VagueTarget
Beta Tester-
Content Сount
6 -
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Last visited
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Battles
10372 -
Clan
[SIN]
About VagueTarget
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Rank
Seaman
- Profile on the website VagueTarget
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Insignia
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unlocking FPS limiter makes rudder only go to half!?
VagueTarget replied to VagueTarget's topic in Archive
@MrConway pls whip your CS department, when i submit a bug report in English, I a) expect to be answered in English and b) i don't need a standard response which is not appropriate to the issue. This is a BUG, not a player issue. Well, strictly yes, but still the behaviour of the game client makes no sense since this little engine setting worked for years before.... -
unlocking FPS limiter makes rudder only go to half!?
VagueTarget replied to VagueTarget's topic in Archive
yeah did, i was more like fishing for feedback/advice if any one else noticed it too. It's definitely a thing. I tried it on my NA client as well, which is clean and mod free. Just by editing the engine_config.xml you get the same effect. -
Hi, i don't know when this happened, i had a few months of a break from the game, but upon my return I noticed was dying a lot esp. when trying to dodge and the ships felt sluggish until i realised this. I usually unlock the FPS from 75 to 144 since my machine and display can run it at around these FPS , but when this happens the rudder can only be pushed to the half position in either direction, no matter if using A and D or Q and E it stops at 1/2 and that seems to be a hard stop of the rudder, not only a visual thing. I don't understand how these things are connected, but it's weird in my opinion since they seemingly have no connection. Is there a way around or a fix? I'd really hate being told what FPS I can run my game at when i have the hardware to go faster than peasant level 75 FPS ;) 07
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[Last Chance!] Make Your Stand – Earn Exeter FREE!
VagueTarget replied to The_EURL_Guy's topic in News & Announcements
After the first block of frustration I for myself have decided not to bother anymore, it's simply not worth investing so much time in a mid tier ship, even if it's "free" i value my spare time high and with this kind of grind i cannot speak of "free" anymore...... -
I have two main issue with space battles, confusing visuals (background obscures important visual cues such as torpedo markers, virtual waterline needs to be taken into account, you can see the keel of the ship which might throw off your aim, no visual smoke makes hard to guess speeds/direction), sound cues are more annoying than helpful Space missions, I personally find it hard to complete Mission 3 at least on the Test server, because it is again a triple condition mission (which are the worst, get rid of triple condition missions ASAP) which forces you to rely on RNG if you are able to complete it. Currently space missions don't last long enough on PST for me to complete it. I either get damage and ship kills or damage and plane kills all three together is near impossible since either all ships are dead quickly (either team) or the cv has its planes way somewhere else on the map
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Servers down after the odd transfer message and the WG Game Center patched after i left the game seems serious, probably an exploit and they had to pull the plug?!
