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Everything posted by Vanhal
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Also, another one at 8, 9, 10.
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Meanwhile, they decide on a next event:
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What we know about Ships: Updated 05/04/2017
Vanhal replied to mr3awsome's topic in General Discussion
Reddit people think it's Moltke. If that's true it's kinda wasted opportunity to make it Yavuz. -
No. This is one factor that is ruining a ship for me. I played War in CBT and hated it just because this one thing, no mater the rest. At the cost of reload. It may be better when the module penalty will be adjusted. And ofc, range and armour are other two things, but they hurt especially in combination with horrible turret traverse.
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The higher the tier, the more boring the game is
Vanhal replied to valrond's topic in General Discussion
Same feeling. 8 is my treshold, 5-6 is the best. It's because of the more risk of instadeath, unnecessary big maps and of course economy (also amplified by instadeath). -
I do, because even with all the RoF in the world they will still have few % accuracy at that range and do nothing with AP. Not to mention that only two ships in entire game can reach that range, and that is mounting all relevant upgrades and having all skills, just for them to suck a little less. Also, no matter who gains i still hate the cyclones, they just stop the game.
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Come on, i don't even have it, and i want it buffed: 1. No one. NO ONE should fight with his own turret traverse instead of the enemy. 72 seconds is over the top. 2. I kinda feel pity when i see Warspite in the enemy team. It melts and crumbles so fast...
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So why do i have that damn cyclone on every single North battle so far? Now on every map? Hell no, unless they reduce the chace to 10%
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No ciekawe dlaczego, skoro nawet na Yamato, okręcie z najpotężniejszą artylerią pomocniczą, mało kto ma chyba ten build, ciągle słyszę, że się bierze niewidziałkę. To oznacza tyle, że po prostu w 0.4.0 przenerfiliście artylerię pomocniczą (nie, żeby i przedtem była jakaś dobra) do tego stopnia, że nawet pancerniki pływają z perkami pod niszczyciela. Reszta tez nie ma różowo. Kończy się morderczą walką na zęby, pancerniki dostają wszystkie torpedy na świecie a krążowniki momentalnie lecą od cytadel. A jak jeszcze walka nie jest 1 na 1 to już kaplica kompletna. Z drugiej strony, raz płynąłem Izumo (!) i nikt się nawet w te 8 km nie zbliżył. Bitwa była niezła jeśli chodzi o expa, 2 i trochę capa, ale uszkodzeń może z 10k, nie po to gram pancernikiem. Cyklon by był fajny jako nowela, tak raz na 10 bitew, ale w każdej? Bardzo szybko się zmieni w uciążliwy i monotonny syf i większość graczy teraz z kolei się będzie domagało jego wywalenia.
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Not always. Sometimes when you hit from the front or back or very angled DD the hit counts as normal penetration, so 1/3 of full damage. To easy check this, get an Ognevoi and try torp rush a BB. I said that just for the sake of completion though, 95% of hits are overpens indeed.
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Oh come on, necroing whine thread?
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Should Wargaming increase the damage of CITADEL overpenetrations?
Vanhal replied to CosMoe's topic in General Discussion
In case of Tirpitz for example, it's a complex figure which graph looks exactly like middle finger. -
Email about welcome gift but no welcome gift?
Vanhal replied to zcc1121's topic in General Discussion
What a surprise -
New propositions for JIN ships (new branches or premiums)
Vanhal replied to Todeskult's topic in General Discussion
Are you seriosuly propose more copypasta premiums? We already got more than enough. -
Manual fire control for secondary armaments captain skill [poll]
Vanhal replied to Shagulon's topic in General Discussion
It also shouldn't cost 5 points, it's not good enough to justify it, jack of all trades or concealment expert are way more useful, even at battleships. -
Yet your post contains nothing except blaming others. Just saying.
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The bugged Civ 5 Gandhi: It's not me saying anything about deception (as it technically wasn't deception, just a really low blow after all that hype), just wanted to verify your "play the game as always" claim. Since you yourself confirmed it's false, nothing more to say here.
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Nagrody za karmę nie, najlepiej byłoby to w ogóle zlikwidować. Na forum w sumie też nie bardzo, wystarczy otworzyć płacz temat, wejść bez wazeliny w dominującą grupę poglądową i lajki się sypią jak na jakimś fejsie.
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Not even close. Still, i get you, the GNB was real FUBAR event and legit reason to be completely pissed. Game itself is still too good to follow you though. You play 500 battles every month? Wow...
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Should Wargaming increase the damage of CITADEL overpenetrations?
Vanhal replied to CosMoe's topic in General Discussion
Nice to argue with people that don't even know such things -
Should Wargaming increase the damage of CITADEL overpenetrations?
Vanhal replied to CosMoe's topic in General Discussion
If you were interested above spewing bullcrap, you would know it is discussed at RU server too and was discussed on Reddit and NA forum. It is about, read once more, CITADEL OVERPENS, not HITTING CITADEL. -
When will we see 1:1 size Wake and Midway maps?
Vanhal replied to DanielNL's topic in General Discussion
1:1? Never. Even with current borked scale they would either be too large to play or half-filled with big landmass. -
what is the stupidest person you have seen in game.
Vanhal replied to txtspeak's topic in General Discussion
Yup, we win too much -
Sesja pytań i odpowiedzi z deweloperami w ST. Petersburgu [po angielsku]
Vanhal replied to voulezvous's topic in Archiwum
No przecież nie Wielka Brytania, co Ty.
