Mad_Dog_Dante
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Everything posted by Mad_Dog_Dante
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You have no idea how balancing works. That is why you have such a hard time explaining your ideas.
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Datamined Dutch cruiser armor
Mad_Dog_Dante replied to OldschoolGaming_YouTube's topic in General Discussion
Gimmick -> Sales. Not only carrier players will pick this one up. -
Datamined Dutch cruiser armor
Mad_Dog_Dante replied to OldschoolGaming_YouTube's topic in General Discussion
Sales. -
Blapping CVs with Yama/Musashi: spotting plane
Mad_Dog_Dante replied to RamboCras's topic in General Discussion
If a carrier dying first is game deciding, the design team created something pretty stupid. Wait.... -
Blapping CVs with Yama/Musashi: spotting plane
Mad_Dog_Dante replied to RamboCras's topic in General Discussion
We were discussing dead carriers tho. -
Blapping CVs with Yama/Musashi: spotting plane
Mad_Dog_Dante replied to RamboCras's topic in General Discussion
Sure. But. All that doesnt matter to the ships being targetted by the enemy carrier, a friendly carrier or not doesnt make much of a difference in defending them. -
Its not that people dont understand your 'statements', a previously heared complaint from you, most of it is untargetted word vomit. What I dont understand is the patience some here have with it. Your 'math' and 'facts' are mostly fictional examples designed to serve.
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Blapping CVs with Yama/Musashi: spotting plane
Mad_Dog_Dante replied to RamboCras's topic in General Discussion
Since 0.8.0 WG made sure it doesnt matter if your team's carrier is sunk or not by completely removing carrier vs carrier gameplay on all levels. A team carrier makes exactly zero difference for the ships being targetted by the enemy carrier. PS: did I mention before i consider the carrier rework an absolute horrible piece of design yet? -
Surprisingly few assassinations/back-stabbings in Key Battles?
Mad_Dog_Dante replied to Unfair_Play's topic in General Discussion
I have never even heared of Key Battles. -
Decoupling ranks and rewards was a mistake
Mad_Dog_Dante replied to Camperdown's topic in General Discussion
I think it's great. As I never gave a rats arse about the rank level, but am only in it for a win and a few little trinklets. IT didn't change ranked matches themselves in the slightest as far as I notice, but it did lower the stress levels by a mile. I always minimized ranked playtime to 20 matches max and usually only played randoms. Now I hardly play randoms and only play 2 -3 ranked matches every other day or so.- 28 replies
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Blapping CVs with Yama/Musashi: spotting plane
Mad_Dog_Dante replied to RamboCras's topic in General Discussion
By making the game less enjoyable for many others ^^ Comon, let the people have their wrath every now and then- 191 replies
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Blapping CVs with Yama/Musashi: spotting plane
Mad_Dog_Dante replied to RamboCras's topic in General Discussion
To blap CV's.- 191 replies
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No more rewards for achievements after 0.10.4
Mad_Dog_Dante replied to SodaBubbles's topic in General Discussion
TL;DR We make these changes to to induce a higher rate of sunk cost fallacy upon everyone and their mother. -
No more rewards for achievements after 0.10.4
Mad_Dog_Dante replied to SodaBubbles's topic in General Discussion
Achievements mean nothing in this game without rewards lol.- 73 replies
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WG Servers powered by Soviet Diesel Engines
Mad_Dog_Dante replied to ___V_E_N_O_M___'s topic in General Discussion
Fed with rafioactive pebbles that is.... -
I dont think the main designers have love for it either. The are in bed with corporate probably
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WG Servers powered by Soviet Diesel Engines
Mad_Dog_Dante replied to ___V_E_N_O_M___'s topic in General Discussion
No. The MTU logo is a cheek in tongue to western spies. It is short for Motherland Taunts U. This is sekret information and shall not leave these encrypted forums. You are warned. -
WG Servers powered by Soviet Diesel Engines
Mad_Dog_Dante replied to ___V_E_N_O_M___'s topic in General Discussion
Three words: Powered by Hamsters. The engines are fake and just a front to throw offf the uninformed viewer.- 43 replies
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My guess: WG's misplaced idea of fun and engaging gameplay and developers being bored with ships in general. All their special modes oooze an urge to create other types of games.
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But but you can slot a skill that improves your primary guns when in secondary range instead because that is what secondary guns are all about
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Yes. Once in the current season and once in the following season. Hence the 'need' to FXP to tier X at least once if you already at TX when you first reset. You can't do that second reset if the line is not at TX.
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You use FXP to get to TX, not TV. You can only reset a line that is fully researched to tier X. So you need 2 full unlocks either through playing or FXP.
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Not for your eyes only mate. ^^
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Your massive walls of fiction?
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ranked = too much frustration, please help
Mad_Dog_Dante replied to Senaika's topic in General Discussion
If you find ranked too frustrating, it is because it is It clashes with certain types of characters, of which one is mine. I can't stand losing stars, I hate it. I also can't stand playing to save a star, it's stupid. I recommend lowering your expectations and goals to a healthy level, and minimize your ranked playtime and risk on stress related ailments. WOWS Ranks mean very little in WOWS, and nothing at all in life. You're here to have fun. It's your leisure time, not a gulag.
