-
Content Сount
318 -
Joined
-
Last visited
-
Battles
5132
Content Type
Profiles
Forums
Calendar
Everything posted by Coenraad
-
I don't really have an issue with her. I often sail at an angle if posdible rearward, so when i swap sides half of my turrets only need to go like 60 degrees or so. That way i virtualy allways have 3/5 guns on target even when swapping sides. I like Myoko, i find her design very sexy and i like her playstyle.
-
After 3.1 does the Warspite now need a buff?
Coenraad replied to xBamBamx's topic in General Discussion
I like the warspite tbh. Even though i somehow recieve allot of heavy damage hits even when trying to angle, mostly from 15" and 16" they hurt allot. 14" and below are shrugged off. Turret turnrate is fine imo. You just have to think ahead and use your turning to assist in aiming at times. -
How to defend yourself against DD?
Coenraad replied to Wischmob_von_Eimer's topic in General Discussion
If you have time, wait for smoke to disapear. Going inside a smoke cloud is asking for trouble in any ship. Some situations you cannot win. And that is a good thing. It means there is diversity so not everything is boringly equal. -
Nautical/Sea/Ship Jokes Thread - have a laugh!
Coenraad replied to xBamBamx's topic in General Discussion
Slighyly naughty. The relation between men and women is like that of BB's vs DD's. Men try to hit them with their torpedoes, but they just keep evading. -
I like her quite allot tbh. Not all to many games in her but find her relatively easy to play. She does not like to be frontline or focused target though as she then dies fast. Just load HE and put down the hurt!
-
I think each class and tier has their own xp modifiers.
-
How did you come up with your name?
Coenraad replied to Capitanrex7839's topic in General Discussion
I had a few nicknames. Nowadays i just use the name my parents gave me ;) -
Indeed, very wet back. Partly due to design and partly becourse refits made her heavier then intended.
-
I think he misunderstood. The only time you get free xp is when there is a progression wipe in OBT. Then you get all your aquired exp back as free xp.
-
Gonna leave this here for those who like HMS Hood
-
The only reason i can come up with is if that is done for when DP guns can shoot at torpedoes?
-
Maybe in WOWS the HE will become the normal ammo, with AP for those times you are sure you can get those citadels If HE gets toned down a little to make it a "safe" allround ammo and AP for those nice big citadel hits we should be good. Also learning at what ship you use AP and HE against is needed. And also angles are importand. A ship comes towards you, use HE, is he parallel use AP if you can pen. In my cruisers i often use AP still vs other cruisers for reliable citadels. But vs Cleveland, BB and DD i use HE mostly.
-
Maybe i suck but i never seem to "easy kill a bb" with my cruisers? Yes sometimes i get some nice hits, but in a real 1vs1 i 8 out of 10 times will lose from s BB if the player is good. Also, look at the massive BB ques, if Cruisers where all that strong, wouldn't more play them? Yes HE is to strong, but that goes for everyone not just for CA vs BB
-
need more info for bug report. what operating system? pc specs? Drivers? Does it happen all the time?
-
I think a BC like Hood would fit in a BB line without too much problems. As long as a ship is not downright up or op it doesn't matter to have a slightly different ship. Easiest way to ballance them would be to give them more HP and guns that reach 18k at minimum. At range they can dodge fire like any other ship. At close range the HP can help. Just a note Hood would not all that manouverable compared to BB's. A long and narrow ship would not turn too fast. Probably very Kongo like. That they are weaker then a true BB isn't something that needs to be an isue. People just need to stop thinking that everything needs to be equaly good or better or the same, it doesn't (within reason)
-
It will maybe come someday when the game is more optimized and devs have less importand things to do. Right now it is just unneeded eyecandy that would slow game performance and slow development into OBT. Also it is a novelty, yes it looks awesome but how often do you see your guns fire? I think only very few shoot from 3rd person and most shoot in zoomed in mode.
- 3 replies
-
- Suggestion
- Graphics
-
(and 3 more)
Tagged with:
-
For me Cleveland sticks out. I have better results with it then any other cruiser. It has high dpm, and compared to allmost any other cruiser it has a rather though Citadel to hit. That makes for a very strong shiP. I have the Pensacola now and it is considerabely weaker. I play cruisers mostly and cruiser vs cruiser i fear Clevelands more the any. Simply becourse i cannot land citadels on her in a consistand fassion. IJN Cruisers, Pensacolas, and the new orleans. I just load AP and shoot. I think they safely can put her on tier 8 and drop the other two a tier with maybe only a slight HP buff. That said i will still take the Aoba over Cleveland any day. The Cleveland just doesn't do anything for me. Btw i voted no. Those ships are not UP, they are pretty equal to their IJN counter parts Cleveland is just tiered way (to) low
-
I think the drop in stats has allot more to do with the incredibely increased manouverability then anything else. Longrange shots incomming? Lets just move to the side a bit then :p Btw to those who say the enviroment is toxic is normal online should try Eve or GW2, even BF3 and 4 did not have the toxic chat WoT or WoWs sometimes has.
-
In the report from Lt. Cdr Geoffrey B Mason RN retired It clearly reads that if it had exploded it would have been possible that PoW would have met yhe same fate as Hood. The shell could have exploded if the fuse had maybe simmered i don't know.
-
Do you find it irritating when a match just instantly ends when a team caps?
Coenraad replied to Remi_Drexel's topic in General Discussion
Ninja caps are anoying as hell. I really don't mind capping later in the game, as it can be s good way to nail the win, or to prevent a long boring chase after the last ships running away. But a ninja cap just sucks, you get crap rewards and you don't get to fight, and isn't that why we are here? To fight? -
The PoW also had an extreme amount of luck. After she came back to port and was put in a drydock they found an unexploded shell from the Bismarck in one of the main fuel tanks. They had to cut a hole in the bottom to remove it. we were close to a history where both Hood and PoW would have sunk from two very unlucky hits. To those who get irritated when the hit on Hood is called "lucky", you should know that even captains agreed a very big piece of luck was part of big gun fights. Those guns were not exactly sniper rifles. Unlike in WoWS normal practice was not to aim all guns right onto the target. On a 3 shot salvo it was normal to fire the first just short, second onto target and the third a bit long. This was done to increase the chance of a hit. If they saw splashes on both sides of the ship, chances where good that the middle one hit. If they saw splashes only on one side, they would adjust fire. So it was pretty hard to hit, especialy at range, and shooting specific areas was just not going to happen. You tried to get as many shots on target and hoped lady luck was on your side and you would hit vital parts.
-
No further notes?
-
Ships are the same when you sail linear to the enemy. However once you pass the 30deg angle you now can bounce and it is allot easier to evade incomming BB fire too now that you are more manouverable.
-
May i be so selfish and say that i like world of battleships? Means insta games when i am in my CA/CL's and DD's
-
If i am not wrong you can use ap shells outside of the armorbelt so shoot stern and bow. I noticed that you do more damagd there then on the belt. But you won't citadel them. In my cruisers i try ap at range for plunging fire but often switch to HE. But vs a Kongo and the new tier 9 ijn BB you can use AP with good effect.
