Mad_Dog_Dante
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Everything posted by Mad_Dog_Dante
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Is this the worst state of the game ever?
Mad_Dog_Dante replied to Humorpalanta's topic in General Discussion
The level of this discussion has reached the same level as the gameplay of this game -
Is this the worst state of the game ever?
Mad_Dog_Dante replied to Humorpalanta's topic in General Discussion
Its mostly bad players that complain in my experience. They feel powerless and somehow always know better -
Is this the worst state of the game ever?
Mad_Dog_Dante replied to Humorpalanta's topic in General Discussion
Its not about winning constantly. I won 7 out of 9 games in ranked tonight. Total roflstomps 8 out of 9 matches. Its not even fun, unless one is in a sadistic mood. This game is in such a horrible state that even winning isnt an accomplishment anymore. Glad you enjoy coop, I cant for the love of it. That abomination isnt even an actual shooter gamemode, its a farm sim with ships. -
And this is why I am turning off Chat
Mad_Dog_Dante replied to The_Chiv's topic in General Discussion
I don't think DD's leech off the work of anyone as a rule. They do the work except when radar cruisers or carriers help them spot. -
Made modified version of big hunt become regular game mod with normal ships and spamming AI bots or monsters from naval legends
Mad_Dog_Dante replied to VedranSeaWolf359's topic in General Discussion
Nope. No one. -
And this is why I am turning off Chat
Mad_Dog_Dante replied to The_Chiv's topic in General Discussion
Welcome to the world of DD players. Get bitched by leeches who consider you to be their personal assistent. -
Is this the worst state of the game ever?
Mad_Dog_Dante replied to Humorpalanta's topic in General Discussion
It''s even worse. People are preceiving this game as a resource game, because it currently is by WG design. Hoarding these resources doesn't require any skill or practice, all it takes is grind. The matches are basically harvesting. It's typical we as a community talk about farming damage, that is not accidental, it's all-telling actually. That is why some people don't learn the arcade side of it, there is no need to (calling wows strategic is really streching it ). Every game gets the community it deserves. WG wants farmers, not warriors. -
Is this the worst state of the game ever?
Mad_Dog_Dante replied to Humorpalanta's topic in General Discussion
That is because the core of the game is not about playing, it is about resourcehoarding. And there is absolutely no skill requirement to keep hoarding and hoarding and hoarding. Progress without effort or skill requirements just like the mobile afk games flooding the market. The sign of a generation of games. -
Is this the worst state of the game ever?
Mad_Dog_Dante replied to Humorpalanta's topic in General Discussion
The state of the game is really bad atmo. Like, really bad. -
anyone else does 100% campaigns?
Mad_Dog_Dante replied to The_Shungite_Wizard's topic in General Discussion
WG doesn't do perma anymore. Everything is time gated because FOM works better then FUN. -
Which Armory Ship to get from the Ones Leaving?
Mad_Dog_Dante replied to Ocsimano18's topic in General Discussion
Anyone who thinks the Assashio is only good at one thing, please follow the above advise and do not buy the Assashio. Everyone else who actually understands what the Assashio can do, please buy one. You won't regret it. It's hilarious. My tier 8-10 IJN DD stats might give you a hint. I like the T61, but it's regular DD play. Very strong. I can't comment on the other 2, as I don't have them. -
Flint (&neustra) bought for steel
Mad_Dog_Dante replied to Isoruku_Yamamoto's topic in General Discussion
WG: Hurr durr global changes! Me: Hurr durr wallet closed ©2019 -
Which ship(s) do you hate having on your team? ("Bad-player-magnets")
Mad_Dog_Dante replied to Hirohito's topic in General Discussion
Wait, the topic is ships that are bad player magnets? Carriers. -
If the above method results in base XP > 50 the ship is good to go.
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Balancing CV's as attempted by a drunken hobo!
Mad_Dog_Dante replied to guy_incognito79's topic in General Discussion
You're bringing up dead time as if it is very decrimental to carriers. The preperation time for doing actual damage for DD's is the highest of all classes mostly. The prep time for carriers is the shortest of all classes. The DOT for carriers had to be nerfed so hard, that it makes the dead time almost intolerable to bear. It is again a problem WG created by the absolute worst PVP class design in the history of this game. The 'flighttime = dead time' has been fixed by WG by making the planes stupidly fast and manouvable and removing flying back manually etc. This only diminished the necessity for carriers to risk positioning their hull in forward positions, which is what I pointed out earlier. And because WG expanded on the already existing issue instead of adressing them in the redesign, they had to resort to absurd measures to fix the glaring gameplay problems. Seriously, if there is room left for strategic gameplay it is not because carriers have a balanced risk reward scheme going. That 'tactical room' is basically a singleplayer game superimposed on top of a pvp game. It has very little to do with everything else going on in the game. Almost all combat initiative is up to the carrier. CV gameplay IS kind of mindless spamming, I'm bored out of my skull within 2-3 games. As a design, the carriers failed on almost every aspect except making them obnoxiously resilliant in the pvp enviroment, their survival rate case in point. Remember, that survival rate is reached with the abismal skill level of a big part of the carriers played. WG made that class so awefully monotone and void of suspense I can't get myself to play them - which is one of the main reasons the rework failed for me personally. I do sometimes. Below the result of my latest carrier game after 1,5 years of hardly playing them, nothing special. Dropping a Ceveland with HE bombs like it's nothing. I hardly even made an effort in that game and only lost 33 planes (excluding fighters, a wait, scout sqaudrons- ROFL). In b4 lock. -
Balancing CV's as attempted by a drunken hobo!
Mad_Dog_Dante replied to guy_incognito79's topic in General Discussion
Planes are designed too fast and carriers can simply sit on the furthest corner away from their team umbrella protection. Designed like that, the ONLY initial threat to carriers are enemy carriers. It is a problem WG created by their own design, and then 'fixed' by removing the carrier to carrier combat. That wasn't enough protectionism, so they changed the fire and flooding mechanics specific geared towards the planes, made sure they cant detonate and voila: we are left with a class that probably even BBabies think is for babies. Lets not forget though, great gameplay is secondary to WG. It's not that important to them, they have their own agenda. -
Balancing CV's as attempted by a drunken hobo!
Mad_Dog_Dante replied to guy_incognito79's topic in General Discussion
Assuming the CV burial threads havent been constructive when everything you mentioned has been mentioned gazillion times in those 900 pages already :-) TDLR: Carriers are bad for the gameplay mostly. I don't get bothered by them much anymore these days, but that is because I only play a handfull of ships in this fun forsaken META and most carrier players are god aweful. -
That's WOWS in a nutshell these days i think. Even the matches themselves.
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Yeah we're not talking about him winning games ^^ It's about a carrier being an even worse bully then the rest of them
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So you lose a smoke. He wins again. And then he hovers above you some more, you laughing all the way to the bank :D I think you misunderstand the endlessly part.
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Which ship(s) do you hate having on your team? ("Bad-player-magnets")
Mad_Dog_Dante replied to Hirohito's topic in General Discussion
Other Asashios. There can be only one. -
And then the FDR decides you are important enough to hover over your ship endlessly for everyone on the enemy team to potshoot at your lauging arse ^^
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Hidden change to MM? 6 BBs per side
Mad_Dog_Dante replied to DFens_666's topic in General Discussion
Textbook bug report fluke. 'Did you encouter this during regular or off hours?' <- remove bias (and unwanted belittling) when discussing reported possible issues -
Sorry I made you feel like one
