-
Content Сount
3,160 -
Joined
-
Last visited
-
Battles
31670 -
Clan
[ONE2]
Content Type
Profiles
Forums
Calendar
Everything posted by RAHJAILARI
-
Any plans for discouraging camping through gameplay/meta changes?
RAHJAILARI replied to cuddlesRO's topic in General Discussion
HHEEY! I always thought it was Missouri? But you were right. Thanks for the correction. -
Any plans for discouraging camping through gameplay/meta changes?
RAHJAILARI replied to cuddlesRO's topic in General Discussion
Aww @PzychoPanzer, don't be like that Nurnberg can totally take them all... It's just getting undetected to that 6km torp range that is the tricky bit. -
Any plans for discouraging camping through gameplay/meta changes?
RAHJAILARI replied to cuddlesRO's topic in General Discussion
A simple solution eh @clocky? Hmm, a 7 point plan perhaps then? 1) Re-design all Maps so that island cover is always available and only to be found near the center of the map thus negating some on the range-advantage of high tier big gun ships and making sure campers have no cover. 2) Remove Concealment System Modification 1 from the game all together and re-do the CE skill so that the smaller ships have the advantage (as they should have) thus making the "Stealth BB" concept as impossible, as it really should be. For example: DD =-10%, CL = -9%, CA = -8%, CV -7% and BB = 6%. 3) Re-do the ship base Concealment Values so that each ship class will be clearly within their own base concealment range, when compared to others (DD = 5-7km, CL & DD Leaders = 7-9. CA&CV = 10-12km, BB > 13km+). 4) Adjust the Gun "Bloom" effect so that it is either 20sec OR equal to the MINIMUM of the re-load time of each ship's main guns, whichever is longer. 5) Rework Rewards system to also reward movement during the game, based on kilometers driven during each match. Perhaps this can be relative to potential max travel distance possible for the particular ship so that slower ships will not be unfairly penalized. 6) Rework Detonation and Dispersion mechanics so moving ships are progressively harder to hit (normal dispersion), but slowly moving or stationary ships will become easier to hit (relative, proportionately reduced dispersion - so 3/4 speed = -5% dispersion, 1/2 speed = -10%, 1/4 speed = -15% and stationary = -20% dispersion) and give stationary ships increased detonation chance (so instead of 2%, it could be 4%, for example). 7) Change the Armor Penetration and Citadelling mechanics from the "Tanks"-model to "Ships"-model so the the Citadels would be easier to get from ´where the ship armor is actually thinnest (bow and stern) and harder to accomplish from where it is thickest (from the side), this would allow BB's to employ full broadsides more often while staying mobile behind the immediate front lines and by that virtue encourage more mobile gameplay = No more bow-camping. AND while we are it, it might also be a good idea to give the Spotter Plane a -10% dispersion bonus for distances over 15km only, just to make sure that camping snipers can be counter-sniped that much more effectively. PROBLEM SOLVED! -
Funny and sad game situations shown with map screenshots.
RAHJAILARI replied to albinbino's topic in General Discussion
Yeah, I hate it when that happens. -
DD Player Forced to Play BB's to Get Citadels
RAHJAILARI replied to TheFierceRabbit's topic in General Discussion
Solution in 3 easy steps @TigerMoth: 1) Get Khabarovsk or basically any other Gunboat DD 2) Use AP - Shoot at any CL (RN, Russian etc.) 3) Farm citadels all day. Problem solved. -
Yes, they should implement an immediate auto-translate on the chat using Babelfish to make it equally unintelligible to all or else ban all other players, except those, who are native Sami speakers and own at the least 2.000 Reindeer. Dude, no universal translator capable of doing such a thing exists. If it did everyone currently working at IT in Europe or US would be already unemployed, because their jobs would instantly have been transferred to Burkina Faso, Myanmar or other some such. My point? It is far FAR easier and quicker to just learn Polish, Chinese or Lithuanian that to get that working.
-
Unsinkable then? Awesome! I Hafta get myself one of those!
-
Awwww.... Foiled again then, but lessee... I am quite curious to see if there's a way around this.
-
A Teletubbies Flag?
-
Mebbe next April Fools @Jethro_Grey? There's always hope.
-
DARNATION! There's always a snag... But perhaps a backup folder then and just re-copy and paste over the updated one or some such, hmmm.... I'll think about it later, a nice tip anyways. Thaanks!
-
Awww, it's not so much that I don't appreciate Teddy Bears as such. BUT it seems a tad awkward and kinda spoils the mood, when it is commanding my otherwise awesome and ever-so-Samurai-ish Mighty Nagatou... It would be just fine for the Mighty Pinto though.
-
Awesome @iJoby! I have a few images in mind too. Will check this out as soon as I get home (still slaving away at the galley). Uh oh tho... What happens to the voiceovers? It would not do to have my mighty and ever so manly Samurai-Admiral piping on like a teenage girl in a pink tutu I reckon?
-
Ehh @iJoby?? How did you do that? There are quite a few fellers I wanna replace in my fleet too... Especially a certain obnoxious 15-point Teddy-Bear freak.
-
Well maybe "the Tulku" doesn't drink?
-
Ahh, @robihrmy lad that is politics (the famous "Russian bias" at work here). He is very popular in Russia. Because he publicly defended their capture and annexation of Crimean Peninsula from Ukraine and has also defended the Russian cause in the on-going civil war there (in Ukraine). Also toured Crimea with his band after the annexation. So now he has been granted an Honorary Russian citizenship.
-
NoNo, I deny that, wouldn't dream of such travesty -I called it "Rubbish"...
-
WG associate with reality? WOAH!
-
Wasn't he Romanian? Ehhh, but yeah - I see your point. On the other hand, those annoying American copyright rules do have an expiry date so John Paul Jones or Pocahontas might already be available.
-
To whoever said the current meta is favoring battlewagons
RAHJAILARI replied to wtfzazo's topic in General Discussion
This looks like it will be just another repeat of the Kitakami-episode (strangely I would love to have that one, though in a little more versatile form perhaps) and will very likely suffer the same fate in the end as well. The ship in this configuration is just too limited in how it can be played and what it can do to be a viable DD and keep interesting to play. -
Yeah... My feelings exactly. How on earth did they manage to win the thing tho? Sheer dumb luck then, obviously.
-
Djääm, that's harsh dude...
-
Yupp, most likely...
-
Really? John Doe? I can see they really put some thought into this one. So it's true then? He can't cook? Not really sad tho, could never understand his mumbling anyways. Perhaps they'll re-do the voiceovers with someone, who actually speaks English?
-
Nono Boss @orzel286. WE LOVE DETONATIONS, GIVE US MORE. Please don't kill us... BUT Perhaps they could be enabled only after, you are down to under 50% health tho. Would give us a chance to get at the least something done before the inevitable. OR Maybe just activate the doomsday clock 8 minutes after the battle has started to give players a head start.
