Jump to content
Forum Shutdown 28/7/2023 Read more... ×

GerryHYH

Beta Tester
  • Content Сount

    9
  • Joined

  • Last visited

  • Battles

    1443

About GerryHYH

  • Rank
    Seaman
  • Insignia
  1. This I like, sounds fair and balanced, just 1 charge - and 2 if CV decides to take superintendent.
  2. Hey Flamu, Not denying that you performed better on the Essex, but once you obtained Tier 10 Midway, it's a different story since tier 4-8 ships does not have the firepower to instant kill you in 1st wave.
  3. Haha, this I agree. A single catapult fighter can pin down my 7 Jet Bomber squadron is hardly realistic is there? But unfortunately for balance reasons, it is needed... :/
  4. Says the guy with 30% win rate on his highest, tier 7 carrier. Please learn to play properly first, and then obtain a Tier 9/10 ship, then you will understand the CV rush. Tier 4-Tier 8 US carriers, this is not applicable as you cant just instant kill/rush enemy CV with their 1st wave. Clearly shows you lack understanding and experience of high level content - and you should not be voting based on performing that poorly on mid-tier carriers and still learning the game before saying 'This is a very stupid and dumb idea'. And if it does end up CV vs CV in the end, just go in and capture as a CV, and not stuck, hiding off the map judging from your 0% capture rate of ALL your 272 CV games.
  5. We have smoke screen! And US DD (with upgraded Hulls) have defensive fire already!
  6. Hi Jax, Some very fair points you made. But this won't make carriers immune to other CVs, as it's a consumable with time limit, it will run out. The defensive AA fire is to counter 1st horde wave. So rather then having 6 plane squadrons all horde rush into 1 CV (which is very standard from Tier 9/10 game), I want the carrier player to spread out their air squads to scout the map for everyone. This is particularly beneficial to Battleships, so you know where to travel - otherwise it will take forever to readjust your position and you'll be out of the fight since your travelling time is sooo slow.
  7. Jax, as we speak, out of your 336 games, you have 0 game as a CV... As a battleship, I understand your hatred on carriers but it clearly shows you don't understand CV gameplay - defensive AA fire will free up the fighter to escort, protect other ships, scout destroyers or incoming torpedoes or intercept planes, rather than just hovering above my own CV 24/7 Jax. Thing is, battleships suppose to travel as a group (not lemin train style, but as in 2s or 3s), hence you have cruisers escorting you. In a public game, you cannot expect a cruiser to sit around at the back shooting planes unless it's rank or division premade. As mentioned above, this frees up the fighter/planes, which encourage them to roam and scout - battleships are slow enough, and making the wrong decision to travel to the wrong place (no enemies at that location) can be very costly and time consuming, will take you 4-6 minutes to readjust your position... which mean you're pretty much out of the game. Getting fighter intel on where you travelling helps battleships.
  8. Greetings, Played Tier 7 US carrier game in the pre-seaon rank - and in comparison to the Japanese's Hiryu, this match up is totally imbalanced. Hiryu's standard set up in rank games is the 2-2-2. US ranger set up, either the 1-1-1 set up, were the Japanese counterpart outshine the US carrier in EVERY ****ing department, air supremacy, torpedo and dive bomber. Or the 'standard', complete RNG fest of 2-0-2 set up, were US gain air supremacy, yet rely on COMPLETE RNG to do damage output, how is this fair? I could endure Wargaming's typical imbalance in normal games, but in rank, were heavy emphasis should be on skill and tactical play is based on RNG fest? Come on, basic logic Wargaming, sort it out if you please. Suggestion: Provide one of the US upgraded mod with a 2-1-1 set up, which is balanced and fair in my opinion. Thoughts anyone? Thanks
  9. Hello all, I did play a fair amount of CV games (including Tier 10). I welcome the CV nerfs, as my average earnings per CV game were 600k+ credits (very good games 950k+ !). That being said, the only buff I strongly believe CV should get, is the Defensive AA ability (which is also realistic considering the amount of AA guns they possess - especially from Tier 7 onwards). This will discourage the standard, boring, brainless CV vs CV rush. Whichever CV manage to rush the other down successfully in the 1st wave tends to win map control... which normally wins the game. This will hopefully encourage the carriers to use their planes more strategically, i.e. spread out their planes and scout for the team rather than just horde rush the opponent's CV. Your thoughts? EDIT - Counter argument: Jax, as we speak, out of your 336 games, you have 0 game as a CV... As a battleship, I understand your hatred on carriers but it clearly shows you don't understand CV gameplay - defensive AA fire will free up the fighter to escort, protect other ships, scout destroyers or incoming torpedoes or intercept planes, rather than just hovering above my own CV 24/7 Jax. Thing is, battleships suppose to travel as a group (not lemin train style, but as in 2s or 3s), hence you have cruisers escorting you. In a public game, you cannot expect a cruiser to sit around at the back shooting planes unless it's rank or division premade. As mentioned above, this frees up the fighter/planes, which encourage them to roam and scout - battleships are slow enough, and making the wrong decision to travel to the wrong place (no enemies at that location) can be very costly and time consuming, will take you 4-6 minutes to readjust your position... which mean you're pretty much out of the game. Getting fighter intel on where you travelling helps battleships. I want the carrier player to spread out their air squads to scout the map for everyone. This is particularly beneficial to Battleships, so you know where to travel - otherwise it will take forever to readjust your position and you'll be out of the fight since your travelling time is sooo slow.
×