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Vanhal

Alpha Tester
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Everything posted by Vanhal

  1. Vanhal

    WG we need bigger maps please

    No, we don't need bigger maps. If anything, we need smaller maps to make "around the world" numbskulls actually be in range sometimes. And especially to reduce the initial few boring minutes.
  2. Vanhal

    Remove Minotaur pls

    Hmm, indeed. Let's see: 4 x 230mm 24 x 180mm
  3. Vanhal

    Halloween Ships

    Can someone make a mod to change the normal ships into those for posterity? So they wont get lost like the spaceships? Or perhaps WG could make it into more permanent PvE content.
  4. Vanhal

    Tier X permanent camos are coming?

    Containers for example.
  5. Vanhal

    New hope for unified XP and gold?

    Seems as likely as sudden WoWp playerbase influx.
  6. Vanhal

    [VII] Belfast

    Zwykłe. No właśnie wczoraj mi tak jeden zrobił. Wpłynął w dym do mnie Bayernem (a już stałem tam dobre 30 sekund), wypchnął mnie z dymu, wsadził parę pocisków w nadbudówki a potem jeszcze się pluł że ja nie widzę, gdzie płynę...
  7. Vanhal

    British contest

    Wait what? Isn't one of the prizes the same flag that everyone on NA got for free?
  8. Vanhal

    Wersja 0.5.13 - kontenery

    Tylko ten opis można źle zrozumieć.
  9. Vanhal

    [VII] Belfast

    Dywersant. Jak Boga kocham, dywersant.
  10. Vanhal

    HMS Belfast is in the shop!

    No, no. That's how mine looks in the context of Belfast:
  11. Vanhal

    [I] Black Swan

    A ja zero. I wyszło szydło z worka
  12. Vanhal

    30.000 players On-Line - is this new record?

    Civ? How many times they want apparently. Every one of them plus most of the offshots were at least good. Although Sid himself is offroad since a long time, of which most glaring proof was that Starships failure.
  13. Vanhal

    The RN is coming tomorrow!

    AA cruiser on the tier 4? That would be nice.
  14. Vanhal

    Patch 0.5.13 official notes (20/10/2016)

    It is a work for Diamond Ivan (the one that played with diamonds in GNB). Afaik they were supposed to be released in another patch, so when RN cruisers were delayed, they were too. "Too much XP" was general opinion voiced, so that have to be intentional to make more people buy the premium account and/or play more. Problem is, it was supposed to replace the dailies, so they should have similar availability as the dailies, which they clearly don't have.
  15. Vanhal

    The RN is coming tomorrow!

    Maybe everyone got used to devastating Yamatos? And i got the feeling those would be the ships with performance that will wildly vary between their players competence and target noobishness. Even WG said so, and it sounded like understatement...
  16. Only luck ones. On the other hand, the XP for getting them is way too high, so i guess it will be only one daily.
  17. It's not a problem that it's a trap. The problem is dividing the fight to two parts with players either randomly changing them making their side of a battle flop from the get go or refusing to engage at all and skimming at the borders (which wouldn't be that big of a problem if the map wasn't too big). This game need to lessen the impact of the noobs on the play, not increase it with such maps.
  18. Vanhal

    Patch 0.5.13 official notes (20/10/2016)

    Indeed, they just twisted words to obscure the meaning. Ever low, they simply cannot do otherwise by now i guess. And suddenly the patch stopped looking good, just like half of worm in apple.
  19. Vanhal

    Patch 0.5.13 official notes (20/10/2016)

    Unless they sold the crates for cash, there is no risk of turning the game into online chinese casino, so it's better. And they even reduced the XP needed for crates. I have some doubts seeing the smoke is back on RN cruisers, but other than that, awesome looking patch.
  20. Vanhal

    Turrets

    I don't particularly hate any layout (except Izumo, and that is more directed towards that complete jackass moron at WG who had chosen the worst possible layout from numerous projects of that ship). I do however hate slow turret traverse. Warspite, Myoko, Yamato, Mogami 155, Gnevny. Balancing by extreme turret traverse is this kind of balancing that is simply bad, it don't add nothing to the game, but it remove much of fun.
  21. Vanhal

    Why do people hate anime?

    "Anime" is way too broad term. It's like asking, for example, "why do people hate movies". But no one want to hear about culture. Some are just offended that others like what they don't like, and perhaps vice versa. And mere idea of tolerance about other people's tastes is a pure thoughtcrime in particular parts of both internet and the real world. One thing is not acceptable though, that is starting provocative attack on someone just because you can't perpetrate abovementioned thoughtcrime. And somehow i've never see "Anime uber alles" threads, it's always "I hate anime". Then it's usual flame, and all this should be closed by mods asap, it's not worth unless you want ulcer or popcorn.
  22. No ship, even tier X should lose credits on a good game, even without premium. Tier X shouldn't also earn money tbh. New economy is way closer of that than the old one, just the holes like this need to be fixed.
  23. Vanhal

    Potential Japanese Tier 8 Premium Battleships

    Considering how much trouble they have with Tone, i doubt we will see it soon, or even SoonTM We could have Ise as premium, but considering it's basically Fuso, it would be boring. BOOOOOOOOOORRRRRRIIIIINGGGGGGGGG.
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