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Mad_Dog_Dante

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Everything posted by Mad_Dog_Dante

  1. Mad_Dog_Dante

    Heading for the Petropavlovsk.

    If you like Buddy, you will enjoy Schors and Chapayev even more. These are all light armored medium to long range kiters, Chapa has good radar and a hydro and is surpisingly versatile and lots of fun. I did not enjoy the Tallinin or Riga, even though the Riga was a better experience compared to the Donskoi. Donskoi very meh. As for the tier X's, I didn't play much Petro nor Nevsky. Gut feeling: for me Nevsky seems more fun, very personal. Petro feels kinda stale like the Stalingrad seems stale for me when I look at how it's played. I simply don't enjoy that playstyle.
  2. Fast, manouvrable, fast loading and fast turning accurate guns, high pen HE shells, fast medium pen AP shells, effective but medium weight armor scheme, small, massive AA, Hydro, torps, radar, 12km high pen secondairies, speedboost, reloadboost and crazy pretty or butt ugly. Yeah, and I only get to have it. ^^ Edit: I forgot the smokescreen
  3. Mad_Dog_Dante

    Santa Crates, what did you get?

    It's funny because it's true ^^ After getting the Arizona and De Grasse in the 12 TX certificate medium size lootboxes, I got gold as well with which I bought another 8 mediums and got me the Flandre. ^^ It's free stuff.
  4. Mad_Dog_Dante

    New Campaign

    Anything not timegated isn't business,. It's one of those remnant dinosaur features that went out of the window with the new revenue model they adapted. Any new campaign, if any, will be timegated. Personally, I have little to no interest in the timegated and paywall aspects of the game.
  5. Mad_Dog_Dante

    what to take from coal Marceau or Max Immelmann?

    Marceau is fun! Carriers can grief. Both are good ships. Take your pick.
  6. Mad_Dog_Dante

    Solved: Dropped in Match 30-60 seconds after it starts

    Hurrayyy. Congrats :D
  7. Mad_Dog_Dante

    Hayate Build

    I used to play it as an angry torp boat. Smoke build because it has no heal, which means if you get into angry gunfights you need a defensive option. Its big and slow, so torpreload is not worth the lack of dictating terms of engagement through smoke. Torps can be unreliable to hit in high tiers, and relad boosters are great but in my case lead to more early port situations and I dont like that. Capt. have been reset so i cant tell you the exact build.
  8. Mad_Dog_Dante

    OMG losing the will to live - FdG 2.0

    So as a last question: So I leave the GK unresearched with its research points still active on it, what happens with those research points when the ship gets moved?
  9. Mad_Dog_Dante

    OMG losing the will to live - FdG 2.0

    Oh. Thanks for the heads up. Okay so how about my scenario: I have the GK unlocked years ago but have reset the line and am now at FDG again. If I do not unlock the GK yet a second time (because I already unlocked it before) do I receive the Special GK version when the swap happens, or not? If I do I'd better keep the FDG XP so I can unlock Pruissen instantly when the swap happens?
  10. Mad_Dog_Dante

    OMG losing the will to live - FdG 2.0

    Yup, if you unlocked the GK you will get the Pruissen automatically, even if you dont have it in port I think? As for the FDG, Im currently doing a FDG speedrun due to a RB double reset. The Gneis WR was horrible, the ship itself allright. Love the Bismark always have, killed 2 Schlieffens with it even. The FDG is kinda going okay for me atmo (div with clanmates only though). Total MEME 2ndary build. Getting 4 kills per match regularly and a kraken. Damage mediocre, wobbeling between 80 and 130 usually. I try to fight within 10 - 15 km constantly while using close by island groups to block out most of the enemy team. Not a BB main or anything, and the clanmates do help a lot. As for an accuracy build on the FDG, I don't beleive in trying to compensate for the worst aspects of a ship. I usually build to push it's strengths, so an accuracy build for FDG might be wasted points? Not sure if these tips make sense though, I might not be a qualified help on this. My last match of today.
  11. Mad_Dog_Dante

    Santa Crates, what did you get?

    I traded tokens for 12 big gifts i think it is? The middle one. Got an Arizona and a De Grasse, 3000 gold, 90 days premium lol. Rest flags, some coal i think and camos. Kinda happy with the 3000 gold, the rest I don't care for much to be honest. Arizona is kinda cool, right? That is brilliant mate, congrats :D PS: I think a clanmate got himself a Benham from one of the free small gifts :o
  12. Mad_Dog_Dante

    Solved: Dropped in Match 30-60 seconds after it starts

    I know you reinstalled but did you try the check and repair function yet in the launcher's Game settings top left?
  13. Mad_Dog_Dante

    Constructive discussion about the Kremlin.

    Long time since you last changed your name. Do you have anything constructive to add to the topic yourself though?
  14. Mad_Dog_Dante

    Constructive discussion about the Kremlin.

    I respectfully suggest OP takes these treads in the appropriate dedicated forum The battleship forum can be found here: https://forum.worldofwarships.eu/forum/307-battleships/
  15. Mad_Dog_Dante

    Special commanders: worth the 175k coal ?

    I got myself two for coal and never regretted buying them. I got others through grinds back in the days. Unless there are ships you really want, and don't play comp but random only, I'd say they are great to have for lines on which you have multiple premium ships. Due to the capt rework you can slot and build for all classes now, and swapping special captains on various premium ships is what I mostly did ever since. You dont need 21 pnts for good builds 4 random modes, most helpful builds are around 14-19 points anyway. If you have few ships, get ships. if you have plenty and no urge for a specific one, captains are nice enough to fork over coal. Especially when you play a lot, since coal is easy to get.
  16. Mad_Dog_Dante

    Thoughts on Dockyard and Ger BCs?

    The german line absolutely rekindled my interest, and as I had an RB line open (2x double RP for getting the original german battleship line back to tier X) I played my Bismark a bit and one FDG match. I killed a 2 Schlieffen and some new KM change in my Bismark and a tier IX one plus a FDG platoon in my FDG. Not sure what to think of them yet. They may be fun, Im not sure they are strong. I sense Gneis levels of frustration ^^ Never been interested in FOMO dockyard events, but the ships in this one look nice. At leadt these are not gimmicky crap cruisers with balloons. But no. I play way too little to grind anything and hell no to spending gold for events like this. I haven't even looked at anything else in the update. The amount of crap going on is simply too much.
  17. Mad_Dog_Dante

    Kremlin: Best tactics and play for this BB.

    Against better judgement, I'll try to help again. The Russian BB line is usually at its strongest at medium ranges and rather inconsistent at long ranges. Note that right now no high tier Battleship can push hard in the first quarter of the match because you won't be able to sustain damage long enough for your team to support you in a meaningful way, so patience and picking your moments to push in is always a good habit to have. These Battleships can even hold their own at shorter ranges but do have a vulnerable citadel. Or so I'm told. I've had plenty of situations where enemy Kremlin's were complete broadside trolls and didn't take 1 cit at close broadside ranges. Probably me. I hear the citadel must be there somewhere. Not all Battleship lines are built for long range play just because they are battleships. If you prefer long range BB play, pick one of the many other lines. Your team may not like it, but they will definitely not like it even more if you play your chosen battleship against it's role. Like long range sniping brawlers or yoloing snipers. No team likes them. So why not post in the Battleship dedicated section of the forum? It's specifically there for exactly the purpose. Posting this here seems on par with claiming Kremlin is best played long range after being told it isn't in a locked, long winded thread earlier today. ^^
  18. Mad_Dog_Dante

    Holiday Lottery 2021 - Try your luck !

    I dont want to participate, but just wanted to thumbs up this community tradition. It's noice
  19. Same here, it's easy to lose track of all the mumbo jumbo that is going on. Too busy IRL -> very little room left in my puny brain for dates regarding dozens of inconsequential little tasks and rewards. It's just too much noise. I zone out of it completely ^^
  20. Mad_Dog_Dante

    USS Black will be nerfed before being available for coal.

    Ahhh. I got it for steel, so I dont think I have those camos anyway
  21. Mad_Dog_Dante

    USS Black will be nerfed before being available for coal.

    WG touched my premium Atlanta quite a bit around 0.8.0. :(
  22. Mad_Dog_Dante

    USS Black will be nerfed before being available for coal.

    The weird thing is I sail it cautiously and not agressive as I would expect and unlike other strong DD's. Also USS Yellow would be racist, looking at the era theme this game has, right?
  23. Mad_Dog_Dante

    USS Black will be nerfed before being available for coal.

    I know, WG is cornering itself constantly yet inconsistantly. Because Neustra, right? ^^ Performs at the same level, but probably of higher skilled players in general that use it. Fek if I know. Also Benham has been available in lootcrates, who'd have guessed XD All I see is Neustra released and Black postponed because 'we must be careful', while ninja releasing broken subs on live, AA breaking RU carriers, etc...
  24. Mad_Dog_Dante

    USS Black will be nerfed before being available for coal.

    According to WOWS numbers, quite good at winning games, yes. I have it and never considered it to be overly powerful as it's quite passive but it is a good bote nevertheless.
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