Mad_Dog_Dante
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Everything posted by Mad_Dog_Dante
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I used to hate ranked with every fiber of my body. It was boring, predictable and infuriated me to no end. Now I play ranked (my least favorite mode) with my 2nd least favorite class: Battleships. I love it. To my surprise I did well, undoubtedly got carried several times, but I also had some great carries. In random I (used to) play mainly DD's and cruisers. I play BB's here, I love my Jean-Bart. Not sure about the DD's. They seem to be hunting rewards mostly.
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I played random battles in my Atlanta only to test the new meta. The Atlanta is fully AA specked including it's captain. As I'm trying to adapt to the new situation here are my findings from a full AA specked Atlanta so far. AA feels unreliable. AA feels like a RNG feature DEFAA doesn't feel like an active counter, just more RNG chance More chaos in the air = less fun at sea level Battles are longer but stale I'm not even going to try play DD's currently Plane spam is real Blobs are real. AA blobs and lemming blobs I quit playing random and picked up ranked. I used to hate ranked. Love it now.
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Demand Atlanta and Kidd refund
Mad_Dog_Dante replied to tenacious_torps's topic in General Discussion
I tested the new CV game play in random matches with my Atlanta only so far. Laughed my [edited]off. What the hell happened to her? I even had one instance where i popped my full AA build Def AA while having 150% to the planes side and the whole squad just flew through it and over me unharmed, my AA didn't kill a single plane that instance rofl. -
I hated all ranked seasons with every fiber in my body. But this time I'm actually having fun. It's dynamic. And it has no CV's :D
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Whats the point of the long re-spawn timer of spotter plane consumable?
Mad_Dog_Dante replied to Mad_Dog_Dante's topic in General Discussion
Great ideas. I agree, that's why I find the long re-spawn times weird. -
Whats the point of the long re-spawn timer of spotter plane consumable?
Mad_Dog_Dante replied to Mad_Dog_Dante's topic in General Discussion
A limit on the number of uses total combined with an up time limit can prevent that behavior. Make it a true situational tool by setting a shorter up time and allow a shorted re-spawn time, while limiting the total number to 2 or 3. Currently it seems so useless , which is why I do what you do: never slot them given a choice or ignore them when a ship has them mandatory. I'll try that aiming tip thanks! -
Poll: Will you keep playing the game after v.8.0 goes live?
Mad_Dog_Dante replied to Jean_Bart's topic in General Discussion
I'll play whatever ships feel the most fun in the new situation. I will try the new carriers, the changes seem to be catered to players like me who couldn't handle RTS style. But my expectation is that the CV game play will become stale pretty quickly. It looks very shallow and repetitive. -
Free captain respec one week isn't enough
Mad_Dog_Dante replied to loppantorkel's topic in General Discussion
I really don't feel like funding a public beta tbh. -
Gearing: whats the secret to contribute to winning battles in it?
Mad_Dog_Dante replied to Mad_Dog_Dante's topic in Destroyers
I can see your point, both. But what annoys me the most is being out spotted in the gearing. I lose the opportunity to pick my battles that way. I only play random mostly so the leg. might not help much since it will still keeps me depending on the help of a random team, but at least i can choose when to engage and when not to myself instead of being out spotted. At least that's what I hope. But i can definitely see the downside in lower DPM when trading damage with other dd's. -
I played about 160 battles in it and it's a fun ship to play, way more versatile then I expected it to be. I was surprised at how hard it's guns hit after the IJN HE upgrade, so much so that I challenge enemy DD's more often then not to chase me and come out victorious or them giving up because they take too much damage in 1 vs. 1. And although it's not a cap pusher, it is a capable scout if you handle yourself well. But I've also ended up in awkward situations where i was the last ship standing vs. 2 cruisers and a dd lol. At that point we all have a good laugh :D
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Gearing: whats the secret to contribute to winning battles in it?
Mad_Dog_Dante replied to Mad_Dog_Dante's topic in Destroyers
Thank you kind people for the answers. I am playing her a bit more cautiously but not too aloof and my performance has increased a bit, my win rate went from 44 to 47, so I'm hoping this increase will keep up. I still feel a bit helpless in it, very much depending on help from teammates. I'm hoping the legendary will help it a bit, I feel the decreased detectability range might help my issue with it quite a bit. -
Blyskawica - WG says it can't buff it because of "stats".
Mad_Dog_Dante replied to Aragathor's topic in General Discussion
I took the Blyskawica for a spin since ages. I used to love playing her a lot. I find her to be capable currently, but lacking the fun factor she once had because of two things that are currently frustrating that weren't a problem in the stealth firing ara. She's sluggish. I get that and I'm fine with that. Even with an optimized agility build she plays like a slow motion movie scene. I can play with that, it's a challenge. What i find frustrating about her is her fragile modules. I've equipped main armament mod 1 and have equipped the maintenance capt skill to counter that but every other hit i receive either my rudder fails, my engine fails, my torpedo tubes get disabled or a gun is knocked out. Breaking modules almost every other salvo she eats with 2 maintenance improvements equipped sucks the fun right out of gun fighting with her. Improve that and she can be a fun mid range gunboat. -
I love the Assashio black I bought recently. I I have about 160 battles in it and it's my go to ship when I want to relax. It has my highest damage output, and 2nd best WR and PR rating of all my tier 8+ destroyers. The guns are surprisingly potent in dd skirmishes. It feels like a Shimakaze done properly. <3
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This is not something I encounter during weekdays (see screenshot).
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The only GG are games that were fought over the hard way, balanced games so about 10 - 20 % of the matches lol. Unbalanced games are never GG. Not for the winners, and certainly not for the loseing team.
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Brainstorming about the hordes of new 35% winrate high tier players
Mad_Dog_Dante replied to Praevasc's topic in General Discussion
In all seriousness, i haven't seen this much weird, illogical and flat out silly gameplay in the tier X matches. I feel like I'm tripping. -
Worst Experiences this Ranked Sprint so far.
Mad_Dog_Dante replied to Schrowe's topic in General Discussion
I've had about 4 or 5 sprint matches and every single one of them was aweful so i stopped playing ranked once more. I lost the first match and won the rest of them. I was no.1 on every team i think so for me quitting ranked was not because i wasn't leveling up or got stuck, but the actual magnification of bad play. Less ships per team means each ship becomes more important, but also every flawed play gets magnified to mind numbing proportions. The loss was baffelingly stupid, the wins came without any sense of accomplishment. That's rather interesting, I didn't know they tested personal ranking style vs. the current 'team-effort'. The current system seems to do just what you describe though, so I don't find that to be a good argument for the current system. I'd still prefer to reward the best 2 on each team a star, the bottom 2 losing a star and the middle one to neither gain or lose one. If it's the old style ranked it would be 3 win a star 1 neutral 3 lose a star. Not because i think it will make people play better, but to reward the players that actually make an effort no matter what team they are on, and whatever the effort is as long as it contributes to gaining points for the team. That can be anything: causing damage, capping points, defending points, spotting, tanking damage etc etc. -
What Were Your Greatest Gaming Achievements Today ?
Mad_Dog_Dante replied to Hanszeehock's topic in General Discussion
3100 base XP 260k damage match in Assashio Black. Doublekilled a Musashi and ConQ at CQC 4 km range. I fell in love with this black assasin, it's so relaxing :D -
1. Description Assashio personal assignment 'Gold Rush on Assashio' does not activate when selecting Assashio B and playing rounds in Assashio B does not add to the counter of rounds played 2. Reproduction steps Start Game. Select Assasio B in port. Go to personal missions, check Gold Rush on Assashio mission. It's button is grey-d out. Playing batlltes does not add to the assignment count. 3. Result Unable to complete assignment Gold Rush on Assashio 4. Expected result Able to complete Gold Rush on Assashio by playing with Assashio B 5. Technical details I bought Assashio B I do not own the regular Assahio.
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You get to play only 1 ship in 2019! Which one it is ?
Mad_Dog_Dante replied to imElitez's topic in General Discussion
For some weird reason I'm totally addicted to the Cossack :o -
Ok i missed it too, it's a setting under the cog right bottom corner that says Open addition content settings settings panel. Make sure Special sphips/Decorative is check on. If unchecked it not only hides the camo visually but it removes it, and it's benefits, from the ship. Very weird, it should only disable the visual imho.
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I agree to a certain extend. Yes, this is feedback for the designers. I love the quality of the events, but there's so many things going on that it becomes generic noise and clutter to me. I lose focus and interest for the events. Which is a shame because the events are pretty cool in itself. The sheer amount of collectables confuses me and as a result I block most of it. I still collect a crazy amount of stuff. But without any effort, excitement or interest on my end. That's a real shame.
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What Were Your Greatest Gaming Achievements Today ?
Mad_Dog_Dante replied to Hanszeehock's topic in General Discussion
They say the Cossack ain't all that, but I find her pretty awesome mostly despite her shortcomings and my 12* pnt captain :D I really wasn't sure if I should get her, glad i did, lots of fun! -
What Were Your Greatest Gaming Achievements Today ?
Mad_Dog_Dante replied to Hanszeehock's topic in General Discussion
Eight kills in my italian loveboat <3 -
Poll: How many UK DD missions did you get?
Mad_Dog_Dante replied to ColonelPete's topic in General Discussion
The only special mission I got just dropped: 2 days before the patch i get to 'earn' the bloody tier V. Look at my avatar. Does it look like i can be arsed?
