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Claiby

Beta Tester
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Everything posted by Claiby

  1. Claiby

    detectability range

    The mogami was the last ship on the enemy team, forgot to add that.
  2. Claiby

    detectability range

    Would like to add that either scout planes, or the whole air detectability range is buggy. Yesterday got spotted in my Farragut by a scout plane of a mogami which was 10Km + away from me ("sixth sense" shows you in wows if you are detected by aircraft), there was a smoke screen between us and I was not firing. As far as I know the air detectability range is lower than the normal one.
  3. Claiby

    Invert Y-axis

    Yep, would make me happy too, using inverted Y since X wing...
  4. Claiby

    The quality of ship models.

    CV decks should be a busy place, that would look awesome.
  5. Claiby

    Huge problems with Aircraft carriers

    I only have experience with independence, and I use the 2 fighters 1 bomber load with upgrades for fighters (commander is not really skillful, so no fighter skills yet) and with the 2 fighter squadrons I could not kill 1 from a Saipan. Shot down 2 or 3 of the enemy squad, lost 1 full squad and the other left with 4 or 5 planes to reload. I think two squads should be able to handle a tier higher squad with upgrades.
  6. Claiby

    Aircraft Carriers,

    Can you shoot down shells from arty in WOT? Do you get any notification that a shell is incoming, so you can evade it? (you know, you can see the torpedo planes and the torps, and the bombers, so you can prepare accordingly) I think commanding the air groups and positioning the carrier is a lot more complicated than just clicking from bush with an arty.
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