Mad_Dog_Dante
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Everything posted by Mad_Dog_Dante
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They most likely think its fine and just needs little tweaks for a year starting in about 4 to 6 months.
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Sure, they are making a loss on WOWS On WOWP im guessing they might, but thats because this company is incapable of creating compelling aviation gameplay, carrier rework being another brilliant example. Im saying the way they go about making money is trash. Actively promoting lootboxes in a 7+ rated games is trash. Their military grade consumer manipulation is trash. Pushing grinds into health challenging territory is trash. Creating a 'f2p' with dirty predetory sattelites is not accidental. These specific and maliceous money making decisions are by design. The argument 'businesses need to make money' is a bit stale. It doesnt excuse them from how they go about making money. There is responsible ways to go about it, and trashy ways.
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Success can turn companies into a bag of diks. It can be really difficult for companies to not fall in their own arrogance trap and not get addicted to confirmation bias. WG failed on so many levels here except for making money. Congrats. You're earning money abusing gambling addiction and predetory marketing. Whoopdidoo.
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A dispassionate view of the rework, a couple of days in
Mad_Dog_Dante replied to Bindolaf_Werebane's topic in General Discussion
I am not emotional about the skill rework, I don't mind this one as it brings something new to the table which I welcome, but I do have to say that after playing DD for a couple of days, it sure feels lonely at the front line. I didn't want to acknowledge it at first, but I do have to conclude that the games are more passive then they already were. The front line fights are usually just DD and CV vs DD and CV. Everone else usually is too far away to contribute anything of value in the cap dogfighting. -
Oh thanks for the FDR. I got killed twice now in my Hayate because the FDR simply hoovered over my ship for minutes without being able to hit me allowing his teammates to shoot at me endlessly, and me only killing fighters but not the stupidly HP buffed bombers. Great stuff. Wonkers.
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Grinding for ELITE CMD XP
Mad_Dog_Dante replied to RenamedUser_92906789's topic in General Discussion
So far Ive not really missed the additional 2 points, and have been able to build 19 pnt captains that are good enough. Not perfect but goid enough. I dont play competetive though, and ranked can kiss my behind, so for random, I dont really need 21 pnts. 19 and sometimes 17 is plenty for me. WG can shove their grinds and time gated BS up their own. 2 things I love: recall captains and sharing my special commanders on all my premiums. Love it. It frees up other 19 pointers for some if the silver ships. -
not fun to play with midway after this update too much AA
Mad_Dog_Dante replied to U156dasboot's topic in General Discussion
It is and should be normal for players that are not proficient at playing CV. -
This match has been brought to you by Wargaming.
Mad_Dog_Dante replied to Comrade_Fluffs's topic in General Discussion
Because carriers are balanced for 12 vs 12 not 7 vs 7. -
Today I hit 3 shells from a salvo fired at an 18 km shimakaze from my Dead Eye Thunderer.
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Anyone playing smol as a pure smokespammer was playing her wrong imho. WG: we redesigned the capt tree to offer players more choices in builds - also WG - removes range options on Smol.
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The things WG 'learns' usually revolve around playerbase spending thresholds.
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See that is the exact issue I have with this. Getting a ship to improve odds at the main gamble feature this game is all about: lootboxes. Instead of getting it because its a fun ship. Simply mind boggeling to me. This game became so perverted.
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Thing is, I do. That's why I was completely bummed out when reminded yestreday that campaings are time gated these days, unnlike the first ones, which were for that specific reason, absolutely great. Which means the above picture was the exact reason I now could not finish the stupid timegated Strassbourg thingy. Can't we just have a small corner that's not broken with pressurised events and manipulation schemes?
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I want my magic button >:(
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Did you notice the myrad of torpedoes swimming in the background Dasha video of the update talking about the captainskill reeework? Ive never seen so many torpedoes
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Dissappointment about the Interceptor Skill.
Mad_Dog_Dante replied to Sunleader's topic in General Discussion
That's not an important ability, it's a design flaw by a misguided and incapable design team. These people are simply doing what they do best. EDIT: interesting: I just noticed I haven't played a random battle in 3 weeks apparently ^^ -
Negativity on the Commander rework - First time poster
Mad_Dog_Dante replied to MaxGct's topic in General Discussion
Experience is also a thing. ^^ -
WG has a great art team, but their gameplay design team is simply very poor at modeling sea warfare, even for an arcade game like this. They don't even try. They're just at modeling real life behavior and tactics into gameplay.
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WG if you cannot seperate balance from fun to play, then you should shuffle employees
Mad_Dog_Dante replied to Pappus's topic in General Discussion
Unfun. <- key word in his post. -
I really do not understand DEFAA on DD's, it's usless. I like smokeless DD's so far. I'll reserve judgement on these until I actually play them, but KM DD's aren't particularly strong these days already.
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Can`t use 25% discount coupon in Neustrashimy.
Mad_Dog_Dante replied to whitelab's topic in General Discussion
Iiiiiiiiii liiiike big butts and I can not lie -
If you want people to focus on your topic, be more aware that how you present your topic/case matters and steers reactions as much as the content of your message does. OT: Balancing ships needs to take this type of 'abuse' into consideration. If a ship can be abused, it means it is only balanced for particular circumstances. An unfinished design basically.
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What to do with 1 M Free XP?
Mad_Dog_Dante replied to OldschoolGaming_YouTube's topic in General Discussion
As much as I love the Friesland, I would not recommend it to the general player unless you have a special interest in it, like being Dutch or have a nak for weird ships. She's hella fun, but requiers a dedicated playstyle. -
It is not.
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What to do with 1 M Free XP?
Mad_Dog_Dante replied to OldschoolGaming_YouTube's topic in General Discussion
I woudnt spend 2m on any ship I have, silver, premium or special, so its relative to me. I had 2m and was simply irrationally curious for the Hayate everyone was dissing. Thats just my inner salmon swimming against the strwam. I bought the Thunderer too after avoiding it 3x before. I regret falling for the urge, I wont be playing it much. I am at 1m fxp now, and decided yesterday I wont try to grind the Smalland, with forementioned reasons. Happy for you, not worth a grind for me
