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Everything posted by MoveZig
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I dread to think how it's going to go for DDs that don't have Def AA. Think about it, infinite planes with air reloads. CVs will be able to keep TRB IJN DDs spotted all day, making their life miserable, not only spotting them but dropping on them constantly. I'm anxious to learn how this will be countered. I always hated the modes in WT. Either ultra-arcade suicide bomber spam or less arcadey with huge downtime between anything interesting happening.
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Wow, that's the exact opposite of what I wanted. I was hoping they'd emphasize the tactical aspect and remove the mouse precision nonsense. Instead they made DDs on steroids. I guess this will be the most twitch-based class of all. Shame.
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"Alaska" seen in the wild... possibly/hopefully next FreeXP ship... I hope...
MoveZig replied to Leo_Apollo11's topic in General Discussion
Does Alaska have the trademark US high shell arcs? -
"Alaska" seen in the wild... possibly/hopefully next FreeXP ship... I hope...
MoveZig replied to Leo_Apollo11's topic in General Discussion
Wait, Alaska is going to be t10? Yeah, 1m sounds about right for a t10, comparing Musashi coal price to Salem. -
"Alaska" seen in the wild... possibly/hopefully next FreeXP ship... I hope...
MoveZig replied to Leo_Apollo11's topic in General Discussion
Well, it better be FXP or coal instead of steel or some clan-based nonsense. -
Why did I have the impression there'd be a premium container for each sub-collection?
- 67 replies
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- meh
- last year was much better
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(and 1 more)
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New & Improved Op Dynamo in 0.7.9 - Now open to all "Allied" T6-7 DD's - What will be your Ship and Captain Skills choice?
MoveZig replied to IanH755's topic in General Discussion
I'll be using my Aigle, should be great as long as I don't have to knife fight schnellboots. Honore's EM will help. I also made the mistake of getting permacamo for Mahan just before the recent radar proliferation, so it might see some action too. -
The conceit of the ship is you're powerful but struggle against the finer points: slow turrets, bad concealment, high shell arcs, no AA, situational speed. It's a good DD for ops though, where these things become a lot less relevant. Honore is a good pick for it, his EM and AR are great to have.
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The game is fine but to me, it's gotten a bit light on new content I actually care about. A big part of that is that I've already got most tech-tree ships I want. But the new lines don't exactly excite me either. Brit DDs? Sure, bring on a stealthy smoke-dependent, slow DD line in a radar-heavy meta. I sure won't play it though. I'm mainly looking forward to Alaska. Other things that could reinvigorate my interest: - New game modes. Arms Race looks good but why limit it to top tier? - More coal ships. - New ops, and not highly resticted by type, tier and nation like Cherry Blossom and Hermes. Also not unreasonably hard for PUGs.
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Do you enjoy playing against CV?
MoveZig replied to anonym_RGvUdEcxWWvD's topic in General Discussion
If you're that bothered by CVs, play a AA-spec ship. Yes, CVs have a disproportionate impact on the game but you can either learn to work around it or put points/mods into AA. They're not going to be removed and you're not getting anywhere by demanding their removal. Companies very rarely outright remove unbalanced classes and playstyles. Why would they reduce the amount of content in their own game? It's better to rework them. -
Best Operations for grinding credits and xo?
MoveZig replied to Captain_KriegWurst's topic in General Discussion
Aegis, Cherry, Hermes. -
On the topic of Alaska, is it going to have noticeably higher-flying shells than Kron? I hope so, I wanna see them launch into orbit, especially at max range with a spotter plane and range mod.
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I'd say Yorck is more interesting than freaking Shchors anyway. Selectable shell trajectories, decent AA, maneuverable, useable torps, special hydro, best HE in the line and kinda-German AP. Though I'm looking at a surprise-AA build for it with Jutland's Vigilance providing the torpedo defense. Let's face it, it's not exactly a brawler but it is a ship CVs wouldn't expect to be running a lethal AA build.
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I'll get the PA one to grind the PA line. I have a 19-pointer already but I'll be damned if I go through that retraining for every ship t4-t10. Plus I may want to keep more than one ship in the line.
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It has gotten a stealth+torp buff but the buff I'd really want is either a bit more armor so it doesn't get citted by everything, or a heal that fixes a lot more cit damage.
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What is the stupidest thing you did today?
MoveZig replied to piritskenyer's topic in General Discussion
Brawled a half-health DM with my Kron. Then broadsided to avoid getting rammed. I still won but owie. Came out of it almost dead from full health. These cruisers really highlight Kron's flaw if angled - can't reliably pen them and the HE is not amazing. DM could have possibly won if it had stayed angled and I'd broadsided like a fool. -
Both ingame and web version don't recognize my 100k+ coal. I can't even upload an image to show it. '' There was a problem processing the uploaded file. Please contact us for assistance. ''
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Problem solved, guess they were in the process of implementing the anniversary stuff. Here
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Yeah. Coolness factor aside, it's convenient and player-friendly to have shared captains instead of a bunch of nations with captains you can't use anywhere else.
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What is the stupidest thing you did today?
MoveZig replied to piritskenyer's topic in General Discussion
Had a match against 2 Missouris, 2 Memes, a Yueyang and Mino. I just couldn't take it and rushed the closest DD I could find trying to do some damage to something and then bow out instead of being disabled the whole match. From now on, no more high-tier DD unless I bring my own radar. ima buy Panasian Dasha, grind the PA line and then then join the cancer. Might as well run radar of my own, if smoke is rendered so utterly worthless and there are no CVs. -
The equivalent in this game, I guess, is a 19-point captain. That's a maxed-out captain that automatically converts earned Commander EXP into Elite Commander EXP at a rate of 1:1. Which you can spend on any captain for leveling up, retraining for a new ship, and respecing. So you could literally play one 19pt captain and level up all your other captains without playing them even once. It just takes a damn lot of EXP to get that 19-point captain. But yeah, ship exp you get beyond the modules and next ship research is useless unless you convert it into FXP with doubloons.
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Is it going to be that stuff you can only get from top-level ranked and clan pvp? If so, I'll pass.
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ctrl+F Gallant = nada.
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You can? Source? Read the whole 0.7.8. briefing thing and it's not even mentioned.
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It's a garbage ship that gets pushed around by Vampire, and it's not going to get better with the introduction of tech tree Vampire. In fact, never even mind Vampire, little Phra Ruang can both outspot and outgun Campeltown because of the latter's heinous turret placement and reload. It was awkward to begin with, now its thoroughly powercreeped and WG don't care because it's low-tier.
