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Everything posted by NoirLotus
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Discussion thread for "some interesting info around the world"
NoirLotus replied to Deamon93's topic in General Discussion
It's fun when you always put the blame on CC and never and WG balance team. You are the kind of people who blame the postman for all the bills they find in their mailbox, I guess. Giving a cruiser like dispersion on a BN is a bad idea, WG already tried on RN BB and now they are trying again. -
Discussion thread for "some interesting info around the world"
NoirLotus replied to Deamon93's topic in General Discussion
I think I saw a little bit more of standard battles these last weeks, but as I'm not playing a lot, I don't think that the statistical sample is representative. -
Clearly a class-based game where the tank class gains more with a stealth build thn the furtive class is deeply flawed ... I would even ad that the single fact that a stealth build is possible for a tank class is completely stupid.
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Discussion thread for "some interesting info around the world"
NoirLotus replied to Deamon93's topic in General Discussion
But when you listen to the BBabies, if they camp, it's because the naughty DD might hurt them ... So it's perfectly make sense ... (in the warped mind of the devs) -
Discussion thread for "some interesting info around the world"
NoirLotus replied to Deamon93's topic in General Discussion
Hey, WG devs said that they want to fight BB overpopulation. They must think that a good way to do that is to make DDs life a nightmare ... -
News for pan asia DDs : source Cheng An 127mm/40 Type89's reload time decreased from 7.5 seconds to 5.5 seconds, 180° rotation time decreased from 22.5 seconds to 15 seconds. And those guns are less likely to be destroyed. Long Jiang 500mm G/6 AV** deepwater torpedo's damage drcreased from 10600 to 9233; torpedo range decreased from 6 km to 5 km; 10.6% reduction to chance of flooding. Phra Ruang 533mm Mark II deepwater torpedo's torpedo speed decreased from 53 knots to 52 knots; torpedo range decreased from 6 km to 5 km. Jian Wei Torpedo reload time decreased from 80 seconds to 73 seconds. 533mm Mk7 deepwater torpedo's damage increased from 15733 to 16700; torpedo speed increased from 59 knots to 62 knots; torpedo range increased from 6 km to 6.4 km; 7.3% increase to chance of flooding; detectability increased by 100 meters. Hsien Yang, Chung Mu, and Hsiang Yang Gain surveillance radar consumable on slot 3 (engine boost). This new variant has fixed detection range at 7.5 km, and last 10 seconds, 12 seconds, and 15 seconds for Tier 8, Tier 9, and Tier 10, respectively. (For comparison, Black's surveillance radar has a detection range of 7.5 km and last 20 seconds.)
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Super Container Loot Thread [ topics merged ]
NoirLotus replied to ThePurpleSmurf's topic in General Discussion
3 T10 so 3 SC, only got fanions : - 100 Wyverns - 100 Zulu - 25 Ouroboros -
My torp is nominaly doing 20967 damage.Tashkent got only 11k. Why?
NoirLotus replied to Grumpy_Shark's topic in General Discussion
DD don't have torpedo protection but if they take the hit in the bow or stern area, they will only receive 1/3 or 1/2 of the initial damage of the torp, as these areas have few hit points. That's why good players always try to get hit by torps in these areas if they can't torpedobeat, they know that they will survive anyhow. -
The spotting range in smoke is directly linked to the gun caliber IIRC
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The mahan couldn't stealth torp us, as we were in 3 different smokes and anyway both fijis had sonar so tjat wouldn't caise any damage. He killed our mahan with torps at short range. I killed him before je could lainch another volley of torps and then suffered damage from enemy fiji and NC.
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I tried it with Fiji and I like it !! We were 3 hiding in smoke (a Mahan, another Fiji and myself, in 3 differents clouds of smoke but very close to each other), a bold Mahan came at 5 km and spotted all of us, I killed him but punishment came back immediately and we lost at least 2 ships. It's a well deserved nerf to smoke camping in general and to RN cruisers in particular.
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In my opinion, I think WG should put BBs in their own games where there will not be fires, HE spammers or torps to ruin their camping party, so the game will really be World of Battmeships as advertised. And then they make a World of other warships for DD, cruisers and CV to have fun.
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A Public Apology, and shout out to you special unicorns
NoirLotus replied to Yorkie_GBR's topic in Off-Topic
Being French, I can only answer this to you, OP : -
Discussion thread for "some interesting info around the world"
NoirLotus replied to Deamon93's topic in General Discussion
Maybe not OP but it's just another T8 BB with very strong AAA, whie it's supposed to be the IJN BB weakness. I'm sure that CV players are rejoycing at the idea that in the end, there will be almost no BB that they will be able to attack without suffering heavy losses (in the better case, as it is just suicidal to attack some BBs). So much for the CV rework ... -
News from 0.6.11 : - Pan Asia DD now only have deep water torpedoes, regular torpedoes are removed - DW torpedoes see their damage reduced at the same level of former regular torpedoes at each tier. source
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News from 0.6.11 : - Pan Asia DD now only have deep water torpedoes, regular torpedoes are removed - DW torpedoes see their damage reduced at the same level of former regular torpedoes at each tier. source
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How many "Permanent Camouflages" (Type 15/16/17/18/19/20) you bought for your regular ("Silver") ships?
NoirLotus replied to Leo_Apollo11's topic in General Discussion
Zero !! The only permanent camos I have on my silver ships come from the Santa's Convoy or Bismarck campaign. -
Just rename it MegaZao ... Potatoes will only use it as a long range HE spammer.
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Discussion thread for "some interesting info around the world"
NoirLotus replied to Deamon93's topic in General Discussion
Man it would have been impossible to remember 5 (classes) x 4 (tiers) x 2 (nations = 40 different radar spotting distances in game ... -
Discussion thread for "some interesting info around the world"
NoirLotus replied to Deamon93's topic in General Discussion
Great !! So IFHE needed to get nerfed but the Kutuzov & Belfast owners whined so much that now magically there is no more problem with it ?? Seriously WG, if you go in that direction with IFHE, you'd better annouce a nerf on Kutuzov & Belfast very fast ... -
Discussion thread for "some interesting info around the world"
NoirLotus replied to Deamon93's topic in General Discussion
They are supposed to arrive in december, but I think that they have a good chance to be postponed to the beginning of 2018, as all the recent new lines have been delayed because they needed to get adjusted. -
The reason why BBs hug the map border
NoirLotus replied to ThePurpleSmurf's topic in General Discussion
Exactly this !!! The last BBaby I met was in Fuso and when I asked him to move forward, he just answered he didn't need to as he had 26 km range. A good way to solve this would be to give BB and cruisers the same gun range. -
1st choice is bad as WG has already stated that 2-3-0 was OP. The T9 upgrade could be a solution. But personnally, I think GZ does not belong to T8. Her Historical load was 42 planes and her planes are tje equivalent of T6 or T7 planes (1st years of the war) !! This ship should get her 42 planes and be T6 with a deck either 2-0-2 or 2-1-1 (with few planes per fighter squadron).
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Singular awards being won in one battle
NoirLotus replied to HotshotJimmy's topic in General Discussion
First blood doesn't take into accountthe tie of the kill but the time when a ship fired. So if I launch torps in my DD, then you kill a ship with your guns, you'll get First Blood, but when my trops will sink an enemy ship, I'll get also a First bolld, as they were launched before you fired.- 4 replies
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- oaft
- well ill be...
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