Just want to share my personal Experience of ranked so far in the hopes that improvements maybe made in the future:
I feel that mechanics wise:
DD performance and survival is a little bit too important regarding outcome of a battle.
Cruisers rarely contribute enough due to how fragile they are. (Without "effective" smoke to get close, they now find it very difficult to do their natural intended task of countering DDs effectively.) - I believe this so much, as a BB I have sometimes dived in and traded a bit of HP for the chance of getting a few overpens on a DD.
I have experienced that:
Due to the EU server, serving a region of high varieties of languages, planning, communicating with other players can sometimes be frustrating, along with other elements often pointless.
Because everyone likes to think themselves perfect, planning includes arguing and name calling. Because everyone thinks themselves perfect, despite having an agreed plan in place, it is entirely possible that multiple ships will deviate, drag their feet and possibly contribute negatively to a team.
There is a very disturbing trend of toxic blaming should a match appear to become a lost. A frustrated player will pick an obvious target to do a bit of very toxic blaming. - This ruins the game for me more than even questionable game mechanics.
I suspect this is done REGARDLESS of whether the blame target deserve some, any or no blame at all. I suspect it is to divert attention away from the failings of the perpetrator, in order to make him "feel" better about himself. It reminds me of two or more drivers calling each other names while ignoring/changing/inventing facts after a road traffic accident.
Not only is it an incredibly childish (fully knowing that there are grown men here), but it discourages communication, which is a vital part of teamwork.
One cannot black out the chat because any information shared can be vital to the game. So we are left reading some very toxic stuff. From both perpetrator(s), and in an attempt to defend themselves, from the victim(s) too.
Yesterday morning, just as I thought I've experienced the worst, I witnessed an "aggressive" player blackmail an entire team into doing "questionable" things by threatening mass down-voting and team killing of anyone who doesn't follow his orders(rants).
Because the top player by SCORE(not counting tactical contribution), at the end of the match does not suffer a penalty. The best strategy of improving rank involves selfishness or anti-teamwork.
A less than top tier player will spend significant time going up and down in ranks because (I personally feel!), a player's contribution comes after, LUCK in random game mechanics, LUCK in whether the team will randomly decide to work together, LUCK in who one gets in the team. Unless the player considering is so good, and/or in a DD, can carry the game. (Or receive no penalty due to top score with in a team.)
I would like to ask if anyone have any suggestions in how I can experience ranked battles in a more positive manner?