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Vanhal

Alpha Tester
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Everything posted by Vanhal

  1. Vanhal

    Something needs to be done about BBs.

    And a second later win a natonal lottery? Or maybe 3 salvoes each? Still don't happens unless cruisers are complete straight strailing beets, but that's 3 minutes (usually over 3 minutes, cause maneuvering). Even beets can burn BB to death in 3 minutes. More like "whiners got sunk and converged". Exactly same waaaaaah waaaaaah as the famous "he torped me thus nerf torps" threads.
  2. Vanhal

    Something needs to be done about BBs.

    Except that is completely untrue. Bad BB player will get raped by two cruisers, unless they are much worse than him.
  3. Don't even have T6 CV, and most probably i won't even do that mission, but always like the propositions of lessening the idiocy in WG mission requirements.
  4. Vanhal

    Something needs to be done about BBs.

    For a fun practical experiment, mount both rudder shift upgrade on Dmitrij Donskoj. You can wiggle its butt like no other, but the turning radius still prevents any fast maneuvers. Because BB's are inconsistent RNG-driven slot machines? Then you would see how actually rare is the famous and dreaded "BB deleting things" and how much skill, patience, time, shells and nerves you should pour in fight against two enemies: opponent player and RNGezus. Of which players are usually easier.
  5. Vanhal

    Two radical CV changes that could help greatly

    Bot CV are quite good idea. Removing the fighters? Sounds good, because the WG absolutely failed at the air superiority concept (i would rather with the promised CV rework to be REALLY through from the base), but without giving them more DB/TB. This would also lessen the micromanaging. IMO what CV need is lowering the skill floor, so more people can get into them AND skill ceiling, so they aren't so dominant clubs when played by really good players (because they still are, mostly on 4-5 and 9-10 tier, they can have much bigger impact than any other class). I can't agree to two things definitely though: This is only your personal obsession. W already got the exmples of classes dominating everything - CV during the rampage and DD when there are more than 4 of them (especially at domination). BB's are nowhere near this. Lack of CV is not unhealthy for the game. It is actually of small consequence for the gameplay at all, as CV mainly play their own game. Unless one side have much better player(s), then it's pure scourge from the air.
  6. Roon fixes the weakest part of the Hipper: the incredibly puny strike power. It have one gun more, but the reload with module is 8.8 second iirc. A world of difference. Rest of the ship is more or less the same, which means good.
  7. Vanhal

    face it, t8+ battleships need nerfs.

    Well, i wish you Fun and EngagingTM gameplay in every battle then.
  8. Vanhal

    face it, t8+ battleships need nerfs.

    Exactly that. I play BB and Cruisers almost 1 to 1 and i'm slightly better in cruisers, and such parity in results is true for most players. So no, cruisers aren't OP and battleships aren't OP too. Idk about DD and CV, but those two former classes are completely balanced right now. And there is much truth about overall WR. Remember CV rampage? CV's had global WR bigger than any other class back then, with some players getting really much higher results. That's called OP. 4 BB's and 3 DD's would be good.
  9. Happen most of the times with both Leander and Belfast. I assume this is bug, because sometimes it produces 2 circles like it should.
  10. Vanhal

    Shame on u WG !

    No wonder. I would be pissed too if i get 1-3 xp for every battle
  11. Vanhal

    Obecna misja ARP Takao - zmiana wymagań

    Może polskawych?
  12. Vanhal

    face it, t8+ battleships need nerfs.

    1. No, that is not pure coincidence. They have most damage, because that is their role in game, to deal and get damage. Take one of it and they will be redundant and useless. You may ofc add mobility, concealmet and few more things they don't have, but that what cruisers and destroyers are for. I imagine the kills are closely tied to damage. Also, they don't have the highest survivability, the CV's do. 2. What that have to do with anything? And yes, it's perfectly possible that 3x as many fans would want to play logical extension to Bismarck class - FdG - that haven't got the chance to be built, instead of Baltimore which is very similar to 5 other US cruiser classes and the cruisers aren't even that interesting for the said 3x people. Also, you forgetting that ship fan does not equal historical realism fundamentalist, as we probably don't have many of those at all here, they would be disgusted after 1st battle of 200kn ships, reverse T battles, unlimited torps and so on and on. 3. Even if we do for a moment falsely claim that comparison of Bismarck to NO is true for entirety of the both classes and all nations, yes, but even then you would still get many more Bismarcks than NO, precisely because of what i said. Unless BB hate brigade would have their way but it would turned this game into mockery of WT crap. EDIT: small correction
  13. Vanhal

    Obecna misja ARP Takao - zmiana wymagań

    50 chińskich, 50 polskich, 50 francuskich i 35 australijskich.
  14. Vanhal

    face it, t8+ battleships need nerfs.

    Not many. But after lots of observations, this is true for every class to the roughly same extent. There are two differences though which makes the false impression: 1. BB noobs are visible on the first glance on minimap. Others are not as much, hence the false opinion that BB players are worse than other classes % to %. 2. BB, as a tanky class, survives longer, as it must survive longer, that's the point. Thus again, noobs are more visible, because the DD noobs die after yolo and eating a random close-range torp and CA noobs sail straight and show broadside. Oh, there are also CV noobs that live even longer than BB, but nobody cares unless they failed really spectacularly. None of the four different class of noobs do much in battle. So again, false impression.
  15. Vanhal

    face it, t8+ battleships need nerfs.

    Actually, no. BB are most popular class in game, because they are also most popular class outside the game, which is clearly visible in every place ship fans gather. So to offset this by nerfs, you would have to overnerf BB's to the point they would be useless, or overbuff the other classes. That's why the only real resolution IF WG thinks there are too many BB's would be changing of MM.
  16. Grinding is not bad, as long as it isn't excessive. I would prefer less RNG-y missions, like damage. Worst possible were those basic XP missions in GNB because they were purest P2W thing in this game, but close to the bottom are other excessive feats like kraken missions, which are both very RNG-y and very hard to do in their own way. About campaigns, i saw only first missions and i still don't know how precisely they work, but i'm not very delighted, especially that they used the dreaded "do something in one battle" WoT requirement, which knowing WG will quickly escalate into "do something crazy hard in one battle".
  17. Vanhal

    Damage based ship service costs

    While new system isn't ideal (and it can't ever be as its main function is getting players to buy premium), it is way better than previous one. So i hope it won't be back, ever.
  18. Vanhal

    [IX] Missouri

    Tutaj masz jeszcze trochę w temacie: Choć pewnie wyjdzie tak jak mówisz, bo gdy WG "się zastanawia" to zazwyczaj znaczy "stfu i gtfo".
  19. Vanhal

    [VIII] Atago

    Popatrz, a jak w ten sam sposób dowodziłem, że na Yamato lepiej jest wziąć JoaT niż ręczne sterowanie pomocniczą to mi się do gardła rzucali. Co do Atago to też bym się zastanawiał nad ta podpałką. Znaczy gram na niej i nie narzekam ale ostatnio sprawdzałem różne okręty pod kątem ilości podpaleń na bitwę (z tym perkiem). Atago miałem dużo dalej niżbym się spodziewał. Kutasow, Czapka, Szczoch, Aoba, Myoko, Ishizuchi nawet...
  20. A jakże. Pewnie dopieprzą takie misje jak osobiste w Wocie, że poniżej fioleta nie zrobisz. A jak nie daj Boże nie grasz na wszystkich klasach na 10 tierze to nie ma przebacz. W końcu nagrodą jest PREMKA VI TIERU, przeciez WG nie da czegoś takiego za banalny miesiąc grania po 6 godzin dziennie (za to tylko 10 kamuflazy i jakieś 2 tiery co najwyżej).
  21. Vanhal

    King George V Confirmed?

    In that case, i'm much more hyped for that turret travese.
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