

Soppatykki
Beta Tester-
Content Сount
43 -
Joined
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Last visited
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Battles
5626 -
Clan
[WDMC]
About Soppatykki
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Rank
Able Seaman
- Profile on the website Soppatykki
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Insignia
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Hello I want to join the lottery. Big thanks to all contributors, you are the best.
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Those are brilliant, now we must start using them, so they replace the old one.
- 19 replies
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- Player classification
- Potatoes
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Really... Reply or it did not happen, nobody would teamkill anyone for sailing a RN ship. Or there would be far more teamkills, because there are RN ships on every match, and they are not teamkilled.
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Question to DD players: Are you "good little soldiers"?
Soppatykki replied to Deckeru_Maiku's topic in General Discussion
On all maps there is the best way to play. That is my starting point, then enemies and allies dictate what needs to be done. At the start I may suggest that plan, which I will follow anyway. Let team do what they do in the end it is only a matter how much carrying is needed. -
Yes, the Pensa, NO and Balti suck. DM is fun and the reason to grind the three bad ships before it. https://eu.warships.today/vehicles Balti is far behind other cruisers, just a sad ship.
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HMS Agincourt, it would be glorius to shoot with all the 14 barrels... https://fi.wikipedia.org/wiki/HMS_Agincourt_(1914)
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Please remove detonation from the game once and for all
Soppatykki replied to T3ddyBear's topic in General Discussion
Detonations are a stupid mechanics. Every detonation is too much. I have played a lot of games and there is not one other game, where any random hit can kill you. So in this game you at times fire a "MACIGBULLET" and your enemy dies, or enemy does it to you. And it is a good mechanic!!!!! A random thing that ruins someones game is a good mechanic. NO NO NO, it is not. This is the only PvP game, where a random mechanic at times kills one player. Which sounds stupid and is stupid. Detonations should be removed immediately. PS. 29 achievements in 2600 games, slightly over 1%... of fun and engaging mechanic. -
No, no no! Why WG, they don`t play their game at all, or are really shitty in it and though want to dump the game down. It is the same with WoT, where they removed bushes and long range fire, and forced everyone to corridors. Because it is harder to use brains, instead of herppaderping in to corridore. Lets hope for the best, that this skill never comes out.
- 129 replies
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- 5.15
- captain skill
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Tier VI is tough, all are good BBs and with a good captain on helm, really hard to say. Because when both can angle, shoot, dodge, utilize their ships strengths to maximum. Any of the five BBs could be a winner. In my opinion tier VI BBs are most balanced. So it would most likely go down to rng. With good captains driving both ships, it would do down to HE and fires. At tier VII, Gneisenau ja Scharnhorst would simply rofl-stomp Colorado and Nagato in a 1 v 1, with good captains driving them. They cannot prevent ze Germans from getting close and then it is game over. If you form ze Germans they will still catch you and you can only use your backguns, so ze German would have equal firepower. If you turn to fire with your front guns ze Germans catch you faster and can shoot at your broadside. So at tier VII with good captains it is not even a fight. Or in any of the higher tiers, ze Germans win, with the exception of Yammy.
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The RN cruisers are a one trick pony, for them to work you need enemies that are compliant. At the start of battle RN Cruiser send this message to all red ships. This is Royal Navy Speaking: "Please sail broadside on to my smoke and do not mind the dinging. Our citadels are big, so we kindly request that you refrain all aggressive actions toward our fine ships." And at times majority of the red team is willing to follow the polite request of Royal Navy. Most likely because they are wondrous chaps. Sadly when red team is unwilling to follow the request of the RN, their cruisers become food for any equally skilled captain.
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In standard battle, the only right way to play is to defend. It will win you games, those who think otherwise are the ones that cannot think. So all ways defend in standard, it wins you those games that can be carried and won. Defender has so much advance over attacker in wows that you can surprisingly often defend on our own. At times you will have team who don`t play for victory at all, but you did correctly by defending.
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Those are pretty harsh rules. Everyone gets drunk fast, sips are fine, but the downings of drinks. Anyways good luck, with your adventures on the drunken seas.
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Domination should be the only mode. Standard or defend mode is just stupid, because in that mode one should only defend, which is just stupid for game play. In domination if you want to win, you must be active, on defend you are passive and hope for the enemy to be active, so you can kill them.
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Please make Domination mode (or all game modes) optional already...
Soppatykki replied to Kruzenstern's topic in General Discussion
Domination is the best mode, the Defend aka "standard" mode is what should be removed. In defense mode you have no incentive to do anything but to camp and kill the fools who haven`t understand this. In domination you muss play actively in order to win, not just camp. So yes remove the standard mode for more active gameplay, even for BBs and alike. -
The Iowa feels just like a NC with a bad MM. Yes, Iowa needs to get close, but lately that is immensely hard, with all those DDs running around. Personally I hate the Iowa, NC was awesome, but Iowa is just horrendous. With other American BBs I felt like a big bad bully, but with Iowa I feel weak and vulnerable. Everything seems to hurt Iowa badly, while it cannot hit anything from afar and getting close usually gets you dead. Now the cases when the enemy lets you close, you can be dangerous, but those a few and rare. In order to brawl you need the enemy willingly let you close the distance. If they dont, you either chase them uselessly, or show your juicy citadel to them and neither is a good option.