Lin3

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  1. There's a relatively high proportion of battles where I win or lose because my side either had more or less pay to win ships than the other team. My win rate in the Omaha, for example in random and ranked is OK. I enjoy the challenge of going up against tier 7 silver ships in it and am mildly disappointed if I don't get top XP for my team in any battle in it. I don't think I have any issues when it comes to my confidence at carrying battles in a ship I enjoy playing. However I get annoyed when GC's rip through the silver canon fodder whilst staying alive till the end of the battle. This applies regardless of whether they are on my team or not, although I'm happier if they are on my team. My annoyance with pay to win has nothing to do with my confidence nor my ability at playing this game in my favourite silver ships. It has a lot to do with my English sense of fairness. It's just not cricket! I'd feel less annoyed if several years ago Wargaming had said "We will be introducing pay to win to our games." Instead of them making the broken promise that they wouldn't. And I'd feel less annoyed with Wargaming if their adverts had a "Game includes pay to win ships" warning. You on the other hand, and anyone else is welcome to feel that pay to win is a good or an indifferent feature of this game. I don't mind what you think on this. I'm just explaining what I think and why.
  2. Pay to win is when players have the ability to pay real money to gain a competitive advantage. For example in a Call of Duty first person shooter game, if there were certain guns that you could buy with real money that let you kill other players a bit more easily than the guns available from grinding, then that would be pay to win. I don't mind if you think I am crying in the woods or not. I have merely told you in this thread how I feel about the GC being left unchanged at tier 5 - along with all the other pay to win ships: Nikolai, Kamikaze, T61, Belfast etc etc etc. I don't mind how many other players feel the same way as me. There will be some. It's also reasonable to expect that the players that are most likely to feel the same way as me are not active on this forum, because they're not into the game enough to spend real money on it and to spend their time posting on forums on the game.
  3. It annoys me when I look at the team composition during the countdown and see that one team has more pay to win ships than the other. And when this is reflected in the battle results. Pay to win annoys me in a game marketed as free to play. From a company that said - several years ago now - that there would be no pay to win in any of their games. The pay to win creep since this game was released has been annoying me more and more. I'm not playing the game as much as I used to. Others may well feel the same as me. Or they may not. I don't mind either way. But I do know I would prefer this game if there was less pay to win.
  4. Lin3

    An idea to fix the, supposedly, OP Premium "problem"

    What, so you want me to spend £5 per tier on this game that was advertised as Free to Play? To compete at tier 4, 5, and 7 I'd want a Nikolai, GC, Belfast. That's £15. And then what happens when they introduce an OP premium pay to win ship at tiers 6, 8, 9, or 10? Another £5 contribution? And anyone grinding up a silver line would be up against wall to wall OP pay to win premiums? That would be a great way to discourage the RPG aspect of this game. No thanks!
  5. Lin3

    An idea to fix the, supposedly, OP Premium "problem"

    What, so you want me to spend £5 per tier on this game that was advertised as Free to Play? To compete at tier 4, 5, and 7 I'd want a Nikolai, GC, Belfast. That's £15. And then what happens when they introduce an OP premium pay to win ship at tiers 6, 8, 9, or 10? Another £5 contribution? And anyone grinding up a silver line would be up against wall to wall OP pay to win premiums? That would be a great way to discourage the RPG aspect of this game. No thanks!
  6. Lin3

    US light cruser line

    I didn't say that the Cleveland can't throw out a lot of DPM. I said that the Helena was more of a DPM beast than the Cleveland. Your chart is all very well. It's a highly hypothetical chart, based on all the shells hitting and doing citadel damage! The practical DPM of any cruiser depends on a lot more than multiplying the shells per minute by the citadel damage per shell! The percentage of shells that hit and don't shatter counts for a lot. The number of fires counts for a lot. The ships that you're shooting at count for a lot. As does their fire reduction captain skills. Your chart is therefore about as good as looking at official MPG figures and saying the Volvo XC90 T8 is an MPG monster at 140 miles per gallon!
  7. Lin3

    US light cruser line

    Cleveland shoots 110.4 rounds per minute, with tier 8 matchmaking. Helena shoots 106.5 rounds per minute, with the much kinder tier 7 matchmaking. Tier for tier, Helena dpm with IFHE is more insane.
  8. Lin3

    US light cruser line

    Better to necro than start a new thread. With the Helena pumping out 15 shells every 8 seconds and getting gentle matchmaking and therefore meeting a lot of tier 5 to 7 BB's, IFHE - from what I've seen so far, appears to be more important on the Helena than any other pixel ship I've sailed in. And the Helena is a DPM beast with IFHE in a way that the Dallas and Cleveland aren't with IFHE.
  9. Lin3

    US light cruser line

    I've just gotten IFHE on my Helena captain. Holy cow! What a difference! 6.2k damage opening salvoes on New Mexicos (dwindling down as they get saturated). HE citadels on Rangers! The Helena's not the Helena without IFHE!
  10. Lin3

    Nelson needs an AA buff

    I would, or I would turn back in my cruiser if I thought it would help keep the Nelson alive and give my team the best chance of winning.
  11. Lin3

    Giulio Cesare to be changed to T6.

    I am delighted that the OP pay to win GC is being moved up a tier. I can understand why anyone owning this ship will be unhappy with this change. However, in the interests of Game Balance, this is a step in the right direction.
  12. Lin3

    Signals for Credits: Coming soon to the Arsenal

    Does this mean that Unai Emery will have more funds to strengthen the squad in the Summer?
  13. Lin3

    Why Belfast is needed in game

    So let's give radar to the Shchors and Helena too, for the battles where there aren't enough Belfasts to train the DD's on both flanks.
  14. Lin3

    What a nose <3

    You can have a look here: https://www.youtube.com/watch?v=aihAhBGiyhM
  15. Lin3

    Aggressiveness

    The question is: how could you use this timidness in the enemy team to your advantage to help you win the game? There's no point in analysing why players play in a certain way. There's nothing you can do about how other people play. What you can control is how you play in response to how others play. Which may mean that the patient gameplay in this game isn't for you as you'd rather not play in such an environment at all and that a Call of Duty type game would be more your style.
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