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Everything posted by Spydz
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LMAO I could really get along with your friend 1, Cant help myself sorry 2, All updated and settings checked to be ok (as far as I can tell) 2b, Nvr been banned 2c, will have to look into this option 1, Using wired connection 2, DNS changed and set to fixed ip address 3, Done 4, See 2b Will let you Know how I get on. Also ty for being kind enough to contact your friend for help. Above and beyond ordinary forum help Papragru....I did as you have suggested but no joy :*(
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So I updated to Win10 last night and since doing so I'm having real issues connecting and staying connected to WoWs and WoT. Have WG not done the required prep work in the many months of lead up to Win 10 official release??? Logging in can take anywhere from 1 to anything attemps. If I get connected and start a queue for battle I get disconnected just before the start loading (team) page appears. Then if by some miracle I do get into a battle I am again disconnected and shunted back to the login screen just as the Battle results are loaded. All I see when trying to login is that there was and Unknown Error Is anyone else having similar issues or have a possible resolution to my problem. I have already tried re installing WoWS and checked all drivers are current. Also tried running the games as Admin and changing compatibility mode. I'm having no problems with any other of my online games, just WG stuff.
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Yeah its something but I dont know how to fix it. Found some more info relating to connection errors [2015_08_03 21:21:16] loginConnectionCallback negative DNS lookup failed DNS_LOOKUP_FAILED [2015_08_03 21:21:47] loginConnectionCallback negative No response from BaseApp 92.223.24.40:32805 LOGIN_REJECTED_NO_BASEAPP_RESPONSE [2015_08_03 21:33:51] loginConnectionCallback negative No response from BaseApp 92.223.24.56:32801 LOGIN_REJECTED_NO_BASEAPP_RESPONSE Hope someone can help with this please.
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Here is a log when I lose connection after pressing Battle button. [2015_08_03 20:53:25] [DEBUG] RenderQueue window: RandomBattle[2015_08_03 20:53:26] ping&FPS: 0.0548923271043 699.929109564 0 0[2015_08_03 20:53:26] [DEBUG] RenderQueue window: RandomBattle[2015_08_03 20:53:26] [DEBUG] RenderQueue window: Waiting[2015_08_03 20:53:26] WindowsManager.__instanceWindow: RandomBattle gui.Scaleform.RandomBattle <module 'gui.Scaleform.RandomBattle' from 'F:\Games\World_of_Warships\res\scripts\client\gui\Scaleform\RandomBattle.pyc'>[2015_08_03 20:53:26] [DEBUG] WindowController.addNodeToStage: window added to stage windowName: RandomBattle[2015_08_03 20:53:26] [DEBUG] WindowsManager.releaseDeletedNodes: hide windowName: Dock[2015_08_03 20:53:26] [DEBUG] WindowsManager.releaseWindow: release windowName: Dock[2015_08_03 20:53:27] ping&FPS: 0.0568997519357 208.929145029 0 0[2015_08_03 20:53:28] ping&FPS: 0.0558433341128 209.929171389 0 0[2015_08_03 20:53:29] ping&FPS: 0.0580178009612 232.929210803 0 0[2015_08_03 20:53:29] ping&FPS: 0.0690774278981 255.929217374 0 0[2015_08_03 20:53:34] ping&FPS: 0.001 43184.701339 0 0[2015_08_03 20:53:39] ping&FPS: 0.001 48186.6944741 0 0[2015_08_03 20:53:40] loginConnectionCallback: setting gIsConnected to False[2015_08_03 20:53:44] ping&FPS: 0.001 53183.6926168 0 0[2015_08_03 20:53:44] connection problem!!![2015_08_03 20:53:44] [DEBUG] (24118443095624271, 17): XmppChatHandler.__onDisconnected() (0,)[2015_08_03 20:53:44] AccountLevelingProxyClient.onLostConnection[2015_08_03 20:53:44] StatsProxy.onLostConnection[2015_08_03 20:53:44] StatsProxy.cleanup()[2015_08_03 20:53:44] CommonDailyList.__cleanup[2015_08_03 20:53:44] [DEBUG] (24118443095623791, 23): Lobby destroy started.[2015_08_03 20:53:44] [DEBUG] (24118443095623791, 308): Lobby successfully destroyed.[2015_08_03 20:53:44] PersonalPriceList.clear:[2015_08_03 20:53:44] [DEBUG] RenderQueue window: Login[2015_08_03 20:53:45] [DEBUG] WindowController.addNodeToStage: window added to stage windowName: Login
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cant really make sense but here is a partial of it [2015_08_03 20:55:53] [DEBUG] WindowController.addNodeToStage: window added to stage windowName: Login[2015_08_03 20:55:55] ON LOGIN BUTTON[2015_08_03 20:55:55] [DEBUG] RenderQueue window: Login[2015_08_03 20:55:55] [DEBUG] RenderQueue window: Waiting[2015_08_03 20:55:55] WindowsManager.__instanceWindow: WaitingDialog gui.Scaleform.WaitingDialog <module 'gui.Scaleform.WaitingDialog' from 'F:\Games\World_of_Warships\res\scripts\client\gui\Scaleform\WaitingDialog.pyc'>[2015_08_03 20:55:55] [DEBUG] WindowController.addNodeToStage: window added to stage windowName: Waiting[2015_08_03 20:55:56] loginConnectionCallback negative Unelaborated error. LOGIN_REJECTED_CELLAPP_OVERLOAD[2015_08_03 20:55:56] [DEBUG] RenderQueue window: Login[2015_08_03 20:55:56] [DEBUG] WindowsManager.releaseDeletedNodes: hide windowName: Waiting[2015_08_03 20:55:56] [DEBUG] WindowsManager.releaseWindow: release windowName: Waiting[2015_08_03 20:55:58] ON LOGIN BUTTON[2015_08_03 20:55:58] [DEBUG] RenderQueue window: Login[2015_08_03 20:55:58] [DEBUG] RenderQueue window: Waiting[2015_08_03 20:55:58] [DEBUG] WindowController.addNodeToStage: window added to stage windowName: Waiting[2015_08_03 20:55:59] loginConnectionCallback negative Unelaborated error. LOGIN_REJECTED_CELLAPP_OVERLOAD[2015_08_03 20:55:59] [DEBUG] RenderQueue window: Login
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¬Great read :)
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Nice work. Loving the TOG :) +1
