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Brett50

Beta Tester
  • Content count

    221
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  • Battles

    2710
  • Clan

    [PGTIP]

About Brett50

  • Rank
    Chief Petty Officer
  • Insignia

Profile Information

  • Gender
    Not Telling
  • Location
    Norwich
  1. Coupon for being top xp earner?

    I got the 10% one after coming top in a random, there's so few things you can actually use it on, about the only thing I could was on the Kii, which seeing as I no longer play BB's would be a bit pointless
  2. Where are all the cruisers at?

    I'm sure that's true but we all know the only reason BB's react when a cruiser start shooting at them from an unexpected angle is because they jump for joy that a cruiser showed themselves to them, giving the BB player a good chance to shoot at and delete the cruiser. All too many times i've seen BB's that have managed to get within 8km of each other completely ignore the other BB to shoot at the cruiser 6km further behind him.
  3. Where are all the cruisers at?

    I think a good boost to cruiser players would be to reduce the penalty after firing so instead of having to wait 20 seconds to stealth back up again, reduce it to 15 or so. This would give cruisers the chance to hit hard on a flank then stealth back up if they start getting too much return fire, letting them survive easier to be able to reposition and strike elsewhere. I would also say try to return the AA role to cruisers, at the moment BB's are generally far superior at defending themselves against aircraft (other than the odd exception like Des moines or Mino)
  4. Where are all the cruisers at?

    that screenshot was taken at 11:10AM on a Sunday so I would hardly call that early morning hours or late at night. I generally find I'm in the minority on the team in my cruiser, usually only 3 of them, occasionally 4 max at the higher tiers. I find top tiers are usually 5BB's, 2CA/CL then 5 DD's, every so often you may see a lesser spotted CV player flying around
  5. Where are all the cruisers at?

    What's that about a 5 BB cap?
  6. What is it with Battleship HE spam??!?

    I imagine people are doing it because of getting fed up of terrible RNG giving them 4 overpens on broadside cruisers at 5km, so they switch to HE, guaranteed an ok amount of damage and a good fire chance to go with it, WG basically made HE the general purpose ammo and AP for if you're feeling lucky, i've completely given up on playing BB's recently because of it. that class doesn't reward skill at all, only rewards those with good luck.
  7. Super container madness!

    I have had the grand total of 1 so far this year, but it was a radar module so not entirely useless
  8. anyone know if there are going to be any weekend specials with 35free xp per gold going on before the Missouri leaves us?
  9. I've only had one super container so far this year, I've given up with the 'try your luck' ones as the bonus chance they give you seems to be negligable, i'll just stick with the credit or consumable containers.
  10. What should be future steps of WG?

    I fear even if everyone stopped giving money to WG their response wouldn't be to try and improve the game, it would be to try other means of wringing money out of people via things like 'limited time Imperator Nikolai bundles only 99.99euro' the game is unfortunately run by the finance department, not the development team
  11. Who forgot to feed the hamsters

    yeah, got a massive lag spike in game followed by being booted from the server and it won't let me back on, a good successful new patch this
  12. WoWs confession by jghawks

    part of the problem is that WG have set this game up to coddle less experience/skilled players with RNG mechanics, after all, who needs to learn to angle if you just play a german BB, who needs to learn when to use AP/HE when HE will always do good, consistent damage on all targets. Randomly detonating a full hp target will give them the odd really good result game to make them feel like they're a good player and of course there's always the BB's camping at the back sniping the whole game that come top on XP on the losing team simply because they lived the longest and were therefore able to farm damage for longer. let's not forget DD's that just sit in smoke that then get hit by 4 torpedos and still survive because of 'damage saturation' The game doesn't really encourage you to learn all of the mechanics and let's face it, when you do learn all of the mechanics, situations like those above just annoy you more!
  13. it's another one of WG's "fun and engaging" mechanics like detonation because seemingly Wg don't like any part of this game being decided by skill.
  14. '''' all idiots in ranked

    Ranked is no different to randoms, I've come across plenty of people that AFK or bring stock ships into ranked then entirely ignore instructions from team mates. I've found playing the Farragut is the best ship for the impact on win chance, you can carry a bad team far better when you can take down most other DD's easily in gun fights and can give your team smoke (which can encourage them to actually push forward if you lay the smoke slightly ahead of them ) it also has the speed to go and take caps in the late game when there are only a few ships left.
  15. Weekend bonus: Spend time with your family

    To be honest, I'm fine with not having weekend 'specials' every weekend, as long as when we do get them they are actually special, not just an x2 on your first win, a discount on low-mid tier ships and some crappy mission.
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