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Everything posted by Vanhal
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Will just leave this here! (Graff Spee) and German DDs
Vanhal replied to T0byJug's topic in General Discussion
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Warspite turret traverse (yes, Mogami too ffs and Yamato) is not even a question of balancing. In the game context it is completely uneeded nerf, and it's just so bad, that it totally saps the entire fun from the ship. It just NEED to be changed. Especially that for example Colorado got buff to the turret traverse back then, so Warspite could get it too. And what would i trade for it? No trade is needed, Warspite have shortest range of all BB's it can met (except the lunatics that don't mount range mod and Konigs), so at least let it use those guns.
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That's what they get for having double party system. Its only difference from one-party system like in USSR is that there are more hubbub and fun games during an elections. Although i'm constantly amazed how many people believes that they have any choice.
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Remember, if the elections could change anything, they would be forbidden long ago.
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As most bad things with WG EU, it wouldn't happen if the events were unified on all the servers. I seriously can't comprehend why they continue with this absurd charade despite it is turning into a fail every single time.
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USS MISSOURI COMING SOON PLEASE NOTE IS FOR ASIA PLAYERS
Vanhal replied to FinalOK's topic in General Discussion
I dread the EU version of the mission. Hope it will be one of those very rare centralized events. -
Which don't change the fact that it indeed feels like a lot of wasted potential. In the very least they should change the models a bit so they don't look like hasty work of slapping some paint. O tempora. I just wonder why they only catered to those that didn't want to see it. Why just not make switch on/off for all the content instead of the clumsy port "switch". I would, for example, like to see ARP ships in any port.
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Week end mission: 35,000 base exp in 3 days with a nation most have mid tier at best ?
Vanhal replied to AlwaysBadLuckWithTeams's topic in General Discussion
That would be barely worth finishing if it would be 3500 XP. -
A little better. Do please change the Nachi mission to tier VII, for the same reason.
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It was complete and utter [edited]used as excuse for not fixing the horrible economy, just as i was always saying. Few things happened: 1. MM was changed, making those precise tiers that are supposed to be "populated", that is V and VI, not very fun to play with the constant uptiering. 2. Economy was changed, making high tiers more accessible to all (finally). 3. Kandly in the Takao Q&A state that WG want more people play high tiers. I also want to sneer a little here on the blind WG apologists coming at me with teeth and rabies while i said that the "populating lower tiers" was more excuse than real thing, being unproven and shaky.
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I think it isn't bad. I mean, if they HAVEN'T changed the economy, it would be outrageous, just as the previous claims that zulu flags are the fix for the economy. But they did. Now tier X can be even played without premium and without seeing -200k lose for every battle. It's of course still not ideal, but the economy WAS fixed in the most part. This camo provides alternative for people that actually like their tier X (however that is weird), mostly turning the ship into premium ship.
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Won't add much, because Egoleter, Nechrom and especially Mobius_Einherjar said it all in the other thread, espacially about the unequality of servers and treating EU players, both free and paying ones like second class citizens. But what i quoted above strikes me like either terrible lack of honesty or terrible lack of concept (although you are right about economy accessibility and i'm truly grateful for that). If you want more players to play high tiers, you need to do two things: 1. Make players want to grind to higher tiers. 2. Make them want to stay there. This one mission, while it will certainly make some players to get to the tier 9, it won't be a lot of them, and it won't keep them there. If you really wanted more players to get to the higher tiers, you need to speed the grind up. More events, better weeklies instead of week by week copypasta with inadequate rewards, getting first battle modifier to +100% like in WoT... there are many, many ways to do it, and you, as WG EU team can do it on so many ways. Yet you again chosen to do less than the other teams (which i guess don't want people play on the higher tiers?). Now, if you want players to KEEP playing the higher tiers, then this event won't do it at all. Although it's really out of your hands as WG EU, that is more of a Lesta job in fixing the game. What you CAN do though, as WG EU, is presenting people long term incentives for playing there (which is out of the question, as giving players things is apparently horribly traumatic event to your team).
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No, the mission itself is fairly ok, at least for me, who can do it. I guess it's not ok for those that don't have tier 9. But compared to other servers it's definitely not ok, but simply unfair. Again, like everyone explains for the million time, it's about WG EU treatment of their clients. That some are masochists and like this, it's of no consequence. What is truly disgusting is exact part i quoted before - this guy who not only don't want to be treated better, but he want everyone else to be treated worse. That's unacceptable on every possible level.
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That's disgusting.
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Can we get a hardcap on BBs already?
Vanhal replied to G01ngToxicCommand0's topic in General Discussion
Considering what ridiculous heavy handed "resolutions" are proposed by some of the blabbering fools in this thread, the cap is the only logical move, just as it would be in the case of DD's. Unfortunately, WG don't like that and we are probably bound to a series of nerfhammer strikes that will [edited]the game for good. -
Excluding Takao, the event is quite nice - free ships or port slots in reasonable timeframe. And a chance for some to get the ships they missed. There are some problems though: 1. As with Takao, needlessly heightened tier requirement. They really should be at most the same tier as you are grinding for - tier 5 for Kongos, tier 7 for Myokos. 2. Bad or unfitting mission requirements for some, for example, 200 torp hit would be more or less adequate as requirement for destroyer. Here, i would rather see fires or main battlery hits. 3. The other new ship - Nachi. This mission is not only pure toxic flamebait, inciting yet another round of KS and KS accusations, but it is simply badly designed. That because too much depend on the enemy choice. You miss 10 VMF frags? Enemy don't play it on tier 8? Too bad, you can be best player on server and still do not have enough influence on this mission. It should either be changed to simply 80 frags (or better yet, something like 3.000.000 damage) or lowered to tier 6-7. Preferably both.
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Well, you don't need a link, even in this thread there are some people (not many though compared to people dissatisfied with WG EU conduct of this event) outraged that someone else is going to get something for free or, strangely enough, thinking that not giving people Takao might somehow rise the level of the game. More on Reddit in some first page threads. Some of them imo look like better or worse concealed "you can't get even worse version of what i got for money" posts.
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While i can't speak for everyone, i do know one simple trick to get this right in the eyes of both me and i think majority of complaining players: Unify the events across the servers. There. Yeah, the raging elitist egos and butthurt from jealous Atago owners is real.
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I see. Who is responsible for the "special" treatment of the EU server then? I guess that they sit right there in Paris alongside you, since no other server is treated like this. Who will get your feedback then? Same people that make those poor decisions? It will have great impact then, i imagine
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Me too. Just bake it properly.
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And all this even before we count the really dumb missions: - Get 200 torpedo hits. On tier 6+ Or the real star of the show, first time ever Nachi mission: - 20 frags from USN, IJN, KM and VMF each (at least without RN), on tier 8. That will be the real pain in the [edited].
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Hiei is lauging at him.
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I can't even express my disgust for this move. Can you red names face us and explain, how the [edited]is this [edited]justified server difference instead of plainly spiteful shitting on our heads?
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Jakby i bez tego nie było...
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That's kind of incredibly low. Even 100 members in WoT have been incredibly low. Big blobs ruled map anyway, just chopped to pieces. Actually, that allowed the blobs to blob even more, ally even more and thus exclude less hardcore clans from participation. So i really hope you will revise that number serisously or come with entirely another system for clan wars. Also, for the love of Poseidon, why the hell name those "clans". I know it's in line with WoT or even other shooters, but in context of naval combat it sounds completely ridiculous and nonsensical. You even named divisions so they fit to the theme, why not player groups?
